Player Matchup

Merlin
Merlin
AlsoNotThatGuy
Merlin
Level 108
God Stats
13W - 27L
1,196 SR
Queue Stats
126W - 161L
1,378 Elo+
Party 1
Bakasura
Bakasura
Benzy
Bakasura
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 47L
1,306 Elo+
Party 1
Hou Yi
Hou Yi
Kreutsh
Hou Yi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,255 Elo+
Solo
Bellona
Bellona
Mmonster1
Bellona
Level 155
God Stats
5W - 3L
1,542 SR
Queue Stats
168W - 161L
1,445 Elo+
Solo
Nu Wa
Nu Wa
testingame
Nu Wa
Level 85
God Stats
3W - 4L
1,734 SR
Queue Stats
11W - 15L
1,469 Elo+
Solo
Team Averages
Level 107
1,495 SR
1,370 Elo+

VS

Team Averages
Level 55
1,457 SR
1,405 Elo+
Chernobog
Chernobog
DeserterBan
Chernobog
Level 45
God Stats
0W - 2L
1,276 SR
Queue Stats
168W - 197L
1,422 Elo+
Solo
Neith
Neith
DubbelNilBulTril
Neith
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Solo
Atlas
Atlas
MikaKralj
Atlas
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,664 Elo+
Solo
Tsukuyomi
Tsukuyomi
Saudi1811
Tsukuyomi
Level 133
God Stats
2W - 2L
1,511 SR
Queue Stats
280W - 326L
1,374 Elo+
Party 2
Nu Wa
Nu Wa
antoniovdl
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 3
11,457
603
13,600
8,423
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Benzy
Bakasura
19
12 / 1 / 5
11,574
609
20,752
18,999
9,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hou Yi
Kreutsh
Hou Yi
16
7 / 0 / 8
10,392
547
9,048
10,065
4,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Mmonster1
Bellona
18
2 / 2 / 2
11,570
609
14,251
20,331
22,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
14
2 / 3 / 10
8,933
470
10,466
8,766
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DeserterBan
Chernobog
16
3 / 3 / 0
9,760
514
16,632
20,909
10,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 7 / 0
7,529
396
1,842
13,144
4,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
MikaKralj
Atlas
11
1 / 6 / 2
7,373
388
8,544
20,464
17,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Saudi1811
Tsukuyomi
13
3 / 7 / 1
8,053
424
7,731
19,832
8,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
11
1 / 9 / 3
7,333
386
6,210
14,962
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
32
Kills
9
9
Deaths
32
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
3
3
3.5
W
Bakasura
Benzy
Bakasura
12
1
5
14.5
L
Chernobog
DeserterBan
Chernobog
3
3
0
1
L
1
7
0
0.14
W
Hou Yi
Kreutsh
Hou Yi
7
0
8
11
L
Atlas
MikaKralj
Atlas
1
6
2
0.33
W
Bellona
Mmonster1
Bellona
2
2
2
1.5
L
Tsukuyomi
Saudi1811
Tsukuyomi
3
7
1
0.5
L
Nu Wa
1
9
3
0.28
W
Nu Wa
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,117
Damage
40,959
66,584
Taken
89,311
42,632
Mitigated
46,273
18,691
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,600
457
0
250
8,423
3,637
0
3,880
4,543
87,826
0
W
Bakasura
Benzy
Bakasura
20,752
12,632
0
4,874
18,999
9,207
2,470
3,879
15,120
0
93,010
L
Chernobog
DeserterBan
Chernobog
16,632
11,147
0
12,402
20,909
10,419
0
831
19,588
0
85,576
L
1,842
306
0
897
13,144
4,921
124
4,587
7,960
0
46,778
W
Hou Yi
Kreutsh
Hou Yi
9,048
4,219
0
2,707
10,065
4,057
1,992
3,792
6,273
0
61,244
L
Atlas
MikaKralj
Atlas
8,544
3,167
0
1,220
20,464
17,058
31
6,253
12,989
38,800
0
W
Bellona
Mmonster1
Bellona
14,251
5,772
0
9,260
20,331
22,678
578
350
19,981
0
92,308
L
Tsukuyomi
Saudi1811
Tsukuyomi
7,731
2,219
0
5,723
19,832
8,511
34
4,347
13,729
0
56,223
L
Nu Wa
6,210
1,167
0
140
14,962
5,364
527
8,048
6,468
38,479
0
W
Nu Wa
10,466
3,742
854
746
8,766
3,053
2,034
3,287
5,479
35,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,926
Gold Earned
40,048
604
Minions Killed
422
0
Camps Cleared
0
1,767,735
Distance Traveled
1,548,201
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,457
603
147
8
0
349,338
2
W
Bakasura
11,574
609
136
7
0
408,435
4
L
Chernobog
9,760
514
145
8
0
279,672
6
L
Neith
7,529
396
93
5
0
300,509
1
W
Hou Yi
10,392
547
98
5
0
330,639
1
L
Atlas
7,373
388
40
2
0
326,399
0
W
Bellona
11,570
609
172
9
0
355,400
8
L
Tsukuyomi
8,053
424
83
4
0
361,793
1
L
Nu Wa
7,333
386
61
3
0
279,828
0
W
Nu Wa
8,933
470
51
3
0
323,923
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role