Player Matchup

Nu Wa
Nu Wa
CocoBELLO74
Nu Wa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 48L
1,335 Elo+
Party 3
Neith
Neith
Damgi96
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 36L
1,268 Elo+
Party 3
Lancelot
Lancelot
DarK-MurderS13
Lancelot
Level 44
God Stats
12W - 10L
1,072 SR
Queue Stats
123W - 105L
1,403 Elo+
Party 1
Nike
Nike
Freez_1997
Nike
Level 45
God Stats
3W - 8L
1,261 SR
Queue Stats
28W - 62L
1,293 Elo+
Party 3
Cabrakan
Cabrakan
Omawe06
Cabrakan
Level 15
God Stats
1W - 4L
1,149 SR
Queue Stats
10W - 25L
1,235 Elo+
Party 1
Team Averages
Level 32
1,296 SR
1,307 Elo+

VS

Team Averages
Level 82
1,495 SR
1,390 Elo+
Khepri
Khepri
Cyken84
Khepri
Level 154
God Stats
74W - 94L
1,416 SR
Queue Stats
555W - 659L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
Dani78FT
Baron Samedi
Level 88
God Stats
2W - 4L
1,465 SR
Queue Stats
239W - 264L
1,460 Elo+
Party 2
Pele
Pele
X_Whiteskyyy_X
Pele
Level 37
God Stats
4W - 12L
1,347 SR
Queue Stats
56W - 87L
1,245 Elo+
Solo
Neith
Neith
gingto02
Neith
Level 67
God Stats
6W - 2L
1,815 SR
Queue Stats
170W - 207L
1,424 Elo+
Party 2
Osiris
Osiris
thijsdirk
Osiris
Level 64
God Stats
1W - 1L
1,431 SR
Queue Stats
138W - 124L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,067
552
5,750
6,241
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
Damgi96
Neith
9
1 / 1 / 1
5,108
464
3,525
4,077
1,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
11
5 / 3 / 4
6,555
596
6,230
9,373
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 1
5,482
498
2,887
5,505
3,788
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
Omawe06
Cabrakan
8
0 / 1 / 2
5,020
456
975
9,603
6,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cyken84
Khepri
9
1 / 0 / 1
6,236
567
3,471
6,626
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Dani78FT
Baron Samedi
10
0 / 4 / 2
5,907
537
4,406
7,647
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 4 / 1
5,329
484
3,600
9,243
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
gingto02
Neith
9
1 / 1 / 1
5,701
518
6,371
4,630
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
thijsdirk
Osiris
11
2 / 0 / 0
6,617
602
4,130
5,516
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
5
6
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Khepri
Cyken84
Khepri
1
0
1
1.5
W
Neith
Damgi96
Neith
1
1
1
1.5
L
Baron Samedi
Dani78FT
Baron Samedi
0
4
2
0.25
W
Lancelot
5
3
4
2.33
W
1
0
1
1.5
W
Cabrakan
Omawe06
Cabrakan
0
1
2
1
L
1
4
1
0.38
L
Neith
gingto02
Neith
1
1
1
1.5
L
Osiris
thijsdirk
Osiris
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,367
Damage
21,978
34,799
Taken
33,662
18,393
Mitigated
16,831
6,363
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,750
1,729
0
750
6,241
2,522
504
3,554
2,687
39,344
0
L
Khepri
Cyken84
Khepri
3,471
132
229
2,461
6,626
4,149
0
585
6,041
25,804
3,870
W
Neith
Damgi96
Neith
3,525
1,859
0
1,268
4,077
1,752
0
1,659
2,418
0
30,764
L
Baron Samedi
Dani78FT
Baron Samedi
4,406
73
40
1,876
7,647
3,632
84
3,533
4,114
38,679
0
W
Lancelot
6,230
2,333
0
1,139
9,373
3,507
0
852
8,521
0
41,030
W
2,887
499
0
2,122
5,505
3,788
583
0
5,505
0
25,097
W
Cabrakan
Omawe06
Cabrakan
975
517
0
1,084
9,603
6,824
0
1,723
7,880
10,224
0
L
3,600
1,372
0
1,048
9,243
3,111
0
1,338
7,905
0
25,114
L
Neith
gingto02
Neith
6,371
2,396
0
1,261
4,630
2,218
882
855
3,775
0
37,950
L
Osiris
thijsdirk
Osiris
4,130
1,467
0
3,597
5,516
3,721
41
414
5,102
0
32,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,232
Gold Earned
29,790
244
Minions Killed
293
0
Camps Cleared
0
1,045,523
Distance Traveled
1,027,256
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,067
552
67
6
0
203,990
2
L
Khepri
6,236
567
46
4
0
220,022
1
W
Neith
5,108
464
53
5
0
174,305
0
L
Baron Samedi
5,907
537
70
6
0
187,438
0
W
Lancelot
6,555
596
73
7
0
259,751
0
W
Nike
5,482
498
36
3
0
207,267
2
W
Cabrakan
5,020
456
15
1
0
200,210
0
L
Pele
5,329
484
49
4
0
191,443
1
L
Neith
5,701
518
58
5
0
205,272
1
L
Osiris
6,617
602
70
6
0
223,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role