Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DemandedGoblin
Sol
Level 154
God Stats
11W - 12L
1,432 SR
Queue Stats
194W - 202L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NovaCatalyst
Ah Muzen Cab
Level 128
God Stats
1W - 1L
1,741 SR
Queue Stats
164W - 153L
1,556 Elo+
Solo
Amaterasu
Amaterasu
SeekDante
Amaterasu
Level 124
God Stats
3W - 3L
1,806 SR
Queue Stats
54W - 55L
1,570 Elo+
Solo
Team Averages
Level 117
1,596 SR
1,532 Elo+

VS

Team Averages
Level 139
1,432 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Elatuis
Baron Samedi
Level 126
God Stats
18W - 20L
1,425 SR
Queue Stats
213W - 226L
1,466 Elo+
Party 1
Agni
Agni
EscaperCze
Agni
Level 124
God Stats
2W - 2L
1,272 SR
Queue Stats
160W - 148L
1,519 Elo+
Party 1
Arachne
Arachne
MiаKhaIifа
Arachne
Level 158
God Stats
9W - 9L
1,465 SR
Queue Stats
150W - 149L
1,501 Elo+
Solo
Hercules
Hercules
OrbitKiller
Hercules
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 99L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
0 / 0 / 0
7,501
500
1,065
8,713
8,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
 
Anubis
12
0 / 1 / 0
7,080
472
4,341
8,230
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 0
8,123
542
12,284
11,341
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
NovaCatalyst
Ah Muzen Cab
14
2 / 2 / 0
8,229
549
6,549
10,139
4,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
SeekDante
Amaterasu
10
0 / 4 / 1
6,798
453
4,658
16,310
11,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 2 / 7
8,437
562
9,789
11,406
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Elatuis
Baron Samedi
15
0 / 0 / 1
9,010
601
4,107
3,748
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 2 / 1
8,533
569
5,720
7,414
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
MiаKhaIifа
Arachne
15
5 / 0 / 3
9,408
627
7,675
10,677
5,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
OrbitKiller
Hercules
12
3 / 1 / 5
8,283
552
5,856
16,457
16,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
5
Kills
11
11
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
L
Anubis
 
Anubis
0
1
0
0
W
Izanami
 
Izanami
0
2
7
1.75
L
3
4
0
0.75
W
Baron Samedi
Elatuis
Baron Samedi
0
0
1
0.5
W
3
2
1
1.75
W
Arachne
MiаKhaIifа
Arachne
5
0
3
6.5
L
Ah Muzen Cab
NovaCatalyst
Ah Muzen Cab
2
2
0
1
W
Hercules
OrbitKiller
Hercules
3
1
5
5.5
L
Amaterasu
SeekDante
Amaterasu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,897
Damage
33,147
54,733
Taken
49,702
33,311
Mitigated
29,789
21,104
Healing
24,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,065
517
0
2,604
8,713
8,797
0
3,548
5,165
0
39,952
L
Anubis
 
Anubis
4,341
378
0
5,081
8,230
4,153
0
968
7,262
55,967
0
W
Izanami
 
Izanami
9,789
7,036
0
5,565
11,406
4,244
222
4,341
7,065
0
79,115
L
12,284
7,012
207
4,675
11,341
4,983
240
999
10,342
60,970
11,392
W
Baron Samedi
Elatuis
Baron Samedi
4,107
615
228
2,544
3,748
1,600
0
741
2,831
62,793
0
W
5,720
682
0
1,821
7,414
2,785
1,457
1,804
5,610
65,177
0
W
Arachne
MiаKhaIifа
Arachne
7,675
4,256
0
6,586
10,677
5,110
1,258
2,207
8,470
0
67,811
L
Ah Muzen Cab
NovaCatalyst
Ah Muzen Cab
6,549
3,062
0
2,776
10,139
4,304
0
2,464
7,675
0
84,415
W
Hercules
OrbitKiller
Hercules
5,856
2,950
0
7,321
16,457
16,050
109
5,251
11,206
0
14,506
L
Amaterasu
SeekDante
Amaterasu
4,658
1,412
1,277
4,484
16,310
11,074
0
1,848
14,462
0
25,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,731
Gold Earned
43,671
516
Minions Killed
516
0
Camps Cleared
0
1,352,324
Distance Traveled
1,590,005
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,501
500
88
6
0
222,565
6
L
Anubis
7,080
472
121
8
0
269,026
4
W
Izanami
8,437
562
139
9
0
287,843
7
L
Sol
8,123
542
123
8
0
250,873
2
W
Baron Samedi
9,010
601
122
8
0
286,140
2
W
Agni
8,533
569
117
8
0
318,166
8
W
Arachne
9,408
627
120
8
0
380,804
0
L
Ah Muzen Cab
8,229
549
151
10
0
300,689
1
W
Hercules
8,283
552
18
1
0
317,052
6
L
Amaterasu
6,798
453
33
2
0
309,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role