Player Matchup

Neith
Neith
ELITE_CoeRT
Neith
Level 75
God Stats
6W - 6L
1,494 SR
Queue Stats
52W - 89L
1,321 Elo+
Party 2
Ymir
Ymir
E_S_Alonso
Ymir
Level 89
God Stats
1W - 1L
1,778 SR
Queue Stats
38W - 74L
1,307 Elo+
Party 2
Tiamat
Tiamat
JammyTortoise
Tiamat
Level 44
God Stats
3W - 7L
1,503 SR
Queue Stats
19W - 34L
1,316 Elo+
Solo
Team Averages
Level 69
1,591 SR
1,315 Elo+

VS

Team Averages
Level 49
1,586 SR
1,549 Elo+
Guan Yu
Guan Yu
Patrick_093
Guan Yu
Level 23
God Stats
10W - 10L
1,614 SR
Queue Stats
146W - 120L
1,464 Elo+
Party 1
Ne Zha
Ne Zha
TheKingTyr
Ne Zha
Level 59
God Stats
5W - 2L
1,601 SR
Queue Stats
35W - 24L
1,510 Elo+
Party 1
Vulcan
Vulcan
Weed4Dayss
Vulcan
Level 64
God Stats
3W - 1L
1,543 SR
Queue Stats
37W - 14L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,541
657
5,464
12,073
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 7 / 2
7,928
610
5,716
18,371
17,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 7 / 1
7,919
609
7,199
14,296
7,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Patrick_093
Guan Yu
15
5 / 0 / 12
9,957
766
8,232
11,900
11,844
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
TheKingTyr
Ne Zha
14
5 / 1 / 9
9,694
746
11,894
11,376
5,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
Weed4Dayss
Vulcan
16
9 / 1 / 9
10,987
845
20,213
8,468
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
19
19
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
0
7
2
0.14
L
1
7
1
0.21
W
Guan Yu
Patrick_093
Guan Yu
5
0
12
11
W
Ne Zha
TheKingTyr
Ne Zha
5
1
9
9.5
W
Vulcan
Weed4Dayss
Vulcan
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,379
Damage
40,339
44,740
Taken
31,744
29,068
Mitigated
21,615
6,249
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,464
1,800
541
2,027
12,073
4,392
0
5,489
6,584
0
34,359
L
5,716
761
105
1,583
18,371
17,387
0
10,342
8,029
13,700
0
L
7,199
509
0
1,993
14,296
7,289
0
4,818
9,478
26,653
0
W
Guan Yu
Patrick_093
Guan Yu
8,232
711
1,627
4,879
11,900
11,844
473
4,997
6,903
0
19,996
W
Ne Zha
TheKingTyr
Ne Zha
11,894
2,097
0
3,037
11,376
5,795
1,245
4,972
6,404
0
46,401
W
Vulcan
Weed4Dayss
Vulcan
20,213
4,689
0
1,857
8,468
3,976
714
3,551
4,917
58,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,388
Gold Earned
30,638
143
Minions Killed
169
4
Camps Cleared
8
589,553
Distance Traveled
824,147
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,541
657
87
7
1
195,059
0
L
Ymir
7,928
610
17
1
1
190,701
0
L
Tiamat
7,919
609
39
3
2
203,793
4
W
Guan Yu
9,957
766
23
2
0
288,431
0
W
Ne Zha
9,694
746
42
3
3
265,089
1
W
Vulcan
10,987
845
104
8
5
270,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role