Player Matchup

Zeus
Zeus
Gold IV
Coldsnake23
Zeus
Gold IV
Level 140
God Stats
4W - 2L
1,555 SR
Queue Stats
22W - 17L
1,511 MMR
Party 1
Hel
Hel
Gold III
DARKKONCR
Hel
Gold III
Level 149
God Stats
1W - 2L
1,221 SR
Queue Stats
747W - 765L
1,491 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Hunt-Man1798
Hou Yi
Gold IV
Level 149
God Stats
8W - 6L
1,411 SR
Queue Stats
579W - 571L
1,422 MMR
Solo
Nemesis
Nemesis
Bronze III
Spade7145
Nemesis
Bronze III
Level 60
God Stats
8W - 2L
1,677 SR
Queue Stats
12W - 6L
1,500 MMR
Party 1
Chaac
Chaac
Gold III
ksa511ksaking
Chaac
Gold III
Level 122
God Stats
2W - 3L
1,442 SR
Queue Stats
138W - 124L
1,470 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,461 SR
1,479 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,412 SR
1,487 MMR
Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
FazeJarviPRO
Kuzenbo
Gold IV
Level 123
God Stats
1W - 2L
1,427 SR
Queue Stats
98W - 96L
1,422 MMR
Solo
Hera
Hera
Bronze III
Grosseball
Hera
Bronze III
Level 48
God Stats
0W - 2L
1,466 SR
Queue Stats
2W - 17L
1,508 MMR
Solo
Xbalanque
Xbalanque
Gold V
Semagibi
Xbalanque
Gold V
Level 128
God Stats
1W - 2L
1,320 SR
Queue Stats
46W - 45L
1,487 MMR
Party 2
Ratatoskr
Ratatoskr
Gold IV
YayaDime
Ratatoskr
Gold IV
Level 129
God Stats
2W - 6L
1,348 SR
Queue Stats
156W - 165L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 1
10,275
571
12,729
9,228
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
0 / 4 / 2
8,998
500
12,836
15,706
10,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
16
2 / 1 / 1
8,867
493
6,494
16,666
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Spade7145
Nemesis
17
4 / 0 / 4
10,161
565
11,224
14,491
6,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 5
9,138
508
6,828
18,338
12,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
LancelotThorAchilles

VS

Bans
KaliAtlasZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
5 / 2 / 0
9,769
543
12,941
19,555
24,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
FazeJarviPRO
Kuzenbo
13
0 / 0 / 3
7,934
441
8,296
14,047
17,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 6 / 0
8,363
465
7,452
12,760
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
Semagibi
Xbalanque
15
0 / 3 / 0
9,172
510
11,204
11,178
3,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
YayaDime
Ratatoskr
13
0 / 4 / 0
8,075
449
2,903
16,059
6,198
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
7
7
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
2
0
2.5
W
7
1
1
7.5
W
0
4
2
0.25
L
Kuzenbo
FazeJarviPRO
Kuzenbo
0
0
3
1.5
L
2
6
0
0.33
W
Hou Yi
2
1
1
2.5
L
Xbalanque
Semagibi
Xbalanque
0
3
0
0
W
Nemesis
Spade7145
Nemesis
4
0
4
6
L
Ratatoskr
YayaDime
Ratatoskr
0
4
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,111
Damage
42,796
74,429
Taken
73,599
41,418
Mitigated
57,673
34,591
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,941
4,607
0
6,027
19,555
24,587
298
10,581
8,974
0
75,457
W
12,729
2,800
0
3,819
9,228
3,950
0
4,916
4,312
88,886
0
W
12,836
998
559
7,178
15,706
10,906
260
1,325
14,381
77,375
0
L
Kuzenbo
FazeJarviPRO
Kuzenbo
8,296
3,735
0
2,310
14,047
17,961
0
4,077
9,849
34,435
0
L
7,452
1,865
0
1,250
12,760
4,943
142
6,655
5,726
55,773
0
W
Hou Yi
6,494
3,266
0
9,575
16,666
7,206
88
1,279
15,387
0
82,817
L
Xbalanque
Semagibi
Xbalanque
11,204
4,038
0
1,720
11,178
3,984
0
0
11,178
0
87,067
W
Nemesis
Spade7145
Nemesis
11,224
5,165
0
1,158
14,491
6,813
0
2,079
12,412
0
100,456
L
Ratatoskr
YayaDime
Ratatoskr
2,903
785
0
971
16,059
6,198
0
3,670
12,307
0
74,199
W
6,828
1,956
448
11,854
18,338
12,543
0
6,149
12,189
0
46,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,439
Gold Earned
43,313
651
Minions Killed
549
0
Camps Cleared
0
1,705,557
Distance Traveled
1,798,413
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,769
543
143
8
0
361,668
0
W
Zeus
10,275
571
165
9
0
322,539
5
W
Hel
8,998
500
142
8
0
324,324
1
L
Kuzenbo
7,934
441
40
2
0
370,673
7
L
Hera
8,363
465
107
6
0
329,067
0
W
Hou Yi
8,867
493
133
7
0
301,114
6
L
Xbalanque
9,172
510
151
8
0
328,406
5
W
Nemesis
10,161
565
141
8
0
430,977
2
L
Ratatoskr
8,075
449
108
6
0
408,599
9
W
Chaac
9,138
508
70
4
0
326,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role