Player Matchup

Chaac
Chaac
Dredgen__19
Chaac
Level 49
God Stats
2W - 3L
1,476 SR
Queue Stats
14W - 57L
1,094 Elo+
Party 2
Medusa
Medusa
JayBirdCrew
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,261 Elo+
Party 2
Chronos
Chronos
simongus
Chronos
Level 83
God Stats
6W - 4L
1,527 SR
Queue Stats
52W - 61L
1,409 Elo+
Solo
Team Averages
Level 67
1,501 SR
1,254 Elo+

VS

Team Averages
Level 59
1,309 SR
1,367 Elo+
Neith
Neith
DeathByBewbs
Neith
Level 76
God Stats
11W - 17L
1,453 SR
Queue Stats
86W - 105L
1,403 Elo+
Party 1
Ymir
Ymir
Tyshannah
Ymir
Level 76
God Stats
1W - 2L
1,252 SR
Queue Stats
88W - 105L
1,411 Elo+
Party 1
Ra
Ra
kokuahywd
Ra
Level 25
God Stats
20W - 34L
1,222 SR
Queue Stats
59W - 77L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,458
587
2,788
13,320
8,329
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
10
1 / 4 / 0
6,668
606
7,411
11,574
5,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
simongus
Chronos
8
0 / 2 / 0
6,191
563
2,995
7,638
2,965
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 4
9,345
850
10,724
6,176
2,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
13
2 / 1 / 10
7,963
724
6,520
9,369
11,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 0 / 8
8,369
761
8,429
5,417
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
13
13
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
L
0
7
1
0.07
L
Medusa
1
4
0
0.25
W
Ymir
2
1
10
7
W
3
0
8
7
L
Chronos
simongus
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,194
Damage
25,673
32,532
Taken
20,962
16,294
Mitigated
17,258
3,462
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,724
5,208
0
1,187
6,176
2,986
2,244
1,231
4,945
0
41,845
L
2,788
258
304
2,053
13,320
8,329
0
5,982
6,506
0
11,409
L
Medusa
7,411
2,373
0
160
11,574
5,000
0
3,398
7,668
0
23,467
W
Ymir
6,520
724
0
1,120
9,369
11,287
84
1,391
7,978
18,611
0
W
8,429
1,416
1,917
1,709
5,417
2,985
366
898
4,519
30,793
0
L
Chronos
simongus
Chronos
2,995
806
0
945
7,638
2,965
0
3,653
3,409
14,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,317
Gold Earned
25,677
87
Minions Killed
148
0
Camps Cleared
10
493,804
Distance Traveled
624,783
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,345
850
52
5
7
205,107
1
L
Chaac
6,458
587
24
2
0
164,722
1
L
Medusa
6,668
606
38
3
0
181,815
1
W
Ymir
7,963
724
23
2
3
199,987
0
W
Ra
8,369
761
73
7
0
219,689
0
L
Chronos
6,191
563
25
2
0
147,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role