Player Matchup

Ne Zha
Ne Zha
Platinum IV
 
Ne Zha
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
MadMax1611
Neith
Bronze III
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Ra
Ra
Gold III
V8 MOC
Ra
Gold III
Level 140
God Stats
26W - 38L
1,536 SR
Queue Stats
329W - 326L
1,514 MMR
Solo
Bellona
Bellona
Silver II
obeyking718
Bellona
Silver II
Level 119
God Stats
1W - 1L
1,597 SR
Queue Stats
5W - 5L
1,501 MMR
Solo
Set
Set
Silver III
onlycows
Set
Silver III
Level 66
God Stats
1W - 3L
1,374 SR
Queue Stats
112W - 142L
1,505 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,501 SR
1,504 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,512 SR
1,504 MMR
Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Blitz446
Morgan Le Fay
Gold V
Level 85
God Stats
13W - 12L
1,544 SR
Queue Stats
82W - 81L
1,474 MMR
Party 1
Bacchus
Bacchus
Gold III
ClassicGon
Bacchus
Gold III
Level 83
God Stats
2W - 2L
1,378 SR
Queue Stats
53W - 66L
1,510 MMR
Solo
Bastet
Bastet
Gold III
SoHeartless
Bastet
Gold III
Level 160
God Stats
31W - 29L
1,515 SR
Queue Stats
578W - 598L
1,480 MMR
Solo
Ravana
Ravana
Gold IV
Trevs392
Ravana
Gold IV
Level 83
God Stats
22W - 19L
1,625 SR
Queue Stats
81W - 81L
1,554 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
1
0 / 0 / 0
4,991
263
0
0
0
Neith
14
0 / 3 / 2
8,063
424
6,927
13,754
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
14
3 / 3 / 1
8,688
457
10,458
13,519
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
obeyking718
Bellona
12
2 / 6 / 5
8,273
435
11,007
18,960
16,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 6 / 1
7,920
417
8,490
17,884
10,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
LokiKaliHadesArachne

VS

Bans
ThorCthulhuAtlasKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
2 / 1 / 4
11,192
589
7,624
14,304
6,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
Blitz446
Morgan Le Fay
16
6 / 1 / 6
10,164
535
14,715
9,782
4,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ClassicGon
Bacchus
14
2 / 4 / 7
9,449
497
6,590
17,637
21,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
16
4 / 1 / 4
9,483
499
10,056
13,914
5,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
Trevs392
Ravana
17
3 / 1 / 7
10,488
552
10,231
12,194
9,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
17
18
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
Chronos
 
Chronos
2
1
4
4
W
Morgan Le Fay
Blitz446
Morgan Le Fay
6
1
6
9
W
Bacchus
ClassicGon
Bacchus
2
4
7
1.38
L
Neith
0
3
2
0.33
W
Bastet
4
1
4
6
W
Ravana
Trevs392
Ravana
3
1
7
6.5
L
Ra
3
3
1
1.17
L
Bellona
obeyking718
Bellona
2
6
5
0.75
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,882
Damage
49,216
64,117
Taken
67,831
38,746
Mitigated
47,543
18,080
Healing
19,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
 
Chronos
7,624
2,742
0
8,230
14,304
6,432
2,008
654
13,650
97,640
8,280
W
Morgan Le Fay
Blitz446
Morgan Le Fay
14,715
759
275
1,887
9,782
4,838
2,162
4,156
5,447
68,258
0
W
Bacchus
ClassicGon
Bacchus
6,590
454
0
2,206
17,637
21,112
216
3,669
13,849
31,253
2,737
L
Neith
6,927
3,722
0
5,274
13,754
5,674
0
7,970
5,720
0
61,931
W
Bastet
10,056
2,687
0
3,319
13,914
5,763
111
225
13,524
0
72,013
W
Ravana
Trevs392
Ravana
10,231
2,825
0
3,582
12,194
9,398
2,387
1,754
10,101
92
76,999
L
Ra
10,458
294
1,013
4,307
13,519
6,169
0
5,511
7,800
77,450
0
L
Bellona
obeyking718
Bellona
11,007
3,196
0
2,732
18,960
16,194
0
8,427
10,257
0
50,648
L
8,490
3,478
0
4,754
17,884
10,709
0
5,811
11,860
0
44,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,935
Gold Earned
50,776
365
Minions Killed
588
0
Camps Cleared
0
1,322,440
Distance Traveled
1,879,148
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,991
263
0
0
0
1,593
0
W
Chronos
11,192
589
185
10
0
360,296
3
W
Morgan Le Fay
10,164
535
123
6
0
364,080
4
W
Bacchus
9,449
497
38
2
0
346,282
0
L
Neith
8,063
424
99
5
0
289,184
1
W
Bastet
9,483
499
107
6
0
430,623
5
W
Ravana
10,488
552
135
7
0
377,867
2
L
Ra
8,688
457
130
7
0
376,820
6
L
Bellona
8,273
435
58
3
0
345,751
2
L
Set
7,920
417
78
4
0
309,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role