Player Matchup

Chaac
Chaac
BareFacedCard04
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 65L
1,649 Elo+
Party 2
Ra
Ra
Orestanable
Ra
Level 37
God Stats
2W - 3L
1,436 SR
Queue Stats
8W - 7L
1,585 Elo+
Party 1
Terra
Terra
YuHuangD33zNxts
Terra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 25L
1,623 Elo+
Party 2
Izanami
Izanami
máddah
Izanami
Level 32
God Stats
2W - 3L
1,657 SR
Queue Stats
14W - 9L
1,670 Elo+
Solo
Thanatos
Thanatos
Ατρεας
Thanatos
Level 21
God Stats
0W - 4L
1,230 SR
Queue Stats
8W - 9L
1,520 Elo+
Party 1
Team Averages
Level 52
1,465 SR
1,609 Elo+

VS

Team Averages
Level 102
1,656 SR
1,552 Elo+
Hou Yi
Hou Yi
Dkdeathfoot
Hou Yi
Level 148
God Stats
3W - 3L
1,627 SR
Queue Stats
226W - 205L
1,498 Elo+
Party 3
Cabrakan
Cabrakan
Exc3ls
Cabrakan
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 124L
1,749 Elo+
Solo
Hades
Hades
Roddeboiii
Hades
Level 122
God Stats
2W - 0L
1,875 SR
Queue Stats
256W - 213L
1,507 Elo+
Party 3
Bakasura
Bakasura
editorofprn
Bakasura
Level 69
God Stats
12W - 6L
1,580 SR
Queue Stats
330W - 359L
1,463 Elo+
Solo
Cthulhu
Cthulhu
zeunicornx
Cthulhu
Level 85
God Stats
1W - 1L
1,699 SR
Queue Stats
56W - 43L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
5,992
545
3,447
8,806
5,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 5 / 1
5,476
498
4,239
7,838
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 3
5,638
513
4,024
8,282
5,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
máddah
Izanami
10
1 / 2 / 1
5,688
517
6,700
9,018
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Ατρεας
Thanatos
8
3 / 2 / 1
5,414
492
3,333
7,964
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
3 / 2 / 2
6,878
625
7,292
9,275
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Exc3ls
Cabrakan
11
3 / 1 / 1
7,251
659
7,078
6,761
3,528
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
10
0 / 1 / 3
5,865
533
3,073
6,479
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
editorofprn
Bakasura
11
3 / 2 / 2
6,538
594
5,231
9,664
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
zeunicornx
Cthulhu
9
3 / 2 / 1
6,214
565
4,338
7,443
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
8
Kills
12
12
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Hou Yi
3
2
2
2
W
Cabrakan
Exc3ls
Cabrakan
3
1
1
3.5
L
1
5
1
0.3
W
Hades
0
1
3
1.5
L
1
1
3
2.5
W
Bakasura
editorofprn
Bakasura
3
2
2
2
L
Izanami
máddah
Izanami
1
2
1
0.75
W
Cthulhu
zeunicornx
Cthulhu
3
2
1
1.75
L
Thanatos
Ατρεας
Thanatos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,743
Damage
27,012
41,908
Taken
39,622
20,057
Mitigated
18,220
18,372
Healing
15,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,447
1,318
0
2,944
8,806
5,329
0
5,135
3,551
0
38,576
W
Hou Yi
7,292
3,659
0
5,227
9,275
3,803
888
3,779
5,496
0
59,205
W
Cabrakan
Exc3ls
Cabrakan
7,078
975
0
1,907
6,761
3,528
0
645
5,784
47,440
0
L
4,239
1,765
145
1,670
7,838
2,755
0
108
7,730
37,330
0
W
Hades
3,073
1,050
543
4,356
6,479
2,281
0
598
5,881
41,066
1,966
L
4,024
1,181
1,665
3,342
8,282
5,215
0
3,084
4,889
13,535
3,323
W
Bakasura
editorofprn
Bakasura
5,231
3,492
0
2,004
9,664
3,799
0
1,714
7,905
0
42,564
L
Izanami
máddah
Izanami
6,700
4,986
0
2,842
9,018
3,148
0
3,818
4,919
0
60,761
W
Cthulhu
zeunicornx
Cthulhu
4,338
803
192
1,153
7,443
4,809
0
1,014
6,429
13,447
0
L
Thanatos
Ατρεας
Thanatos
3,333
1,544
0
5,764
7,964
3,610
0
2,344
5,525
0
28,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,208
Gold Earned
32,746
317
Minions Killed
397
0
Camps Cleared
0
1,018,908
Distance Traveled
1,054,195
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,992
545
79
7
0
211,262
0
W
Hou Yi
6,878
625
97
9
0
171,776
1
W
Cabrakan
7,251
659
101
9
0
199,719
3
L
Ra
5,476
498
60
5
0
189,557
4
W
Hades
5,865
533
98
9
0
208,802
2
L
Terra
5,638
513
29
3
0
213,598
4
W
Bakasura
6,538
594
90
8
0
247,865
4
L
Izanami
5,688
517
91
8
0
170,306
4
W
Cthulhu
6,214
565
11
1
0
226,033
5
L
Thanatos
5,414
492
58
5
0
234,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role