Player Matchup

Geb
Geb
Broken Chad
Geb
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
SPNnumber2
Bellona
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 14L
1,545 Elo+
Party 2
Scylla
Scylla
SgtBeezy
Scylla
Level 103
God Stats
2W - 0L
1,779 SR
Queue Stats
11W - 11L
1,497 Elo+
Party 2
Team Averages
Level 42
1,593 SR
1,514 Elo+

VS

Team Averages
Level 72
1,387 SR
1,291 Elo+
Xing Tian
Xing Tian
BIGISLAND95
Xing Tian
Level 32
God Stats
0W - 2L
1,264 SR
Queue Stats
13W - 19L
1,309 Elo+
Party 1
Hun Batz
Hun Batz
Dark_Agility
Hun Batz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 127L
1,264 Elo+
Party 1
Nu Wa
Nu Wa
blazinbud7
Nu Wa
Level 156
God Stats
17W - 26L
1,397 SR
Queue Stats
215W - 288L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,880
788
7,029
11,800
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
SPNnumber2
Bellona
12
3 / 0 / 3
8,238
824
4,607
8,777
6,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
SgtBeezy
Scylla
13
3 / 0 / 4
7,526
753
6,977
6,179
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BIGISLAND95
Xing Tian
10
0 / 1 / 0
6,045
605
2,746
7,908
5,268
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Dark_Agility
Hun Batz
9
0 / 3 / 1
6,273
627
5,031
7,687
3,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
10
1 / 3 / 0
6,516
652
8,512
6,813
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BIGISLAND95
Xing Tian
0
1
0
0
W
1
1
6
4
L
Hun Batz
Dark_Agility
Hun Batz
0
3
1
0.17
W
Bellona
SPNnumber2
Bellona
3
0
3
4.5
W
Scylla
SgtBeezy
Scylla
3
0
4
5
L
Nu Wa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,613
Damage
16,289
26,756
Taken
22,408
15,654
Mitigated
11,337
11,346
Healing
1,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BIGISLAND95
Xing Tian
2,746
133
172
1,430
7,908
5,268
322
4,855
2,901
8,024
0
W
7,029
629
32
5,055
11,800
6,582
168
4,912
6,888
22,585
0
L
Hun Batz
Dark_Agility
Hun Batz
5,031
881
0
0
7,687
3,303
935
4,133
3,404
0
13,026
W
Bellona
SPNnumber2
Bellona
4,607
1,483
1,543
3,133
8,777
6,821
187
3,930
4,847
0
25,423
W
Scylla
SgtBeezy
Scylla
6,977
470
0
1,583
6,179
2,251
200
3,509
2,670
31,817
0
L
Nu Wa
8,512
2,814
0
0
6,813
2,766
416
4,528
2,097
23,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,644
Gold Earned
18,834
131
Minions Killed
71
9
Camps Cleared
0
579,578
Distance Traveled
514,674
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,045
605
10
1
0
184,259
1
W
Geb
7,880
788
19
2
1
194,745
5
L
Hun Batz
6,273
627
19
2
0
180,849
1
W
Bellona
8,238
824
53
5
3
200,027
5
W
Scylla
7,526
753
59
6
5
184,806
2
L
Nu Wa
6,516
652
42
4
0
149,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role