Player Matchup

Khepri
Khepri
DexNicolas203
Khepri
Level 45
God Stats
3W - 3L
1,397 SR
Queue Stats
91W - 74L
1,616 Elo+
Party 3
Bakasura
Bakasura
GIDEON3531
Bakasura
Level 155
God Stats
13W - 7L
1,765 SR
Queue Stats
329W - 282L
1,552 Elo+
Party 2
Chaac
Chaac
JorgeYC21
Chaac
Level 45
God Stats
24W - 15L
1,690 SR
Queue Stats
186W - 148L
1,557 Elo+
Party 2
Skadi
Skadi
kirito7474
Skadi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,511 Elo+
Party 3
Sun Wukong
Sun Wukong
xjuanLiTo
Sun Wukong
Level 155
God Stats
3W - 0L
1,287 SR
Queue Stats
65W - 56L
1,541 Elo+
Party 3
Team Averages
Level 102
1,528 SR
1,555 Elo+

VS

Team Averages
Level 110
1,469 SR
1,439 Elo+
Neith
Neith
Archelleus
Neith
Level 115
God Stats
2W - 3L
1,486 SR
Queue Stats
6W - 7L
1,458 Elo+
Party 1
Bakasura
Bakasura
KnobRoss
Bakasura
Level 157
God Stats
0W - 1L
1,525 SR
Queue Stats
8W - 8L
1,490 Elo+
Party 1
Poseidon
Poseidon
NaniTheF
Poseidon
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,550 Elo+
Party 1
Thor
Thor
finalbossshogun
Thor
Level 21
God Stats
0W - 2L
1,196 SR
Queue Stats
1W - 11L
1,170 Elo+
Party 1
Kuzenbo
Kuzenbo
hogglesnarf
Kuzenbo
Level 145
God Stats
2W - 3L
1,640 SR
Queue Stats
34W - 25L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 11
7,568
505
4,164
11,158
10,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
GIDEON3531
Bakasura
15
6 / 0 / 1
8,745
583
6,465
15,663
6,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
JorgeYC21
Chaac
14
2 / 1 / 6
8,750
583
8,825
14,486
9,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
14
2 / 0 / 6
8,770
585
6,480
5,460
2,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
xjuanLiTo
Sun Wukong
14
10 / 3 / 3
8,931
595
10,938
13,924
7,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 4 / 0
6,148
410
2,776
5,805
1,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
KnobRoss
Bakasura
9
0 / 2 / 1
5,839
389
4,367
9,579
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
NaniTheF
Poseidon
11
1 / 6 / 1
6,830
455
5,433
9,702
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
2 / 5 / 1
6,271
418
4,784
11,627
9,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
hogglesnarf
Kuzenbo
9
2 / 3 / 1
6,492
433
4,275
11,951
11,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
20
Kills
5
5
Deaths
20
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
0
0
W
0
1
11
5.5
W
Bakasura
GIDEON3531
Bakasura
6
0
1
6.5
W
Chaac
JorgeYC21
Chaac
2
1
6
5
L
Bakasura
KnobRoss
Bakasura
0
2
1
0.25
L
Poseidon
NaniTheF
Poseidon
1
6
1
0.25
L
2
5
1
0.5
L
Kuzenbo
hogglesnarf
Kuzenbo
2
3
1
0.83
W
Skadi
2
0
6
5
W
Sun Wukong
xjuanLiTo
Sun Wukong
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,872
Damage
21,635
60,691
Taken
48,664
36,732
Mitigated
29,343
17,009
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,776
1,579
0
915
5,805
1,629
0
691
4,904
0
37,161
W
4,164
880
0
2,080
11,158
10,048
0
2,281
8,557
20,631
2,187
W
Bakasura
GIDEON3531
Bakasura
6,465
4,599
0
5,149
15,663
6,978
259
2,158
13,345
0
72,849
W
Chaac
JorgeYC21
Chaac
8,825
1,256
0
5,415
14,486
9,841
539
2,121
12,165
0
64,667
L
Bakasura
KnobRoss
Bakasura
4,367
3,152
0
1,988
9,579
3,973
0
687
8,517
0
30,131
L
Poseidon
NaniTheF
Poseidon
5,433
1,409
0
760
9,702
3,097
0
638
8,743
43,643
0
L
4,784
865
0
500
11,627
9,571
0
415
11,080
0
27,417
L
Kuzenbo
hogglesnarf
Kuzenbo
4,275
2,005
0
1,923
11,951
11,073
0
1,490
10,300
16,625
0
W
Skadi
6,480
2,445
0
762
5,460
2,139
1,683
663
4,769
0
76,242
W
Sun Wukong
xjuanLiTo
Sun Wukong
10,938
2,677
0
3,603
13,924
7,726
390
2,825
11,009
0
52,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,764
Gold Earned
31,580
467
Minions Killed
290
0
Camps Cleared
0
1,584,845
Distance Traveled
1,402,192
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,148
410
80
5
0
252,501
2
W
Khepri
7,568
505
32
2
0
295,134
5
W
Bakasura
8,745
583
128
9
0
378,771
5
W
Chaac
8,750
583
118
8
0
270,944
1
L
Bakasura
5,839
389
65
4
0
344,581
2
L
Poseidon
6,830
455
76
5
0
261,029
2
L
Thor
6,271
418
41
3
0
257,131
1
L
Kuzenbo
6,492
433
28
2
0
286,950
3
W
Skadi
8,770
585
113
8
0
304,520
6
W
Sun Wukong
8,931
595
76
5
0
335,476
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role