Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Matei-te7vezes
Anubis
Level 61
God Stats
13W - 19L
1,341 SR
Queue Stats
145W - 355L
1,270 Elo+
Party 2
Terra
Terra
mooglemonk
Terra
Level 138
God Stats
7W - 7L
1,527 SR
Queue Stats
129W - 147L
1,474 Elo+
Solo
Team Averages
Level 91
1,456 SR
1,415 Elo+

VS

Team Averages
Level 88
1,523 SR
1,401 Elo+
Zeus
Zeus
BatMan AAAA7760
Zeus
Level 41
God Stats
0W - 1L
1,659 SR
Queue Stats
18W - 29L
1,333 Elo+
Solo
Thor
Thor
GeneralSkytex
Thor
Level 154
God Stats
2W - 2L
1,388 SR
Queue Stats
40W - 39L
1,490 Elo+
Party 1
Maui
Maui
stegiii03
Maui
Level 69
God Stats
1W - 3L
1,522 SR
Queue Stats
25W - 41L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
0 / 0 / 1
5,000
714
2,718
3,226
1,170
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 0
5,407
772
917
2,711
1,483
Magic Focus

Magic Focus

+20
Magical Power

Terra
9
0 / 0 / 1
5,452
779
3,839
4,550
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,356
622
1,092
1,234
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
4,846
692
2,370
4,037
1,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
10
0 / 0 / 0
5,392
770
1,737
5,268
3,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
0
1
0.5
L
0
1
0
0
L
0
0
0
0
W
1
0
0
1
W
Terra
0
0
1
0.5
L
Maui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,474
Damage
5,199
10,487
Taken
10,539
5,739
Mitigated
5,150
3,119
Healing
2,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,718
428
0
33
3,226
1,170
302
849
2,377
0
13,378
L
1,092
101
0
0
1,234
401
0
751
483
4,030
0
L
2,370
341
0
250
4,037
1,470
0
1,885
2,152
0
13,763
W
917
159
0
665
2,711
1,483
30
1,267
1,444
14,049
0
W
Terra
3,839
417
678
1,743
4,550
3,086
23
873
3,677
12,666
0
L
Maui
1,737
220
1,224
1,494
5,268
3,279
0
2,424
2,844
12,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,859
Gold Earned
14,594
80
Minions Killed
60
4
Camps Cleared
3
412,509
Distance Traveled
298,234
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,000
714
29
4
2
150,538
2
L
Zeus
4,356
622
6
1
0
48,489
0
L
Thor
4,846
692
37
5
2
118,900
0
W
Anubis
5,407
772
37
5
2
118,619
0
W
Terra
5,452
779
14
2
0
143,352
4
L
Maui
5,392
770
17
2
1
130,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role