Player Matchup

Raijin
Raijin
Community-Chest-
Raijin
Level 147
God Stats
2W - 0L
1,710 SR
Queue Stats
30W - 42L
1,414 Elo+
Party 2
Odin
Odin
Cpt America61
Odin
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
443W - 436L
1,444 Elo+
Party 1
Terra
Terra
EndlessSilentium
Terra
Level 157
God Stats
7W - 3L
1,720 SR
Queue Stats
546W - 590L
1,539 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Im_ChaddyDaddy
Ah Muzen Cab
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,767 Elo+
Party 2
Scylla
Scylla
pplEATNzebras
Scylla
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 82L
1,405 Elo+
Party 1
Team Averages
Level 111
1,586 SR
1,514 Elo+

VS

Team Averages
Level 108
1,530 SR
1,475 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DRAGxPROD1GY
Bellona
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,448 Elo+
Party 3
Geb
Geb
IMCMACJ
Geb
Level 81
God Stats
1W - 1L
1,729 SR
Queue Stats
106W - 100L
1,465 Elo+
Party 3
Raijin
Raijin
ToppJapp
Raijin
Level 91
God Stats
2W - 2L
1,577 SR
Queue Stats
141W - 158L
1,442 Elo+
Party 3
Terra
Terra
YosoyMcLovin
Terra
Level 156
God Stats
0W - 3L
1,345 SR
Queue Stats
102W - 134L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 12
9,653
804
16,766
8,397
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 14
9,001
750
11,681
22,012
20,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 3 / 17
8,767
731
6,729
18,001
22,216
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
Im_ChaddyDaddy
Ah Muzen Cab
16
5 / 2 / 9
9,206
767
15,276
10,640
5,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 3 / 13
8,825
735
9,215
11,194
5,923
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 4 / 7
8,376
698
15,146
14,846
11,976
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
DRAGxPROD1GY
Bellona
14
4 / 5 / 3
8,306
692
10,399
17,717
24,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Geb
13
0 / 3 / 4
7,605
634
8,381
13,009
6,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
ToppJapp
Raijin
16
1 / 2 / 4
8,443
704
10,547
9,378
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 5 / 2
7,977
665
8,682
17,555
19,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
29
19
Kills
9
10
Deaths
19
65
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
7
1.38
W
5
1
12
11
W
5
1
14
12
L
Bellona
DRAGxPROD1GY
Bellona
4
5
3
1.1
W
0
3
17
2.83
L
Geb
0
3
4
0.67
W
Ah Muzen Cab
Im_ChaddyDaddy
Ah Muzen Cab
5
2
9
4.75
L
Raijin
ToppJapp
Raijin
1
2
4
1.5
L
2
5
2
0.6
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,667
Damage
53,155
70,244
Taken
72,505
59,372
Mitigated
68,418
38,019
Healing
22,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
15,146
526
1,379
1,238
14,846
11,976
68
7,009
7,536
25,239
0
W
16,766
1,299
677
1,830
8,397
4,473
931
5,051
3,346
33,318
0
W
11,681
2,963
2,907
10,595
22,012
20,976
108
13,483
8,529
0
14,728
L
Bellona
DRAGxPROD1GY
Bellona
10,399
1,529
1,343
879
17,717
24,891
0
7,442
9,796
0
18,313
W
6,729
1,313
9,370
7,301
18,001
22,216
406
9,800
8,201
10,789
0
L
Geb
8,381
152
921
1,947
13,009
6,746
0
4,659
8,073
13,092
0
W
Ah Muzen Cab
Im_ChaddyDaddy
Ah Muzen Cab
15,276
3,458
865
2,775
10,640
5,784
748
6,781
3,859
0
33,823
L
Raijin
ToppJapp
Raijin
10,547
1,203
1,154
565
9,378
5,041
308
5,126
4,014
30,850
0
L
8,682
734
8,090
5,112
17,555
19,764
363
8,474
8,756
13,656
0
W
9,215
2,530
963
736
11,194
5,923
862
7,641
3,553
18,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,452
Gold Earned
40,707
125
Minions Killed
129
0
Camps Cleared
0
1,132,557
Distance Traveled
1,130,013
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,376
698
26
2
0
224,073
0
W
Raijin
9,653
804
44
4
0
227,114
0
W
Odin
9,001
750
9
1
0
252,218
2
L
Bellona
8,306
692
26
2
0
219,818
4
W
Terra
8,767
731
13
1
0
221,780
5
L
Geb
7,605
634
15
1
0
282,022
4
W
Ah Muzen Cab
9,206
767
44
4
0
237,909
0
L
Raijin
8,443
704
48
4
0
201,603
0
L
Terra
7,977
665
14
1
0
202,497
1
W
Scylla
8,825
735
15
1
0
193,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role