Player Matchup

Guan Yu
Guan Yu
Gold I
JM221
Guan Yu
Gold I
Level 156
God Stats
3W - 3L
1,581 SR
Queue Stats
42W - 35L
1,662 MMR
Solo
Ne Zha
Ne Zha
Gold III
JackpotJuicer
Ne Zha
Gold III
Level 129
God Stats
11W - 10L
1,688 SR
Queue Stats
576W - 568L
1,491 MMR
Party 2
Yu Huang
Yu Huang
Platinum IV
L0RDDEV0UR
Yu Huang
Platinum IV
Level 109
God Stats
12W - 19L
1,487 SR
Queue Stats
499W - 490L
1,861 MMR
Party 2
Atlas
Atlas
Bronze III
VILLAINJRESSJ
Atlas
Bronze III
Level 64
God Stats
2W - 0L
1,532 SR
Queue Stats
12W - 14L
1,600 MMR
Solo
Izanami
Izanami
Platinum III
iLovePowder
Izanami
Platinum III
Level 126
God Stats
20W - 19L
1,588 SR
Queue Stats
377W - 381L
1,598 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,575 SR
1,642 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,547 SR
1,634 MMR
Kumbhakarna
Kumbhakarna
Gold III
 
Kumbhakarna
Gold III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Platinum V
DrZeste
Anubis
Platinum V
Level 128
God Stats
10W - 3L
1,805 SR
Queue Stats
321W - 321L
1,646 MMR
Solo
Lancelot
Lancelot
Gold I
FubukiCH
Lancelot
Gold I
Level 77
God Stats
5W - 13L
1,324 SR
Queue Stats
374W - 362L
1,786 MMR
Party 1
Mulan
Mulan
Platinum IV
MustBeYoyo
Mulan
Platinum IV
Level 156
God Stats
2W - 7L
1,507 SR
Queue Stats
514W - 521L
1,588 MMR
Solo
Jing Wei
Jing Wei
Gold II
TheBigGunner
Jing Wei
Gold II
Level 119
God Stats
29W - 28L
1,600 SR
Queue Stats
127W - 140L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JM221
Guan Yu
20
5 / 4 / 14
14,593
561
22,580
30,449
51,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
5 / 1 / 7
13,642
525
13,055
25,042
12,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Yu Huang
L0RDDEV0UR
Yu Huang
20
1 / 0 / 14
13,991
538
22,184
15,318
8,147
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
4 / 1 / 12
14,162
545
15,015
30,429
47,584
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
iLovePowder
Izanami
20
8 / 1 / 4
16,569
637
27,857
18,955
10,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
JanusDa JiVulcan

VS

Bans
SusanoCabrakanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
0 / 2 / 3
9,877
380
4,504
25,469
33,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
DrZeste
Anubis
18
0 / 7 / 0
11,237
432
13,235
23,515
13,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
FubukiCH
Lancelot
20
4 / 4 / 3
12,742
490
18,266
26,605
14,615
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
16
2 / 7 / 2
11,250
433
24,932
30,119
24,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
TheBigGunner
Jing Wei
20
1 / 3 / 0
12,497
481
12,640
20,513
9,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
23
Kills
7
7
Deaths
23
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
3
0.75
L
Anubis
DrZeste
Anubis
0
7
0
0
L
Lancelot
FubukiCH
Lancelot
4
4
3
1.38
W
Guan Yu
JM221
Guan Yu
5
4
14
3
W
5
1
7
8.5
W
Yu Huang
L0RDDEV0UR
Yu Huang
1
0
14
8
L
Mulan
2
7
2
0.43
L
Jing Wei
TheBigGunner
Jing Wei
1
3
0
0.33
W
4
1
12
10
W
Izanami
iLovePowder
Izanami
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,691
Damage
73,577
120,193
Taken
126,221
130,154
Mitigated
95,444
67,676
Healing
34,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,504
405
0
3,500
25,469
33,161
27
7,514
17,630
20,120
0
L
Anubis
DrZeste
Anubis
13,235
990
0
9,115
23,515
13,584
0
12,258
11,140
133,418
0
L
Lancelot
FubukiCH
Lancelot
18,266
3,761
0
5,772
26,605
14,615
1,164
5,669
20,701
0
138,392
W
Guan Yu
JM221
Guan Yu
22,580
3,301
12,286
19,612
30,449
51,117
788
2,304
27,173
50
92,289
W
13,055
4,541
0
10,871
25,042
12,334
0
1,185
23,670
0
124,581
W
Yu Huang
L0RDDEV0UR
Yu Huang
22,184
1,662
0
6,794
15,318
8,147
3,208
5,816
9,397
138,823
0
L
Mulan
24,932
2,225
0
8,094
30,119
24,447
183
7,509
21,285
0
88,308
L
Jing Wei
TheBigGunner
Jing Wei
12,640
9,773
0
7,623
20,513
9,637
0
3,211
17,193
0
130,702
W
15,015
3,496
0
6,209
30,429
47,584
659
8,583
21,162
56,217
6,573
W
Izanami
iLovePowder
Izanami
27,857
20,224
0
11,904
18,955
10,972
10,792
2,150
16,697
37
211,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,957
Gold Earned
57,603
844
Minions Killed
790
0
Camps Cleared
0
2,655,058
Distance Traveled
2,476,732
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,877
380
16
1
0
513,014
7
L
Anubis
11,237
432
215
8
0
416,119
3
L
Lancelot
12,742
490
189
7
0
587,531
3
W
Guan Yu
14,593
561
137
5
0
518,140
2
W
Ne Zha
13,642
525
140
5
0
584,784
5
W
Yu Huang
13,991
538
210
8
0
524,199
6
L
Mulan
11,250
433
134
5
0
445,101
2
L
Jing Wei
12,497
481
236
9
0
514,967
7
W
Atlas
14,162
545
74
3
0
520,172
1
W
Izanami
16,569
637
283
11
0
507,763
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role