Player Matchup

Anubis
Anubis
 
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Caraxtor
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,437 Elo+
Party 2
Jormungandr
Jormungandr
Malwerk
Jormungandr
Level 79
God Stats
0W - 3L
1,258 SR
Queue Stats
82W - 85L
1,468 Elo+
Party 2
Fenrir
Fenrir
Raul32xd
Fenrir
Level 44
God Stats
7W - 7L
1,500 SR
Queue Stats
149W - 167L
1,482 Elo+
Solo
Maui
Maui
XxLazaro123Xx
Maui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,520 Elo+
Party 1
Team Averages
Level 56
1,452 SR
1,481 Elo+

VS

Team Averages
Level 96
1,576 SR
1,551 Elo+
Ne Zha
Ne Zha
DarthNuke
Ne Zha
Level 14
God Stats
3W - 1L
1,739 SR
Queue Stats
110W - 53L
1,690 Elo+
Party 4
Kukulkan
Kukulkan
JuanManriquez14
Kukulkan
Level 141
God Stats
1W - 0L
1,585 SR
Queue Stats
11W - 15L
1,333 Elo+
Solo
Horus
Horus
KevinSev
Horus
Level 128
God Stats
1W - 3L
1,442 SR
Queue Stats
184W - 165L
1,555 Elo+
Party 3
Ymir
Ymir
Rayqweeezy
Ymir
Level 147
God Stats
10W - 7L
1,613 SR
Queue Stats
431W - 358L
1,641 Elo+
Party 4
Jing Wei
Jing Wei
WifiC
Jing Wei
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 57L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 6 / 3
8,149
509
7,935
14,799
7,364
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Caraxtor
Medusa
13
3 / 2 / 0
8,251
516
7,789
10,582
3,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Malwerk
Jormungandr
15
1 / 2 / 2
8,926
558
11,006
12,512
9,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
Raul32xd
Fenrir
14
3 / 5 / 3
8,315
520
7,700
14,486
5,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 3
7,356
460
4,181
17,485
17,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DarthNuke
Ne Zha
14
6 / 2 / 6
8,853
553
13,310
13,856
5,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
16
7 / 1 / 4
9,580
599
8,133
7,190
2,799
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
KevinSev
Horus
13
2 / 2 / 10
8,644
540
7,912
15,346
13,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
1 / 3 / 2
9,183
574
8,199
13,631
7,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
WifiC
Jing Wei
13
3 / 0 / 6
8,362
523
10,379
7,714
3,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
19
19
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
3
0.42
L
Medusa
Caraxtor
Medusa
3
2
0
1.5
W
Ne Zha
DarthNuke
Ne Zha
6
2
6
4.5
W
Kukulkan
7
1
4
9
W
Horus
KevinSev
Horus
2
2
10
3.5
L
Jormungandr
Malwerk
Jormungandr
1
2
2
1
L
Fenrir
Raul32xd
Fenrir
3
5
3
0.9
W
1
3
2
0.67
W
Jing Wei
WifiC
Jing Wei
3
0
6
6
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,611
Damage
47,933
69,864
Taken
57,737
44,610
Mitigated
32,532
12,247
Healing
15,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,935
286
0
5,394
14,799
7,364
730
3,655
11,144
67,119
0
L
Medusa
Caraxtor
Medusa
7,789
3,558
0
1,752
10,582
3,607
1,422
981
9,601
0
57,157
W
Ne Zha
DarthNuke
Ne Zha
13,310
5,722
0
2,681
13,856
5,428
0
2,539
11,267
0
69,468
W
Kukulkan
8,133
469
0
1,750
7,190
2,799
101
3,924
3,226
80,604
0
W
Horus
KevinSev
Horus
7,912
3,155
1,245
4,427
15,346
13,948
111
3,568
11,778
57
25,358
L
Jormungandr
Malwerk
Jormungandr
11,006
2,800
0
1,197
12,512
9,964
0
7,301
4,877
68,092
0
L
Fenrir
Raul32xd
Fenrir
7,700
1,044
0
1,452
14,486
5,836
0
2,127
12,310
0
61,741
W
8,199
2,457
0
2,420
13,631
7,160
0
9,722
3,148
65,266
0
W
Jing Wei
WifiC
Jing Wei
10,379
8,215
0
3,369
7,714
3,197
1,174
2,835
4,879
0
48,311
L
4,181
1,417
0
2,452
17,485
17,839
0
1,942
15,543
26,788
1,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,997
Gold Earned
44,622
484
Minions Killed
468
0
Camps Cleared
0
1,563,872
Distance Traveled
1,553,887
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,149
509
121
8
0
263,047
5
L
Medusa
8,251
516
97
6
0
339,751
2
W
Ne Zha
8,853
553
99
6
0
328,871
5
W
Kukulkan
9,580
599
126
8
0
321,302
5
W
Horus
8,644
540
32
2
0
321,317
1
L
Jormungandr
8,926
558
146
9
0
309,671
6
L
Fenrir
8,315
520
79
5
0
320,478
1
W
Ymir
9,183
574
133
8
0
269,034
7
W
Jing Wei
8,362
523
78
5
0
313,363
0
L
Maui
7,356
460
41
3
0
330,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role