Player Matchup

Horus
Horus
Lissinjoooo
Horus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 104L
1,458 Elo+
Party 1
Ah Puch
Ah Puch
SUPLEXX7
Ah Puch
Level 49
God Stats
5W - 1L
1,837 SR
Queue Stats
66W - 77L
1,444 Elo+
Party 1
Bastet
Bastet
VULLI
Bastet
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,364 Elo+
Party 1
Freya
Freya
misstcat
Freya
Level 110
God Stats
4W - 8L
1,367 SR
Queue Stats
678W - 856L
1,301 Elo+
Party 2
Sun Wukong
Sun Wukong
piponchy
Sun Wukong
Level 100
God Stats
11W - 11L
1,530 SR
Queue Stats
614W - 761L
1,325 Elo+
Party 2
Team Averages
Level 76
1,547 SR
1,378 Elo+

VS

Team Averages
Level 103
1,513 SR
1,437 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
JohnFal77
Kali
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,364 Elo+
Solo
Sobek
Sobek
c4r3chllmb4
Sobek
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,438 Elo+
Solo
Terra
Terra
mulockk
Terra
Level 69
God Stats
6W - 3L
1,565 SR
Queue Stats
218W - 242L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 5
10,331
574
13,286
22,437
24,187
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
SUPLEXX7
Ah Puch
18
2 / 6 / 6
10,186
566
38,834
15,193
7,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
VULLI
Bastet
17
3 / 5 / 4
9,857
548
12,496
17,323
8,614
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
misstcat
Freya
18
4 / 8 / 6
10,994
611
27,189
20,809
10,471
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
piponchy
Sun Wukong
16
1 / 6 / 6
9,607
534
20,559
20,909
24,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
9 / 0 / 15
14,285
794
34,723
16,975
11,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
 
Kumbhakarna
17
1 / 2 / 15
10,882
605
5,452
26,728
24,969
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kali
20
19 / 4 / 6
14,235
791
21,631
32,463
24,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 3 / 20
12,718
707
13,854
49,353
57,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
mulockk
Terra
19
1 / 3 / 19
11,286
627
11,863
29,929
29,967
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
106
12
Kills
31
31
Deaths
12
27
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
0
15
16.5
W
Kumbhakarna
 
Kumbhakarna
1
2
15
4.25
W
Kali
19
4
6
5.5
L
2
6
5
0.75
L
Ah Puch
SUPLEXX7
Ah Puch
2
6
6
0.83
L
Bastet
VULLI
Bastet
3
5
4
1
W
1
3
20
3.67
L
Freya
misstcat
Freya
4
8
6
0.88
W
Terra
mulockk
Terra
1
3
19
3.5
L
Sun Wukong
piponchy
Sun Wukong
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,364
Damage
87,523
96,671
Taken
155,448
75,782
Mitigated
148,127
32,190
Healing
103,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
34,723
1,614
1,901
3,479
16,975
11,535
1,346
7,556
9,193
84,245
0
W
Kumbhakarna
 
Kumbhakarna
5,452
1,116
4,334
6,804
26,728
24,969
2,174
13,069
13,248
13,614
0
W
Kali
21,631
10,874
1,332
13,304
32,463
24,577
395
9,804
22,379
75
36,003
L
13,286
5,278
4,917
6,727
22,437
24,187
0
15,321
7,116
418
23,456
L
Ah Puch
SUPLEXX7
Ah Puch
38,834
2,997
2,248
1,754
15,193
7,553
0
10,858
4,335
58,870
0
L
Bastet
VULLI
Bastet
12,496
5,155
1,193
2,857
17,323
8,614
0
12,271
5,052
27
20,352
W
13,854
1,225
3,989
20,702
49,353
57,079
880
21,471
27,311
21,619
0
L
Freya
misstcat
Freya
27,189
8,488
1,096
5,467
20,809
10,471
0
14,922
5,887
43,156
0
W
Terra
mulockk
Terra
11,863
2,228
32,998
14,614
29,929
29,967
1,606
14,600
14,916
22,836
0
L
Sun Wukong
piponchy
Sun Wukong
20,559
2,192
1,017
4,914
20,909
24,957
0
12,595
8,314
32
30,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,975
Gold Earned
63,406
186
Minions Killed
242
0
Camps Cleared
0
1,412,791
Distance Traveled
1,591,940
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,285
794
142
8
0
314,512
1
W
Kumbhakarna
10,882
605
19
1
0
332,808
1
W
Kali
14,235
791
45
3
0
315,854
2
L
Horus
10,331
574
17
1
0
292,258
6
L
Ah Puch
10,186
566
59
3
0
228,380
0
L
Bastet
9,857
548
22
1
0
342,407
0
W
Sobek
12,718
707
15
1
0
328,789
0
L
Freya
10,994
611
66
4
0
241,506
0
W
Terra
11,286
627
21
1
0
299,977
6
L
Sun Wukong
9,607
534
22
1
0
308,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role