Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Anon55555
Sylvanus
Level 76
God Stats
1W - 0L
1,529 SR
Queue Stats
10W - 18L
1,602 Elo+
Party 1
Freya
Freya
BootyDuty
Freya
Level 28
God Stats
7W - 9L
1,523 SR
Queue Stats
7W - 9L
1,357 Elo+
Party 1
Yu Huang
Yu Huang
MannyLive_
Yu Huang
Level 125
God Stats
2W - 1L
1,551 SR
Queue Stats
3W - 7L
1,197 Elo+
Solo
Neith
Neith
The dipper2764
Neith
Level 25
God Stats
24W - 30L
1,390 SR
Queue Stats
98W - 110L
1,360 Elo+
Solo
Team Averages
Level 83
1,499 SR
1,403 Elo+

VS

Team Averages
Level 59
1,503 SR
1,496 Elo+
Izanami
Izanami
E82charlie
Izanami
Level 67
God Stats
76W - 107L
1,490 SR
Queue Stats
82W - 116L
1,452 Elo+
Solo
Sylvanus
Sylvanus
Evilsizer
Sylvanus
Level 157
God Stats
32W - 32L
1,502 SR
Queue Stats
288W - 319L
1,425 Elo+
Solo
Nike
Nike
Inabel
Nike
Level 28
God Stats
1W - 1L
1,682 SR
Queue Stats
40W - 20L
1,667 Elo+
Solo
Nemesis
Nemesis
Killireth
Nemesis
Level 28
God Stats
1W - 3L
1,340 SR
Queue Stats
33W - 28L
1,433 Elo+
Solo
Ra
Ra
Xilenced3
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 3 / 4
7,922
792
9,519
9,323
5,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Anon55555
Sylvanus
15
2 / 1 / 3
8,047
805
3,448
10,067
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
BootyDuty
Freya
13
3 / 2 / 2
7,190
719
9,008
8,791
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
MannyLive_
Yu Huang
14
1 / 0 / 3
7,179
718
5,878
3,352
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 1 / 4
7,258
726
4,727
5,609
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
E82charlie
Izanami
13
1 / 4 / 2
7,534
753
5,746
10,988
4,206
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Evilsizer
Sylvanus
15
1 / 0 / 2
8,026
803
4,538
3,286
1,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
Inabel
Nike
13
2 / 4 / 2
7,212
721
7,690
13,970
11,396
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Killireth
Nemesis
14
2 / 3 / 2
7,656
766
6,844
13,416
6,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
5,922
592
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
6
7
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
4
2.33
W
Sylvanus
Anon55555
Sylvanus
2
1
3
3.5
W
Freya
BootyDuty
Freya
3
2
2
2
L
Izanami
E82charlie
Izanami
1
4
2
0.5
L
Sylvanus
Evilsizer
Sylvanus
1
0
2
2
L
Nike
Inabel
Nike
2
4
2
0.75
L
Nemesis
Killireth
Nemesis
2
3
2
1
W
Yu Huang
MannyLive_
Yu Huang
1
0
3
2.5
W
0
1
4
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,580
Damage
24,818
37,142
Taken
41,660
21,955
Mitigated
23,503
8,184
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,519
3,483
0
748
9,323
5,023
0
878
8,445
0
19,863
W
Sylvanus
Anon55555
Sylvanus
3,448
1,321
564
3,032
10,067
9,687
99
2,250
7,817
18,442
0
W
Freya
BootyDuty
Freya
9,008
2,578
0
1,481
8,791
3,284
0
204
8,587
11,591
0
L
Izanami
E82charlie
Izanami
5,746
3,403
0
2,935
10,988
4,206
909
3,643
7,141
0
31,228
L
Sylvanus
Evilsizer
Sylvanus
4,538
1,093
3,813
2,122
3,286
1,860
0
971
2,277
26,693
0
L
Nike
Inabel
Nike
7,690
1,043
0
735
13,970
11,396
0
5,866
7,584
0
21,027
L
Nemesis
Killireth
Nemesis
6,844
2,702
0
2,475
13,416
6,041
0
6,652
6,324
0
22,583
W
Yu Huang
MannyLive_
Yu Huang
5,878
269
0
0
3,352
1,228
674
157
3,195
19,265
0
W
4,727
1,884
0
2,359
5,609
2,733
160
1,049
4,560
0
29,815
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,596
Gold Earned
36,350
165
Minions Killed
182
0
Camps Cleared
0
925,554
Distance Traveled
747,402
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,922
792
26
3
0
204,334
0
W
Sylvanus
8,047
805
36
4
0
157,394
2
W
Freya
7,190
719
8
1
0
199,005
0
L
Izanami
7,534
753
57
6
0
164,686
2
L
Sylvanus
8,026
803
53
5
0
172,306
0
L
Nike
7,212
721
31
3
0
195,329
0
L
Nemesis
7,656
766
41
4
0
214,698
1
W
Yu Huang
7,179
718
46
5
0
197,228
0
W
Neith
7,258
726
49
5
0
167,593
1
L
Ra
5,922
592
0
0
0
383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role