Player Matchup

Achilles
Achilles
AlphaSpeeder
Achilles
Level 115
God Stats
3W - 2L
1,857 SR
Queue Stats
111W - 80L
1,623 Elo+
Party 2
Hel
Hel
TearingDreams
Hel
Level 121
God Stats
22W - 15L
1,610 SR
Queue Stats
113W - 79L
1,626 Elo+
Party 2
Cthulhu
Cthulhu
shoelessjoe123
Cthulhu
Level 134
God Stats
1W - 1L
1,607 SR
Queue Stats
26W - 19L
1,642 Elo+
Party 2
Team Averages
Level 123
1,692 SR
1,630 Elo+

VS

Team Averages
Level 57
1,500 SR
1,919 Elo+
Horus
Horus
DababySlime22
Horus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 3L
1,773 Elo+
Party 1
Guan Yu
Guan Yu
kensax
Guan Yu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 50L
1,840 Elo+
Party 1
Maui
Maui
mondánk
Maui
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 2L
2,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlphaSpeeder
Achilles
12
3 / 4 / 1
7,505
751
9,184
12,552
6,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 2
6,816
682
5,442
7,822
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 4 / 4
6,718
672
7,560
11,156
7,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 10
7,417
742
9,517
13,522
10,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
kensax
Guan Yu
10
5 / 1 / 7
7,705
771
6,266
8,001
6,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Maui
13
5 / 2 / 7
8,445
845
10,857
9,190
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
12
12
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlphaSpeeder
Achilles
3
4
1
0.88
W
2
2
10
3.5
L
1
4
2
0.5
W
Guan Yu
kensax
Guan Yu
5
1
7
8.5
W
Maui
5
2
7
4.25
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,186
Damage
26,640
31,530
Taken
30,713
16,514
Mitigated
22,154
9,297
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlphaSpeeder
Achilles
9,184
2,115
0
1,460
12,552
6,407
0
3,880
7,899
85
21,165
W
9,517
3,742
884
4,785
13,522
10,977
131
6,173
6,539
0
20,758
L
5,442
344
3,243
2,271
7,822
2,123
0
2,647
4,569
25,244
0
W
Guan Yu
kensax
Guan Yu
6,266
1,043
1,517
3,987
8,001
6,242
124
1,985
5,667
0
11,924
W
Maui
10,857
3,096
0
500
9,190
4,935
857
4,467
4,238
32,851
0
L
7,560
600
746
1,577
11,156
7,984
0
3,744
6,552
19,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,039
Gold Earned
23,567
102
Minions Killed
102
4
Camps Cleared
4
577,798
Distance Traveled
544,630
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,505
751
25
3
2
188,372
5
W
Horus
7,417
742
15
2
2
188,545
1
L
Hel
6,816
682
59
6
0
191,106
3
W
Guan Yu
7,705
771
24
2
0
166,853
0
W
Maui
8,445
845
63
6
2
189,232
2
L
Cthulhu
6,718
672
18
2
2
198,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role