Player Matchup

Merlin
Merlin
Gold IV
Hunt-Man1798
Merlin
Gold IV
Level 149
God Stats
5W - 5L
1,788 SR
Queue Stats
579W - 571L
1,468 MMR
Solo
Chaac
Chaac
Gold V
Warriors_CAN
Chaac
Gold V
Level 145
God Stats
1W - 1L
1,302 SR
Queue Stats
62W - 71L
1,446 MMR
Solo
Athena
Athena
Gold III
jlowe555
Athena
Gold III
Level 138
God Stats
8W - 6L
1,690 SR
Queue Stats
108W - 117L
1,510 MMR
Party 1
Awilix
Awilix
Bronze III
vanoleno1011
Awilix
Bronze III
Level 83
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Medusa
Medusa
Silver V
xDarkVortexz
Medusa
Silver V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,399 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,561 SR
1,455 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,615 SR
1,455 MMR
Aphrodite
Aphrodite
Gold IV
DARKKONCR
Aphrodite
Gold IV
Level 149
God Stats
8W - 5L
1,528 SR
Queue Stats
747W - 765L
1,445 MMR
Solo
Ra
Ra
Gold IV
NachProGaming
Ra
Gold IV
Level 122
God Stats
1W - 0L
1,714 SR
Queue Stats
19W - 16L
1,634 MMR
Party 2
Chiron
Chiron
Silver III
SuperAngelo-
Chiron
Silver III
Level 112
God Stats
4W - 4L
1,564 SR
Queue Stats
21W - 28L
1,269 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
YayaDime
Guan Yu
Gold IV
Level 129
God Stats
10W - 13L
1,495 SR
Queue Stats
156W - 165L
1,473 MMR
Solo
Ne Zha
Ne Zha
Gold V
aLaDeAnnn
Ne Zha
Gold V
Level 104
God Stats
1W - 0L
1,775 SR
Queue Stats
43W - 49L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 7 / 3
9,998
435
10,895
19,502
8,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 9 / 3
10,828
471
19,017
35,333
35,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
jlowe555
Athena
13
0 / 7 / 6
8,375
364
7,422
28,220
24,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
1
0 / 3 / 0
4,224
184
0
2,853
387
Medusa
17
5 / 9 / 2
11,038
480
11,575
25,301
10,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CthulhuCabrakanShivaArtemis

VS

Bans
ThorSusanoHelKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DARKKONCR
Aphrodite
17
3 / 3 / 16
12,058
524
12,601
20,137
15,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 3 / 8
13,618
592
25,057
19,637
9,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
18
7 / 2 / 8
12,445
541
19,077
18,573
8,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
YayaDime
Guan Yu
18
6 / 1 / 9
12,459
542
17,705
21,445
30,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
aLaDeAnnn
Ne Zha
20
7 / 2 / 12
13,521
588
16,042
26,939
23,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
10
Kills
35
35
Deaths
11
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DARKKONCR
Aphrodite
3
3
16
3.67
L
Merlin
1
7
3
0.36
W
12
3
8
5.33
W
Chiron
7
2
8
5.5
L
4
9
3
0.61
W
Guan Yu
YayaDime
Guan Yu
6
1
9
10.5
W
Ne Zha
aLaDeAnnn
Ne Zha
7
2
12
6.5
L
Athena
jlowe555
Athena
0
7
6
0.43
L
Awilix
0
3
0
0
L
Medusa
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,909
Damage
90,482
111,209
Taken
106,731
79,074
Mitigated
88,039
17,519
Healing
55,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DARKKONCR
Aphrodite
12,601
1,395
6,063
9,967
20,137
15,664
1,553
3,898
15,899
52,670
0
L
Merlin
10,895
336
0
1,280
19,502
8,086
0
7,563
11,939
98,915
0
W
25,057
3,486
3,747
6,384
19,637
9,953
668
7,200
12,437
116,236
0
W
Chiron
19,077
6,339
1,069
5,838
18,573
8,383
6,866
2,191
16,382
0
96,068
L
19,017
5,212
0
9,886
35,333
35,630
41
8,715
26,618
0
76,348
W
Guan Yu
YayaDime
Guan Yu
17,705
3,655
5,617
12,559
21,445
30,880
1,518
2,208
19,237
118
76,784
W
Ne Zha
aLaDeAnnn
Ne Zha
16,042
5,975
0
4,364
26,939
23,159
2,958
3,165
23,774
279
126,770
L
Athena
jlowe555
Athena
7,422
2,010
0
1,307
28,220
24,082
0
8,533
19,687
26,640
213
L
Awilix
0
0
0
0
2,853
387
0
2,267
586
0
0
L
Medusa
11,575
4,537
0
5,046
25,301
10,889
0
10,977
14,324
0
74,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,463
Gold Earned
64,101
393
Minions Killed
640
0
Camps Cleared
0
1,492,614
Distance Traveled
2,266,850
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,058
524
79
3
0
424,020
0
L
Merlin
9,998
435
161
7
0
373,716
5
W
Ra
13,618
592
176
8
0
464,264
2
W
Chiron
12,445
541
127
6
0
437,952
2
L
Chaac
10,828
471
104
5
0
347,359
0
W
Guan Yu
12,459
542
106
5
0
451,975
4
W
Ne Zha
13,521
588
152
7
0
488,639
3
L
Athena
8,375
364
39
2
0
402,102
2
L
Awilix
4,224
184
0
0
0
0
0
L
Medusa
11,038
480
89
4
0
369,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role