Player Matchup

Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Hannah03
Nox
Level 81
God Stats
1W - 3L
1,384 SR
Queue Stats
142W - 170L
1,449 Elo+
Party 3
Ao Kuang
Ao Kuang
KnightlessKing
Ao Kuang
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,532 Elo+
Party 1
Lancelot
Lancelot
PreClutching
Lancelot
Level 143
God Stats
7W - 8L
1,537 SR
Queue Stats
319W - 339L
1,497 Elo+
Party 3
He Bo
He Bo
cry51x
He Bo
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,490 Elo+
Party 1
Team Averages
Level 130
1,484 SR
1,494 Elo+

VS

Team Averages
Level 106
1,554 SR
1,432 Elo+
Jing Wei
Jing Wei
Demigod4oh1
Jing Wei
Level 107
God Stats
4W - 1L
1,601 SR
Queue Stats
321W - 298L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
IVI4s
Cthulhu
Level 156
God Stats
11W - 6L
1,579 SR
Queue Stats
193W - 194L
1,490 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Wheelzs 365
Kumbhakarna
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,278 Elo+
Party 2
Poseidon
Poseidon
perplexed98
Poseidon
Level 67
God Stats
3W - 3L
1,588 SR
Queue Stats
339W - 368L
1,417 Elo+
Solo
Izanami
Izanami
time2changelater
Izanami
Level 156
God Stats
4W - 4L
1,502 SR
Queue Stats
566W - 568L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 5 / 9
8,752
673
8,190
21,958
29,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 6 / 6
7,732
595
4,375
9,701
4,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
17
7 / 4 / 6
9,368
721
9,509
15,074
10,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
PreClutching
Lancelot
16
2 / 3 / 9
8,678
668
17,103
13,310
15,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

He Bo
cry51x
He Bo
13
2 / 9 / 5
7,718
594
7,355
14,187
6,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Demigod4oh1
Jing Wei
18
8 / 3 / 12
11,144
857
14,077
13,082
10,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
IVI4s
Cthulhu
18
5 / 2 / 19
10,924
840
15,039
13,838
14,713
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Wheelzs 365
Kumbhakarna
15
1 / 2 / 13
9,174
706
2,680
13,531
13,134
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
perplexed98
Poseidon
18
8 / 4 / 14
11,071
852
19,651
11,374
6,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 2 / 14
10,679
821
12,361
12,643
7,354
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
99
13
Kills
27
27
Deaths
13
35
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
5
9
1.1
W
Jing Wei
Demigod4oh1
Jing Wei
8
3
12
4.67
L
1
6
6
0.67
W
Cthulhu
IVI4s
Cthulhu
5
2
19
7.25
L
Ao Kuang
7
4
6
2.5
L
Lancelot
PreClutching
Lancelot
2
3
9
2.17
W
Kumbhakarna
Wheelzs 365
Kumbhakarna
1
2
13
3.75
L
He Bo
cry51x
He Bo
2
9
5
0.5
W
Poseidon
perplexed98
Poseidon
8
4
14
3.75
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,532
Damage
63,808
74,230
Taken
64,468
67,569
Mitigated
51,393
23,086
Healing
22,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,190
2,373
1,683
6,000
21,958
29,892
28
10,143
11,815
15,235
0
W
Jing Wei
Demigod4oh1
Jing Wei
14,077
10,399
741
2,411
13,082
10,027
2,389
5,871
6,762
0
21,423
L
4,375
878
1,034
840
9,701
4,993
0
7,455
2,246
14,540
0
W
Cthulhu
IVI4s
Cthulhu
15,039
1,008
4,710
2,019
13,838
14,713
276
5,195
8,140
40,801
0
L
Ao Kuang
9,509
3,126
1,166
5,590
15,074
10,471
62
6,783
8,291
16,277
1,604
L
Lancelot
PreClutching
Lancelot
17,103
2,271
999
4,229
13,310
15,539
72
5,627
7,683
28
26,542
W
Kumbhakarna
Wheelzs 365
Kumbhakarna
2,680
690
0
0
13,531
13,134
682
6,560
6,281
5,054
0
L
He Bo
cry51x
He Bo
7,355
272
103
1,442
14,187
6,674
0
7,362
6,825
11,501
0
W
Poseidon
perplexed98
Poseidon
19,651
2,619
3,132
2,163
11,374
6,165
1,305
4,951
6,072
37,306
0
W
12,361
9,816
3,823
3,299
12,643
7,354
4,187
5,028
7,423
0
23,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,248
Gold Earned
52,992
86
Minions Killed
143
0
Camps Cleared
0
1,131,045
Distance Traveled
1,188,112
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,752
673
9
1
0
240,438
1
W
Jing Wei
11,144
857
31
2
0
245,087
0
L
Nox
7,732
595
23
2
0
205,610
0
W
Cthulhu
10,924
840
51
4
0
270,359
0
L
Ao Kuang
9,368
721
22
2
0
213,047
0
L
Lancelot
8,678
668
24
2
0
279,094
1
W
Kumbhakarna
9,174
706
4
0
0
264,742
0
L
He Bo
7,718
594
8
1
0
192,856
0
W
Poseidon
11,071
852
40
3
0
219,174
1
W
Izanami
10,679
821
17
1
0
188,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role