Player Matchup

Sun Wukong
Sun Wukong
LazritDc
Sun Wukong
Level 49
God Stats
1W - 1L
1,728 SR
Queue Stats
85W - 100L
1,438 Elo+
Solo
Tiamat
Tiamat
Rexterplays
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,413 Elo+
Party 1
Maui
Maui
Sebby4783
Maui
Level 102
God Stats
1W - 5L
1,590 SR
Queue Stats
88W - 109L
1,424 Elo+
Party 1
Xbalanque
Xbalanque
vSawcey
Xbalanque
Level 71
God Stats
3W - 3L
1,589 SR
Queue Stats
147W - 139L
1,414 Elo+
Solo
Ne Zha
Ne Zha
wardadoo
Ne Zha
Level 100
God Stats
5W - 7L
1,571 SR
Queue Stats
290W - 322L
1,516 Elo+
Solo
Team Averages
Level 70
1,596 SR
1,441 Elo+

VS

Team Averages
Level 85
1,562 SR
1,472 Elo+
Nemesis
Nemesis
BarryBeeBenson42
Nemesis
Level 69
God Stats
9W - 6L
1,599 SR
Queue Stats
54W - 51L
1,495 Elo+
Party 2
Ymir
Ymir
DougalOnBluray
Ymir
Level 43
God Stats
7W - 8L
1,502 SR
Queue Stats
8W - 10L
1,447 Elo+
Party 2
Hades
Hades
Ljaved
Hades
Level 84
God Stats
2W - 2L
1,456 SR
Queue Stats
79W - 78L
1,438 Elo+
Solo
Maui
Maui
SharktaleOnDVD
Maui
Level 124
God Stats
12W - 5L
1,652 SR
Queue Stats
214W - 216L
1,501 Elo+
Party 2
Cupid
Cupid
VeggieTalesOnVHS
Cupid
Level 107
God Stats
13W - 10L
1,600 SR
Queue Stats
153W - 160L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LazritDc
Sun Wukong
17
2 / 2 / 0
10,600
558
13,023
18,835
11,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
13
2 / 6 / 2
8,232
433
9,929
14,848
10,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
12
2 / 2 / 4
8,740
460
7,775
17,222
22,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
vSawcey
Xbalanque
14
1 / 7 / 0
9,031
475
11,497
16,322
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
wardadoo
Ne Zha
15
3 / 7 / 2
9,587
505
10,206
20,840
9,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 4
10,729
565
15,701
18,034
9,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 7
8,966
472
6,138
15,976
16,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
Ljaved
Hades
16
4 / 3 / 3
10,340
544
17,145
23,635
13,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 0
10,833
570
11,506
16,844
17,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
6 / 1 / 2
10,185
536
11,191
14,001
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
10
Kills
24
24
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
W
1
2
7
2.25
L
Sun Wukong
LazritDc
Sun Wukong
2
2
0
1
W
Hades
Ljaved
Hades
4
3
3
1.83
L
Tiamat
2
6
2
0.5
L
Maui
2
2
4
2
W
3
2
0
1.5
W
6
1
2
7
L
Xbalanque
vSawcey
Xbalanque
1
7
0
0.14
L
Ne Zha
wardadoo
Ne Zha
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,430
Damage
61,681
88,067
Taken
88,490
60,197
Mitigated
63,286
24,516
Healing
28,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,701
10,389
0
3,176
18,034
9,211
0
4,010
14,024
0
101,466
W
6,138
1,283
0
2,087
15,976
16,970
273
2,589
13,387
25,967
0
L
Sun Wukong
LazritDc
Sun Wukong
13,023
4,125
0
8,509
18,835
11,220
0
10,020
8,815
0
98,481
W
Hades
Ljaved
Hades
17,145
2,332
553
12,736
23,635
13,510
521
10,643
12,992
91,131
0
L
Tiamat
9,929
2,385
0
1,125
14,848
10,721
0
7,886
6,962
48,725
0
L
Maui
7,775
1,635
0
2,872
17,222
22,240
0
6,348
10,874
22,134
0
W
11,506
5,552
0
3,207
16,844
17,860
1,012
405
16,439
76,721
15,172
W
11,191
5,387
99
6,662
14,001
5,735
2,609
1,923
12,078
0
83,073
L
Xbalanque
vSawcey
Xbalanque
11,497
4,997
0
3,859
16,322
6,538
880
1,807
14,515
0
81,721
L
Ne Zha
wardadoo
Ne Zha
10,206
3,261
0
8,151
20,840
9,478
0
6,390
14,450
0
70,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,190
Gold Earned
51,053
532
Minions Killed
628
0
Camps Cleared
0
1,687,058
Distance Traveled
1,778,113
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,729
565
130
7
0
438,936
3
W
Ymir
8,966
472
35
2
0
332,489
3
L
Sun Wukong
10,600
558
186
10
0
347,020
1
W
Hades
10,340
544
161
8
0
318,715
3
L
Tiamat
8,232
433
84
4
0
311,530
1
L
Maui
8,740
460
19
1
0
379,200
8
W
Maui
10,833
570
172
9
0
341,855
3
W
Cupid
10,185
536
130
7
0
346,118
3
L
Xbalanque
9,031
475
132
7
0
303,512
2
L
Ne Zha
9,587
505
111
6
0
345,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role