Player Matchup

Hera
Hera
GiresunShuu28
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,668 Elo+
Party 2
Apollo
Apollo
JullyWonka
Apollo
Level 101
God Stats
0W - 3L
1,204 SR
Queue Stats
51W - 65L
1,357 Elo+
Solo
Skadi
Skadi
SeitenAufKonto28
Skadi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,516 Elo+
Party 2
Hercules
Hercules
Shadow-WoIf_24
Hercules
Level 103
God Stats
1W - 4L
1,423 SR
Queue Stats
189W - 213L
1,404 Elo+
Solo
Mercury
Mercury
Txc_Miyukazi
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,490 Elo+
Party 2
Team Averages
Level 69
1,425 SR
1,487 Elo+

VS

Team Averages
Level 70
1,540 SR
1,361 Elo+
Jormungandr
Jormungandr
Lunnne
Jormungandr
Level 104
God Stats
5W - 0L
1,678 SR
Queue Stats
54W - 61L
1,283 Elo+
Party 1
Sobek
Sobek
Samuelly
Sobek
Level 67
God Stats
2W - 0L
1,655 SR
Queue Stats
16W - 4L
1,672 Elo+
Solo
Amaterasu
Amaterasu
Zanamama
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,200 Elo+
Solo
Ullr
Ullr
demonioblanco93
Ullr
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 52L
1,283 Elo+
Party 1
Kukulkan
Kukulkan
mimarido
Kukulkan
Level 100
God Stats
4W - 3L
1,368 SR
Queue Stats
225W - 234L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 14
11,158
697
22,704
12,834
5,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
JullyWonka
Apollo
19
4 / 7 / 7
11,705
732
9,180
15,146
6,722
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
13 / 7 / 5
12,071
754
20,578
16,466
7,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
18
2 / 4 / 10
10,322
645
8,788
17,000
19,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Txc_Miyukazi
Mercury
17
3 / 8 / 10
10,892
681
8,791
13,889
6,097
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lunnne
Jormungandr
20
9 / 5 / 17
12,670
792
18,801
20,502
13,870
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
Samuelly
Sobek
20
8 / 3 / 19
14,236
890
11,067
21,294
32,573
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Zanamama
Amaterasu
20
7 / 5 / 18
12,176
761
12,533
24,700
27,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
2 / 7 / 15
10,901
681
6,064
14,209
8,294
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
mimarido
Kukulkan
19
7 / 6 / 17
12,176
761
16,253
15,528
11,003
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
119
26
Kills
33
33
Deaths
26
46
Assists
86
Player
Kills
Deaths
Assists
KDA
L
4
7
14
1.57
L
Apollo
JullyWonka
Apollo
4
7
7
1.07
W
Jormungandr
Lunnne
Jormungandr
9
5
17
3.5
W
Sobek
Samuelly
Sobek
8
3
19
5.83
L
13
7
5
2.21
L
Hercules
2
4
10
1.75
L
Mercury
Txc_Miyukazi
Mercury
3
8
10
1
W
Amaterasu
Zanamama
Amaterasu
7
5
18
3.2
W
2
7
15
1.36
W
Kukulkan
mimarido
Kukulkan
7
6
17
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,041
Damage
64,718
75,335
Taken
96,233
45,948
Mitigated
93,682
15,545
Healing
28,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,704
7,316
902
1,091
12,834
5,832
435
8,959
3,875
42,259
0
L
Apollo
JullyWonka
Apollo
9,180
4,578
1,472
1,355
15,146
6,722
329
10,668
4,478
0
23,557
W
Jormungandr
Lunnne
Jormungandr
18,801
2,190
3,451
5,707
20,502
13,870
1,358
4,587
15,915
40,960
0
W
Sobek
Samuelly
Sobek
11,067
924
1,024
6,858
21,294
32,573
202
3,690
17,604
20,244
0
L
20,578
7,669
1,434
2,040
16,466
7,919
832
8,564
7,902
0
32,911
L
Hercules
8,788
530
1,104
5,853
17,000
19,378
309
10,289
6,711
0
20,042
L
Mercury
Txc_Miyukazi
Mercury
8,791
3,897
40
254
13,889
6,097
292
7,641
6,248
0
15,252
W
Amaterasu
Zanamama
Amaterasu
12,533
5,599
1,126
7,778
24,700
27,942
3,312
6,510
18,190
0
26,198
W
6,064
3,810
94
521
14,209
8,294
2,127
4,198
10,011
0
14,962
W
Kukulkan
mimarido
Kukulkan
16,253
2,327
1,645
557
15,528
11,003
491
3,719
11,809
44,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,148
Gold Earned
62,159
127
Minions Killed
156
0
Camps Cleared
0
1,458,674
Distance Traveled
1,445,214
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,158
697
43
3
0
283,306
1
L
Apollo
11,705
732
40
3
0
267,163
0
W
Jormungandr
12,670
792
35
2
0
295,454
1
W
Sobek
14,236
890
12
1
0
323,505
0
L
Skadi
12,071
754
16
1
0
258,418
0
L
Hercules
10,322
645
16
1
0
319,595
1
L
Mercury
10,892
681
12
1
0
330,192
0
W
Amaterasu
12,176
761
29
2
0
316,740
0
W
Ullr
10,901
681
18
1
0
254,175
0
W
Kukulkan
12,176
761
62
4
0
255,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role