Player Matchup

Athena
Athena
Mozo_ignorado157
Athena
Level 108
God Stats
0W - 1L
1,593 SR
Queue Stats
24W - 22L
1,531 Elo+
Party 2
King Arthur
King Arthur
X_x_SONIX_x_X
King Arthur
Level 89
God Stats
0W - 1L
1,757 SR
Queue Stats
24W - 21L
1,556 Elo+
Party 2
Fenrir
Fenrir
edocdev
Fenrir
Level 29
God Stats
6W - 5L
1,728 SR
Queue Stats
21W - 22L
1,469 Elo+
Party 2
Ra
Ra
enrijo13
Ra
Level 79
God Stats
0W - 2L
1,363 SR
Queue Stats
12W - 13L
1,498 Elo+
Party 2
Jing Wei
Jing Wei
nine_months
Jing Wei
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
209W - 229L
1,429 Elo+
Solo
Team Averages
Level 64
1,588 SR
1,496 Elo+

VS

Team Averages
Level 69
1,651 SR
1,562 Elo+
Thanatos
Thanatos
BigMike33
Thanatos
Level 20
God Stats
6W - 11L
1,528 SR
Queue Stats
40W - 49L
1,443 Elo+
Party 1
Hades
Hades
DirtyZeusMain
Hades
Level 125
God Stats
12W - 5L
1,727 SR
Queue Stats
86W - 60L
1,545 Elo+
Party 1
Medusa
Medusa
JingWeisCuteFeet
Medusa
Level 4
God Stats
7W - 1L
1,834 SR
Queue Stats
10W - 2L
1,853 Elo+
Solo
Sylvanus
Sylvanus
JoseTrevino2000
Sylvanus
Level 128
God Stats
7W - 6L
1,500 SR
Queue Stats
88W - 77L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
MESOTHILIOMA
Jormungandr
Level 69
God Stats
2W - 0L
1,666 SR
Queue Stats
52W - 59L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,980
641
6,145
24,383
24,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
X_x_SONIX_x_X
King Arthur
15
0 / 6 / 3
8,382
599
7,824
20,481
16,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
edocdev
Fenrir
16
4 / 5 / 1
9,559
683
4,647
15,238
8,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 8 / 3
9,419
673
8,305
15,461
7,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
nine_months
Jing Wei
16
1 / 8 / 0
9,167
655
6,554
19,251
8,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigMike33
Thanatos
17
7 / 2 / 11
10,797
771
8,368
8,841
4,538
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 15
11,241
803
17,272
15,011
9,646
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
14 / 0 / 10
13,201
943
31,444
18,584
10,277
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
17
3 / 2 / 13
10,500
750
11,566
16,996
11,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
MESOTHILIOMA
Jormungandr
18
4 / 2 / 19
11,652
832
14,944
15,563
20,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
101
7
Kills
33
33
Deaths
7
10
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BigMike33
Thanatos
7
2
11
6.25
W
5
1
15
12.5
W
14
0
10
19
W
Sylvanus
3
2
13
4.75
W
Jormungandr
MESOTHILIOMA
Jormungandr
4
2
19
6.75
L
2
6
3
0.58
L
King Arthur
X_x_SONIX_x_X
King Arthur
0
6
3
0.25
L
Fenrir
edocdev
Fenrir
4
5
1
0.9
L
0
8
3
0.19
L
Jing Wei
nine_months
Jing Wei
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,475
Damage
83,594
94,814
Taken
74,995
65,526
Mitigated
56,163
8,022
Healing
34,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BigMike33
Thanatos
8,368
557
0
5,901
8,841
4,538
595
1,474
7,367
0
17,836
W
17,272
2,118
791
5,878
15,011
9,646
2,620
4,290
10,721
45,016
0
W
31,444
16,877
0
9,637
18,584
10,277
6,309
3,556
15,028
0
91,183
W
Sylvanus
11,566
3,971
3,359
4,850
16,996
11,580
1,803
3,290
13,706
29,872
6,280
W
Jormungandr
MESOTHILIOMA
Jormungandr
14,944
3,746
1,067
2,869
15,563
20,122
196
1,840
13,723
31,658
0
L
6,145
1,201
120
1,374
24,383
24,487
0
10,818
13,400
12,106
0
L
King Arthur
X_x_SONIX_x_X
King Arthur
7,824
1,116
0
0
20,481
16,411
0
10,010
10,339
0
24,010
L
Fenrir
edocdev
Fenrir
4,647
510
0
534
15,238
8,309
0
8,505
6,643
0
12,113
L
8,305
1,054
2,206
1,722
15,461
7,824
0
6,637
8,797
50,378
0
L
Jing Wei
nine_months
Jing Wei
6,554
5,058
0
2,066
19,251
8,495
0
6,143
13,078
0
31,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,507
Gold Earned
57,391
235
Minions Killed
275
0
Camps Cleared
0
1,264,318
Distance Traveled
1,501,836
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,797
771
7
1
0
339,710
3
W
Hades
11,241
803
70
5
0
280,946
2
W
Medusa
13,201
943
110
8
0
298,656
1
W
Sylvanus
10,500
750
45
3
0
278,068
2
W
Jormungandr
11,652
832
43
3
0
304,456
0
L
Athena
8,980
641
13
1
0
253,981
0
L
King Arthur
8,382
599
30
2
0
233,803
0
L
Fenrir
9,559
683
26
2
0
271,326
0
L
Ra
9,419
673
101
7
0
235,644
0
L
Jing Wei
9,167
655
65
5
0
269,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role