Player Matchup

Bakasura
Bakasura
Frost-fist6
Bakasura
Level 97
God Stats
2W - 1L
1,841 SR
Queue Stats
61W - 67L
1,462 Elo+
Party 1
Maui
Maui
Water-Feet69
Maui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 94L
1,320 Elo+
Party 1
Ao Kuang
Ao Kuang
fetusburger256
Ao Kuang
Level 48
God Stats
10W - 13L
1,401 SR
Queue Stats
76W - 121L
1,290 Elo+
Party 1
Team Averages
Level 77
1,581 SR
1,358 Elo+

VS

Team Averages
Level 83
1,630 SR
1,378 Elo+
Vulcan
Vulcan
A Floridian
Vulcan
Level 83
God Stats
10W - 5L
1,502 SR
Queue Stats
71W - 84L
1,384 Elo+
Solo
Mulan
Mulan
JManRiots97
Mulan
Level 125
God Stats
3W - 2L
1,957 SR
Queue Stats
406W - 437L
1,369 Elo+
Solo
Cerberus
Cerberus
UnspokenNest
Cerberus
Level 41
God Stats
2W - 0L
1,431 SR
Queue Stats
19W - 40L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Frost-fist6
Bakasura
12
4 / 5 / 4
8,575
660
8,404
15,307
11,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 6
8,666
667
3,126
17,659
15,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
13
4 / 7 / 5
8,623
663
12,199
15,781
8,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
9 / 1 / 4
10,617
817
18,858
4,471
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 3 / 11
9,453
727
13,931
13,945
12,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
UnspokenNest
Cerberus
12
2 / 5 / 9
9,415
724
6,297
17,177
14,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
9
Kills
14
14
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
9
1
4
11
L
Bakasura
Frost-fist6
Bakasura
4
5
4
1.2
W
3
3
11
2.83
W
Cerberus
UnspokenNest
Cerberus
2
5
9
1.3
L
1
2
6
2
L
Ao Kuang
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,729
Damage
39,086
48,747
Taken
35,593
34,633
Mitigated
28,871
9,087
Healing
9,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
18,858
8,418
337
507
4,471
2,011
1,595
3,563
838
49,900
0
L
Bakasura
Frost-fist6
Bakasura
8,404
4,481
0
910
15,307
11,017
0
7,959
6,960
0
21,790
W
13,931
3,794
0
2,853
13,945
12,439
560
5,745
7,603
0
23,114
W
Cerberus
UnspokenNest
Cerberus
6,297
1,256
1,859
4,317
17,177
14,421
0
5,218
11,374
18,532
0
L
3,126
785
1,631
1,849
17,659
15,516
0
9,655
7,671
16,567
0
L
Ao Kuang
12,199
4,032
0
4,697
15,781
8,100
0
8,061
7,380
27,958
3,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,864
Gold Earned
29,485
96
Minions Killed
122
7
Camps Cleared
4
680,559
Distance Traveled
717,484
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,617
817
55
4
3
259,015
5
L
Bakasura
8,575
660
35
3
2
243,288
1
W
Mulan
9,453
727
27
2
1
231,980
2
W
Cerberus
9,415
724
40
3
0
226,489
3
L
Maui
8,666
667
27
2
0
231,271
0
L
Ao Kuang
8,623
663
34
3
5
206,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role