Player Matchup

Merlin
Merlin
Notsemofus
Merlin
Level 79
God Stats
6W - 4L
1,581 SR
Queue Stats
148W - 103L
1,574 Elo+
Party 1
Ne Zha
Ne Zha
ahmed09
Ne Zha
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 63L
1,574 Elo+
Party 1
Erlang Shen
Erlang Shen
carapater714
Erlang Shen
Level 33
God Stats
1W - 1L
1,669 SR
Queue Stats
32W - 34L
1,397 Elo+
Party 1
Team Averages
Level 83
1,583 SR
1,515 Elo+

VS

Team Averages
Level 72
1,419 SR
1,420 Elo+
Loki
Loki
IHaveToDieNow
Loki
Level 89
God Stats
0W - 3L
1,239 SR
Queue Stats
68W - 74L
1,401 Elo+
Party 2
Kukulkan
Kukulkan
Leme42
Kukulkan
Level 47
God Stats
30W - 38L
1,477 SR
Queue Stats
105W - 139L
1,461 Elo+
Solo
Bellona
Bellona
zeroshero
Bellona
Level 79
God Stats
13W - 10L
1,543 SR
Queue Stats
83W - 93L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Notsemofus
Merlin
18
9 / 2 / 11
13,180
879
21,593
10,560
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
ahmed09
Ne Zha
16
6 / 3 / 14
11,851
790
16,978
18,819
19,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
carapater714
Erlang Shen
16
7 / 7 / 13
12,071
805
11,180
18,566
13,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 11 / 3
10,625
708
11,490
17,553
7,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Leme42
Kukulkan
15
4 / 6 / 4
10,467
698
17,019
15,477
6,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
zeroshero
Bellona
14
0 / 5 / 10
10,484
699
11,673
22,098
20,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
22
Kills
12
12
Deaths
22
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
8
11
3
0.86
L
Kukulkan
Leme42
Kukulkan
4
6
4
1
W
Merlin
Notsemofus
Merlin
9
2
11
7.25
W
Ne Zha
ahmed09
Ne Zha
6
3
14
4.33
W
Erlang Shen
carapater714
Erlang Shen
7
7
13
1.93
L
Bellona
zeroshero
Bellona
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,751
Damage
40,182
47,945
Taken
55,128
37,688
Mitigated
35,269
9,430
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,490
4,478
0
1,091
17,553
7,724
0
6,028
11,163
0
24,208
L
Kukulkan
Leme42
Kukulkan
17,019
1,178
0
819
15,477
6,828
0
5,754
9,254
60,961
0
W
Merlin
Notsemofus
Merlin
21,593
2,062
109
2,752
10,560
4,916
1,309
3,943
6,617
65,852
0
W
Ne Zha
ahmed09
Ne Zha
16,978
3,693
0
3,120
18,819
19,517
404
6,270
12,549
0
35,262
W
Erlang Shen
carapater714
Erlang Shen
11,180
5,789
0
3,449
18,566
13,255
109
7,854
10,712
0
25,093
L
Bellona
zeroshero
Bellona
11,673
4,199
2,372
2,501
22,098
20,717
0
9,123
12,566
0
21,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,102
Gold Earned
31,576
150
Minions Killed
141
5
Camps Cleared
8
818,411
Distance Traveled
792,173
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,625
708
30
2
6
225,495
5
L
Kukulkan
10,467
698
85
6
2
264,722
3
W
Merlin
13,180
879
107
7
3
265,799
3
W
Ne Zha
11,851
790
15
1
1
266,194
6
W
Erlang Shen
12,071
805
28
2
1
286,418
4
L
Bellona
10,484
699
26
2
0
301,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role