Player Matchup

Sun Wukong
Sun Wukong
Arceater
Sun Wukong
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 141L
1,440 Elo+
Solo
Ne Zha
Ne Zha
Mendo7
Ne Zha
Level 108
God Stats
1W - 6L
1,233 SR
Queue Stats
42W - 55L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
SuperSoldier096
Baron Samedi
Level 156
God Stats
22W - 18L
1,511 SR
Queue Stats
71W - 84L
1,387 Elo+
Solo
Team Averages
Level 114
1,415 SR
1,394 Elo+

VS

Team Averages
Level 58
1,639 SR
1,695 Elo+
Hel
Hel
Jaykro
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 25L
1,699 Elo+
Party 1
Danzaburou
Danzaburou
Shupa2000
Danzaburou
Level 22
God Stats
23W - 5L
1,748 SR
Queue Stats
54W - 19L
1,678 Elo+
Party 1
Ratatoskr
Ratatoskr
stealthdat
Ratatoskr
Level 43
God Stats
8W - 2L
1,670 SR
Queue Stats
96W - 34L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arceater
Sun Wukong
14
2 / 8 / 4
9,782
652
15,839
28,932
32,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Mendo7
Ne Zha
15
2 / 7 / 6
10,065
671
13,921
15,320
9,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SuperSoldier096
Baron Samedi
15
5 / 6 / 2
10,697
713
10,881
16,876
8,534
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Jaykro
Hel
16
5 / 3 / 11
11,669
778
18,637
16,244
7,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Shupa2000
Danzaburou
19
14 / 2 / 6
13,798
920
24,982
19,687
10,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
stealthdat
Ratatoskr
16
2 / 5 / 16
11,221
748
10,646
18,242
11,540
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
9
Kills
21
21
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Arceater
Sun Wukong
2
8
4
0.5
W
Hel
Jaykro
Hel
5
3
11
3.5
L
Ne Zha
Mendo7
Ne Zha
2
7
6
0.71
W
Danzaburou
Shupa2000
Danzaburou
14
2
6
8.5
L
Baron Samedi
SuperSoldier096
Baron Samedi
5
6
2
1
W
Ratatoskr
stealthdat
Ratatoskr
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,641
Damage
54,265
61,128
Taken
54,173
50,476
Mitigated
28,624
10,069
Healing
30,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Arceater
Sun Wukong
15,839
3,277
0
5,725
28,932
32,358
0
10,514
18,126
0
35,608
W
Hel
Jaykro
Hel
18,637
3,537
7,456
10,248
16,244
7,075
459
3,683
12,561
44,912
0
L
Ne Zha
Mendo7
Ne Zha
13,921
2,065
22
2,340
15,320
9,584
0
4,260
10,912
0
38,343
W
Danzaburou
Shupa2000
Danzaburou
24,982
16,022
0
6,813
19,687
10,009
2,849
3,494
16,193
0
75,075
L
Baron Samedi
SuperSoldier096
Baron Samedi
10,881
662
588
1,394
16,876
8,534
0
4,126
12,602
44,240
0
W
Ratatoskr
stealthdat
Ratatoskr
10,646
2,699
563
5,538
18,242
11,540
221
4,419
13,823
0
29,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,544
Gold Earned
36,688
150
Minions Killed
187
4
Camps Cleared
8
745,098
Distance Traveled
832,548
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,782
652
46
3
0
264,062
2
W
Hel
11,669
778
61
4
5
274,286
1
L
Ne Zha
10,065
671
46
3
3
257,961
5
W
Danzaburou
13,798
920
101
7
0
264,566
1
L
Baron Samedi
10,697
713
58
4
1
223,075
2
W
Ratatoskr
11,221
748
25
2
3
293,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role