Player Matchup

Hera
Hera
Hange San
Hera
Level 108
God Stats
14W - 5L
1,669 SR
Queue Stats
94W - 63L
1,573 Elo+
Party 1
Hercules
Hercules
HydroTempest
Hercules
Level 109
God Stats
1W - 0L
1,898 SR
Queue Stats
16W - 8L
1,581 Elo+
Party 1
Artemis
Artemis
nocapone
Artemis
Level 88
God Stats
5W - 1L
1,993 SR
Queue Stats
59W - 39L
1,614 Elo+
Party 1
Team Averages
Level 102
1,853 SR
1,589 Elo+

VS

Team Averages
Level 131
1,523 SR
1,373 Elo+
Awilix
Awilix
JaRule_BB
Awilix
Level 138
God Stats
5W - 8L
1,641 SR
Queue Stats
14W - 28L
1,337 Elo+
Solo
Tyr
Tyr
UnBakedSkunk666
Tyr
Level 103
God Stats
3W - 4L
1,429 SR
Queue Stats
145W - 184L
1,411 Elo+
Solo
Nu Wa
Nu Wa
ursofeliz
Nu Wa
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 88L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
7 / 7 / 7
14,026
738
14,163
15,182
6,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
HydroTempest
Hercules
19
4 / 0 / 10
14,059
740
9,289
30,312
26,297
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
nocapone
Artemis
17
4 / 4 / 10
12,930
681
14,962
15,853
7,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JaRule_BB
Awilix
16
3 / 6 / 7
11,944
629
11,115
14,930
7,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 7 / 2
12,087
636
12,636
22,199
26,839
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
ursofeliz
Nu Wa
19
4 / 2 / 5
13,272
699
27,870
8,519
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
15
Kills
11
11
Deaths
15
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
7
7
7
1.5
W
Hercules
HydroTempest
Hercules
4
0
10
9
L
Awilix
JaRule_BB
Awilix
3
6
7
1.08
L
4
7
2
0.71
W
Artemis
nocapone
Artemis
4
4
10
2.25
L
Nu Wa
ursofeliz
Nu Wa
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,414
Damage
51,621
61,347
Taken
45,648
39,647
Mitigated
39,332
18,217
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
14,163
3,847
0
937
15,182
6,302
1,907
5,736
9,446
57,364
0
W
Hercules
HydroTempest
Hercules
9,289
2,511
0
15,198
30,312
26,297
705
15,085
15,227
0
39,835
L
Awilix
JaRule_BB
Awilix
11,115
3,059
0
651
14,930
7,945
0
4,625
10,305
0
31,063
L
12,636
1,416
0
2,985
22,199
26,839
150
7,712
14,487
0
35,731
W
Artemis
nocapone
Artemis
14,962
6,721
271
1,811
15,853
7,048
962
7,253
8,600
0
74,470
L
Nu Wa
ursofeliz
Nu Wa
27,870
9,701
0
2,676
8,519
4,548
159
2,639
5,880
89,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,015
Gold Earned
37,303
243
Minions Killed
206
5
Camps Cleared
12
950,945
Distance Traveled
976,233
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,026
738
85
4
0
300,097
10
W
Hercules
14,059
740
77
4
3
394,573
2
L
Awilix
11,944
629
36
2
4
353,755
12
L
Tyr
12,087
636
39
2
5
334,736
1
W
Artemis
12,930
681
81
4
2
256,275
2
L
Nu Wa
13,272
699
131
7
3
287,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role