Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
JMiah20
Medusa
Level 157
God Stats
4W - 1L
1,752 SR
Queue Stats
164W - 100L
1,553 Elo+
Party 1
Thor
Thor
MrMiah97
Thor
Level 124
God Stats
7W - 1L
1,659 SR
Queue Stats
132W - 75L
1,607 Elo+
Party 1
Rama
Rama
cherrybeads
Rama
Level 49
God Stats
15W - 9L
1,475 SR
Queue Stats
136W - 89L
1,545 Elo+
Party 1
Chaac
Chaac
katiiaazx
Chaac
Level 33
God Stats
35W - 21L
1,561 SR
Queue Stats
79W - 43L
1,545 Elo+
Party 1
Team Averages
Level 86
1,589 SR
1,550 Elo+

VS

Team Averages
Level 89
1,600 SR
1,453 Elo+
Medusa
Medusa
Aleriron
Medusa
Level 128
God Stats
2W - 5L
1,516 SR
Queue Stats
189W - 206L
1,444 Elo+
Solo
Guan Yu
Guan Yu
NeroHeroDeBruuh
Guan Yu
Level 63
God Stats
8W - 8L
1,602 SR
Queue Stats
152W - 189L
1,446 Elo+
Solo
Hades
Hades
ZyktoRakan
Hades
Level 111
God Stats
82W - 47L
1,633 SR
Queue Stats
336W - 306L
1,464 Elo+
Solo
Cthulhu
Cthulhu
evanworm
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,413 Elo+
Party 2
Pele
Pele
xPT_MissSwipp-_
Pele
Level 124
God Stats
7W - 3L
1,748 SR
Queue Stats
99W - 96L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 4 / 8
11,118
556
18,462
16,776
8,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
JMiah20
Medusa
16
5 / 3 / 8
9,728
486
11,455
20,950
8,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
16
5 / 4 / 8
10,489
524
15,174
16,844
6,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
6 / 2 / 2
10,371
519
12,230
17,917
7,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chaac
katiiaazx
Chaac
15
0 / 2 / 4
9,462
473
4,279
11,241
6,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aleriron
Medusa
16
3 / 2 / 2
9,808
490
10,477
13,079
5,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 1 / 2
10,281
514
9,381
11,017
12,853
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
14
3 / 11 / 0
9,382
469
16,316
24,865
16,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
evanworm
Cthulhu
11
1 / 3 / 4
8,373
419
8,308
22,044
21,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 5 / 0
8,592
430
8,237
19,190
7,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
22
Kills
13
15
Deaths
22
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
4
8
2.5
L
Medusa
Aleriron
Medusa
3
2
2
2
W
Medusa
JMiah20
Medusa
5
3
8
3
W
Thor
5
4
8
2.25
L
5
1
2
6
L
Hades
3
11
0
0.27
W
6
2
2
3.5
L
Cthulhu
evanworm
Cthulhu
1
3
4
1
W
Chaac
katiiaazx
Chaac
0
2
4
1
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,600
Damage
52,719
83,728
Taken
90,195
37,008
Mitigated
62,627
28,436
Healing
25,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
18,462
1,833
1,376
5,357
16,776
8,063
31
9,974
6,802
96,944
0
L
Medusa
Aleriron
Medusa
10,477
4,678
0
2,498
13,079
5,125
2,138
665
12,414
0
82,025
W
Medusa
JMiah20
Medusa
11,455
4,530
0
5,729
20,950
8,443
219
6,042
14,908
0
68,942
W
Thor
15,174
5,047
0
5,354
16,844
6,877
0
5,159
11,685
0
83,779
L
9,381
969
391
2,733
11,017
12,853
106
2,224
8,793
0
64,113
L
Hades
16,316
1,311
224
7,653
24,865
16,008
0
10,094
14,771
79,626
0
W
12,230
9,777
0
7,364
17,917
7,115
0
5,268
12,649
0
79,186
L
Cthulhu
evanworm
Cthulhu
8,308
283
777
4,706
22,044
21,016
140
3,338
18,706
33,871
0
W
Chaac
katiiaazx
Chaac
4,279
293
0
3,256
11,241
6,510
1,685
2,305
8,936
0
64,470
L
8,237
1,542
0
6,204
19,190
7,625
0
2,141
17,049
0
68,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,168
Gold Earned
46,436
548
Minions Killed
514
0
Camps Cleared
0
1,861,754
Distance Traveled
1,738,143
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,118
556
130
7
0
337,713
1
L
Medusa
9,808
490
121
6
0
369,306
4
W
Medusa
9,728
486
76
4
0
338,481
2
W
Thor
10,489
524
102
5
0
389,660
0
L
Guan Yu
10,281
514
113
6
0
296,986
2
L
Hades
9,382
469
122
6
0
311,309
4
W
Rama
10,371
519
123
6
0
360,911
0
L
Cthulhu
8,373
419
56
3
0
371,348
1
W
Chaac
9,462
473
117
6
0
434,989
1
L
Pele
8,592
430
102
5
0
389,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role