Player Matchup

Morgan Le Fay
Morgan Le Fay
OmkarK
Morgan Le Fay
Level 160
God Stats
0W - 1L
1,494 SR
Queue Stats
3W - 4L
1,420 Elo+
Party 1
Mulan
Mulan
Sanjeev
Mulan
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,183 Elo+
Party 1
Skadi
Skadi
ViluDesu
Skadi
Level 88
God Stats
4W - 6L
1,362 SR
Queue Stats
99W - 139L
1,445 Elo+
Solo
Team Averages
Level 125
1,452 SR
1,350 Elo+

VS

Team Averages
Level 67
1,254 SR
1,376 Elo+
Bastet
Bastet
CloudDudeGod
Bastet
Level 48
God Stats
2W - 3L
1,202 SR
Queue Stats
3W - 9L
1,171 Elo+
Party 2
Mercury
Mercury
FourRand0m
Mercury
Level 69
God Stats
1W - 2L
1,292 SR
Queue Stats
5W - 11L
1,479 Elo+
Party 2
Ymir
Ymir
Tahcet
Ymir
Level 84
God Stats
1W - 0L
1,268 SR
Queue Stats
5W - 11L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OmkarK
Morgan Le Fay
19
7 / 7 / 2
15,755
630
33,087
22,408
14,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
Sanjeev
Mulan
18
1 / 6 / 8
14,618
585
14,491
27,079
39,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
ViluDesu
Skadi
19
1 / 9 / 3
14,543
582
12,755
19,288
10,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
4 / 4 / 13
16,272
651
9,679
21,743
10,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
FourRand0m
Mercury
20
9 / 4 / 11
18,455
738
25,173
31,763
16,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
Tahcet
Ymir
20
9 / 1 / 12
18,144
726
18,608
23,855
32,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
9
Kills
22
22
Deaths
9
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
4
13
2.63
W
Mercury
FourRand0m
Mercury
9
4
11
3.63
L
Morgan Le Fay
OmkarK
Morgan Le Fay
7
7
2
1.14
L
Mulan
Sanjeev
Mulan
1
6
8
0.83
W
Ymir
Tahcet
Ymir
9
1
12
15
L
Skadi
ViluDesu
Skadi
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,333
Damage
53,460
68,775
Taken
77,361
63,713
Mitigated
60,109
8,237
Healing
19,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,679
3,497
0
4,708
21,743
10,970
825
11,068
10,675
0
36,948
W
Mercury
FourRand0m
Mercury
25,173
15,129
0
7,690
31,763
16,280
3,552
13,835
17,928
0
130,017
L
Morgan Le Fay
OmkarK
Morgan Le Fay
33,087
2,253
290
4,338
22,408
14,043
602
4,188
18,220
94,243
0
L
Mulan
Sanjeev
Mulan
14,491
2,587
0
3,308
27,079
39,205
0
7,048
20,031
473
41,102
W
Ymir
Tahcet
Ymir
18,608
3,103
0
6,700
23,855
32,859
148
9,706
14,149
60,930
0
L
Skadi
ViluDesu
Skadi
12,755
3,980
0
301
19,288
10,465
2,244
7,573
11,715
0
79,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,916
Gold Earned
52,871
275
Minions Killed
243
8
Camps Cleared
12
1,170,138
Distance Traveled
1,400,507
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
16,272
651
37
1
1
483,737
6
W
Mercury
18,455
738
134
5
8
503,034
3
L
Morgan Le Fay
15,755
630
114
5
4
425,724
4
L
Mulan
14,618
585
49
2
1
405,324
9
W
Ymir
18,144
726
72
3
3
413,736
6
L
Skadi
14,543
582
112
4
3
339,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role