Player Matchup

Khepri
Khepri
CrazyZeto
Khepri
Level 153
God Stats
16W - 11L
1,653 SR
Queue Stats
580W - 566L
1,511 Elo+
Party 1
Hera
Hera
PEFTIK
Hera
Level 88
God Stats
1W - 0L
1,485 SR
Queue Stats
4W - 7L
1,302 Elo+
Solo
Rama
Rama
Xano2323
Rama
Level 127
God Stats
39W - 30L
1,644 SR
Queue Stats
580W - 564L
1,511 Elo+
Party 1
Team Averages
Level 123
1,594 SR
1,441 Elo+

VS

Team Averages
Level 85
1,538 SR
1,319 Elo+
Sun Wukong
Sun Wukong
Cvltist
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,272 Elo+
Solo
The Morrigan
The Morrigan
KasrahSunlance
The Morrigan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,385 Elo+
Party 2
Artio
Artio
Malvas
Artio
Level 62
God Stats
0W - 2L
1,613 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CrazyZeto
Khepri
13
2 / 0 / 8
9,156
832
4,060
11,092
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
PEFTIK
Hera
13
1 / 0 / 12
8,429
766
16,148
6,619
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
15
11 / 1 / 3
9,544
868
18,569
10,194
5,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cvltist
Sun Wukong
8
0 / 5 / 1
6,356
578
6,421
11,379
7,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
KasrahSunlance
The Morrigan
11
0 / 4 / 0
6,785
617
7,452
9,603
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Malvas
Artio
10
0 / 5 / 1
7,202
655
2,122
24,484
24,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
14
Kills
0
1
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
CrazyZeto
Khepri
2
0
8
6
L
Sun Wukong
Cvltist
Sun Wukong
0
5
1
0.1
L
The Morrigan
KasrahSunlance
The Morrigan
0
4
0
0
L
Artio
Malvas
Artio
0
5
1
0.1
W
Hera
PEFTIK
Hera
1
0
12
7
W
Rama
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,777
Damage
15,995
27,905
Taken
45,466
18,178
Mitigated
35,777
9,537
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CrazyZeto
Khepri
4,060
657
0
3,020
11,092
9,921
608
4,347
6,743
20,067
0
L
Sun Wukong
Cvltist
Sun Wukong
6,421
720
0
664
11,379
7,448
0
3,757
7,340
0
11,540
L
The Morrigan
KasrahSunlance
The Morrigan
7,452
1,383
0
750
9,603
3,895
88
5,443
3,561
33,106
0
L
Artio
Malvas
Artio
2,122
168
969
5,257
24,484
24,434
0
10,142
13,896
8,084
0
W
Hera
PEFTIK
Hera
16,148
3,997
217
2,031
6,619
2,958
325
2,754
3,847
42,494
0
W
Rama
18,569
15,636
0
4,269
10,194
5,299
1,042
3,291
6,903
0
47,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,129
Gold Earned
20,343
150
Minions Killed
79
8
Camps Cleared
2
607,157
Distance Traveled
586,404
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,156
832
25
2
1
214,172
4
L
Sun Wukong
6,356
578
3
0
0
181,942
1
L
The Morrigan
6,785
617
70
6
2
185,901
1
L
Artio
7,202
655
6
1
0
218,561
1
W
Hera
8,429
766
70
6
5
203,130
5
W
Rama
9,544
868
55
5
2
189,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role