Player Matchup

Baron Samedi
Baron Samedi
K1LL5H0T27
Baron Samedi
Level 146
God Stats
85W - 42L
1,655 SR
Queue Stats
142W - 104L
1,625 Elo+
Party 2
Bastet
Bastet
Marturia
Bastet
Level 126
God Stats
20W - 12L
1,785 SR
Queue Stats
139W - 97L
1,640 Elo+
Party 2
Erlang Shen
Erlang Shen
Mortykin
Erlang Shen
Level 124
God Stats
47W - 21L
1,670 SR
Queue Stats
121W - 85L
1,621 Elo+
Party 2
Team Averages
Level 132
1,703 SR
1,629 Elo+

VS

Team Averages
Level 106
1,535 SR
1,690 Elo+
Jormungandr
Jormungandr
Ambrøsia
Jormungandr
Level 149
God Stats
0W - 1L
1,635 SR
Queue Stats
10W - 2L
1,683 Elo+
Party 1
Yu Huang
Yu Huang
Empathize
Yu Huang
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 67L
1,667 Elo+
Party 1
Thanatos
Thanatos
Mxrrigann
Thanatos
Level 63
God Stats
0W - 1L
1,470 SR
Queue Stats
14W - 6L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
K1LL5H0T27
Baron Samedi
18
1 / 3 / 7
12,569
628
13,989
13,050
8,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Marturia
Bastet
20
6 / 2 / 3
14,241
712
17,192
15,637
4,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
Mortykin
Erlang Shen
18
2 / 1 / 5
12,502
625
10,073
17,947
15,686
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ambrøsia
Jormungandr
15
0 / 4 / 2
10,896
545
4,204
18,396
21,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
Empathize
Yu Huang
18
3 / 1 / 2
12,633
632
18,725
12,658
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Mxrrigann
Thanatos
18
3 / 4 / 3
12,309
615
12,430
17,223
11,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
9
Kills
6
6
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ambrøsia
Jormungandr
0
4
2
0.25
L
Yu Huang
Empathize
Yu Huang
3
1
2
4
W
Baron Samedi
K1LL5H0T27
Baron Samedi
1
3
7
1.5
W
Bastet
Marturia
Bastet
6
2
3
3.75
W
Erlang Shen
Mortykin
Erlang Shen
2
1
5
4.5
L
Thanatos
Mxrrigann
Thanatos
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,254
Damage
35,359
46,634
Taken
48,277
28,713
Mitigated
39,100
17,006
Healing
13,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ambrøsia
Jormungandr
4,204
1,862
0
1,180
18,396
21,658
0
7,417
10,979
30,441
0
L
Yu Huang
Empathize
Yu Huang
18,725
2,000
148
1,870
12,658
6,278
596
3,997
8,661
62,342
0
W
Baron Samedi
K1LL5H0T27
Baron Samedi
13,989
503
2,357
4,406
13,050
8,469
431
5,371
7,679
59,239
0
W
Bastet
Marturia
Bastet
17,192
3,994
0
5,514
15,637
4,558
1,113
5,116
10,521
0
70,067
W
Erlang Shen
Mortykin
Erlang Shen
10,073
3,926
0
4,729
17,947
15,686
1,078
13,024
4,923
5,246
25,056
L
Thanatos
Mxrrigann
Thanatos
12,430
4,440
0
9,824
17,223
11,164
59
4,389
12,834
0
34,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,312
Gold Earned
35,838
229
Minions Killed
223
11
Camps Cleared
7
1,197,935
Distance Traveled
999,471
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,896
545
65
3
0
280,585
0
L
Yu Huang
12,633
632
109
5
2
349,714
2
W
Baron Samedi
12,569
628
73
4
2
360,430
4
W
Bastet
14,241
712
114
6
5
464,812
4
W
Erlang Shen
12,502
625
42
2
4
372,693
5
L
Thanatos
12,309
615
49
2
5
369,172
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role