Player Matchup

Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Manuk1c
Fenrir
Level 158
God Stats
238W - 213L
1,519 SR
Queue Stats
574W - 560L
1,461 Elo+
Solo
Hel
Hel
SkiddyBopBop-
Hel
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 10L
1,674 Elo+
Party 1
Team Averages
Level 100
1,506 SR
1,545 Elo+

VS

Team Averages
Level 61
1,631 SR
1,577 Elo+
Neith
Neith
AcquiredCone143
Neith
Level 46
God Stats
31W - 22L
1,558 SR
Queue Stats
178W - 115L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
CSMPorkchop
Kukulkan
Level 122
God Stats
6W - 4L
1,497 SR
Queue Stats
285W - 268L
1,455 Elo+
Solo
Sylvanus
Sylvanus
HarryScrtum
Sylvanus
Level 15
God Stats
9W - 3L
1,839 SR
Queue Stats
37W - 12L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
8 / 1 / 3
8,611
861
8,221
14,674
12,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
Manuk1c
Fenrir
12
5 / 3 / 6
7,861
786
7,449
11,395
5,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 1 / 9
7,523
752
11,828
11,893
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
6,786
679
6,546
11,195
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
CSMPorkchop
Kukulkan
8
0 / 10 / 2
5,924
592
2,392
10,219
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
HarryScrtum
Sylvanus
12
5 / 3 / 0
7,960
796
11,124
11,853
6,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
14
Kills
5
5
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
1
3
9.5
L
0
2
4
1
L
Kukulkan
CSMPorkchop
Kukulkan
0
10
2
0.1
L
Sylvanus
HarryScrtum
Sylvanus
5
3
0
1.67
W
Fenrir
Manuk1c
Fenrir
5
3
6
2.67
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,498
Damage
20,062
37,962
Taken
33,267
24,322
Mitigated
15,752
19,350
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,221
1,013
0
4,834
14,674
12,311
826
2,915
11,729
0
20,858
L
6,546
2,214
0
2,687
11,195
4,855
0
3,660
7,244
0
17,788
L
Kukulkan
CSMPorkchop
Kukulkan
2,392
437
0
0
10,219
3,905
0
3,042
6,967
5,071
0
L
Sylvanus
HarryScrtum
Sylvanus
11,124
3,103
1,041
4,135
11,853
6,992
0
5,195
6,545
24,100
4,141
W
Fenrir
Manuk1c
Fenrir
7,449
1,138
0
482
11,395
5,993
276
2,907
8,464
0
17,868
W
11,828
850
5,868
8,166
11,893
6,018
638
7,231
4,518
36,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,995
Gold Earned
20,670
106
Minions Killed
76
7
Camps Cleared
2
550,736
Distance Traveled
431,791
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,611
861
31
3
2
182,297
0
L
Neith
6,786
679
30
3
0
163,511
2
L
Kukulkan
5,924
592
6
1
1
126,672
1
L
Sylvanus
7,960
796
40
4
1
141,608
0
W
Fenrir
7,861
786
20
2
2
186,276
3
W
Hel
7,523
752
55
6
3
182,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role