Player Matchup

Ganesha
Ganesha
BanditSlayer
Ganesha
Level 102
God Stats
20W - 20L
1,560 SR
Queue Stats
151W - 117L
1,606 Elo+
Party 2
Set
Set
Grobbalonga
Set
Level 120
God Stats
1W - 2L
1,705 SR
Queue Stats
122W - 87L
1,609 Elo+
Party 2
Izanami
Izanami
Tatll
Izanami
Level 84
God Stats
10W - 10L
1,580 SR
Queue Stats
129W - 92L
1,619 Elo+
Party 2
Danzaburou
Danzaburou
ThorrEl
Danzaburou
Level 122
God Stats
17W - 9L
1,683 SR
Queue Stats
141W - 105L
1,611 Elo+
Party 2
Janus
Janus
jackappotamus
Janus
Level 87
God Stats
1W - 2L
1,297 SR
Queue Stats
19W - 24L
1,514 Elo+
Party 2
Team Averages
Level 103
1,565 SR
1,592 Elo+

VS

Team Averages
Level 117
1,542 SR
1,565 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CptBenson
Chaac
Level 94
God Stats
2W - 0L
1,575 SR
Queue Stats
102W - 89L
1,639 Elo+
Party 1
Bastet
Bastet
DrSolfernus
Bastet
Level 159
God Stats
16W - 10L
1,613 SR
Queue Stats
332W - 365L
1,499 Elo+
Solo
Maui
Maui
denia1998
Maui
Level 141
God Stats
3W - 2L
1,298 SR
Queue Stats
286W - 306L
1,521 Elo+
Solo
Ishtar
Ishtar
tamitsuku
Ishtar
Level 121
God Stats
3W - 0L
1,724 SR
Queue Stats
19W - 6L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BanditSlayer
Ganesha
5
1 / 0 / 1
3,571
714
833
3,194
950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 0
3,245
649
1,140
3,361
1,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Tatll
Izanami
6
0 / 2 / 0
3,786
757
1,151
3,401
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
ThorrEl
Danzaburou
1
0 / 0 / 0
1,032
206
0
0
0
5
1 / 2 / 0
3,267
653
1,384
2,331
532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
7
2 / 0 / 0
3,648
730
1,327
2,142
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
CptBenson
Chaac
7
0 / 0 / 0
3,987
797
2,217
3,016
1,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
5
0 / 2 / 3
3,518
704
2,184
4,618
1,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
5
0 / 1 / 2
3,654
731
1,244
4,741
1,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
tamitsuku
Ishtar
6
2 / 0 / 0
4,060
812
2,857
1,634
542
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
4
4
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
0
0
2
L
Ganesha
BanditSlayer
Ganesha
1
0
1
1.5
W
Chaac
CptBenson
Chaac
0
0
0
0
W
Bastet
0
2
3
0.75
L
0
0
0
0
L
Izanami
Tatll
Izanami
0
2
0
0
L
Danzaburou
ThorrEl
Danzaburou
0
0
0
0
W
Maui
0
1
2
1
L
1
2
0
0.5
W
Ishtar
tamitsuku
Ishtar
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,508
Damage
9,829
12,287
Taken
16,151
3,734
Mitigated
5,662
3,526
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
1,327
114
0
828
2,142
680
0
0
2,142
16,577
0
L
Ganesha
BanditSlayer
Ganesha
833
187
507
1,629
3,194
950
0
87
3,107
6,264
0
W
Chaac
CptBenson
Chaac
2,217
336
0
1,441
3,016
1,467
0
0
3,016
0
23,235
W
Bastet
2,184
925
0
1,209
4,618
1,135
0
196
4,422
0
15,515
L
1,140
493
0
500
3,361
1,050
0
0
3,361
0
14,310
L
Izanami
Tatll
Izanami
1,151
761
0
860
3,401
1,202
545
1,327
2,074
0
25,066
L
Danzaburou
ThorrEl
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Maui
1,244
317
568
1,285
4,741
1,838
0
1,623
3,118
10,837
1,269
L
1,384
329
0
30
2,331
532
0
739
1,592
14,818
0
W
Ishtar
tamitsuku
Ishtar
2,857
2,107
0
327
1,634
542
72
398
1,236
0
21,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,901
Gold Earned
18,867
112
Minions Killed
185
0
Camps Cleared
0
421,124
Distance Traveled
529,016
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
3,648
730
29
6
0
112,067
0
L
Ganesha
3,571
714
1
0
0
104,337
1
W
Chaac
3,987
797
57
11
0
122,121
2
W
Bastet
3,518
704
30
6
0
118,158
1
L
Set
3,245
649
25
5
0
125,098
0
L
Izanami
3,786
757
48
10
0
91,061
0
L
Danzaburou
1,032
206
0
0
0
0
0
W
Maui
3,654
731
24
5
0
88,291
0
L
Janus
3,267
653
38
8
0
100,628
0
W
Ishtar
4,060
812
45
9
0
88,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role