Player Matchup

Nu Wa
Nu Wa
BelKimS
Nu Wa
Level 75
God Stats
39W - 57L
1,448 SR
Queue Stats
694W - 1,042L
1,362 Elo+
Solo
Cerberus
Cerberus
jeremy22
Cerberus
Level 108
God Stats
2W - 1L
1,329 SR
Queue Stats
73W - 88L
1,333 Elo+
Solo
Jing Wei
Jing Wei
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Jing Wei
Level 99
God Stats
2W - 0L
1,471 SR
Queue Stats
17W - 17L
1,491 Elo+
Solo
Team Averages
Level 94
1,416 SR
1,395 Elo+

VS

Team Averages
Level 61
1,493 SR
1,451 Elo+
Ah Puch
Ah Puch
Abserdman
Ah Puch
Level 47
God Stats
6W - 6L
1,826 SR
Queue Stats
33W - 55L
1,462 Elo+
Solo
Hun Batz
Hun Batz
DEC94
Hun Batz
Level 52
God Stats
7W - 10L
1,316 SR
Queue Stats
237W - 441L
1,333 Elo+
Solo
Cu Chulainn
Cu Chulainn
IAmDLFL
Cu Chulainn
Level 85
God Stats
1W - 6L
1,337 SR
Queue Stats
4W - 10L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BelKimS
Nu Wa
14
4 / 3 / 5
9,355
720
10,597
10,513
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
jeremy22
Cerberus
13
3 / 0 / 7
9,742
749
8,593
16,812
17,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 2 / 6
9,043
696
11,270
13,154
5,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Abserdman
Ah Puch
14
1 / 3 / 4
8,569
659
13,102
10,090
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
DEC94
Hun Batz
12
2 / 2 / 3
8,490
653
10,093
14,033
7,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
IAmDLFL
Cu Chulainn
13
2 / 5 / 2
8,211
632
13,379
14,073
12,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
10
Kills
5
5
Deaths
10
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Abserdman
Ah Puch
1
3
4
1
W
Nu Wa
BelKimS
Nu Wa
4
3
5
2.17
L
Hun Batz
DEC94
Hun Batz
2
2
3
1.75
L
Cu Chulainn
IAmDLFL
Cu Chulainn
2
5
2
0.6
W
Cerberus
jeremy22
Cerberus
3
0
7
6.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,460
Damage
36,574
40,479
Taken
38,196
27,514
Mitigated
23,716
12,707
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Abserdman
Ah Puch
13,102
1,367
0
3,123
10,090
3,327
0
6,569
3,521
46,510
0
W
Nu Wa
BelKimS
Nu Wa
10,597
3,146
0
2,948
10,513
4,237
168
2,274
8,239
38,157
0
L
Hun Batz
DEC94
Hun Batz
10,093
1,678
0
856
14,033
7,908
0
7,339
6,694
0
34,921
L
Cu Chulainn
IAmDLFL
Cu Chulainn
13,379
1,760
0
976
14,073
12,481
0
5,679
8,394
0
28,775
W
Cerberus
jeremy22
Cerberus
8,593
929
553
5,400
16,812
17,379
0
7,465
9,347
26,359
0
W
11,270
8,139
0
3,806
13,154
5,898
852
3,472
9,682
0
26,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,140
Gold Earned
25,270
210
Minions Killed
157
5
Camps Cleared
7
719,457
Distance Traveled
741,531
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,569
659
72
6
4
248,601
2
W
Nu Wa
9,355
720
67
5
2
209,602
4
L
Hun Batz
8,490
653
53
4
3
246,484
1
L
Cu Chulainn
8,211
632
32
2
0
246,446
3
W
Cerberus
9,742
749
75
6
2
263,262
2
W
Jing Wei
9,043
696
68
5
1
246,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role