Player Matchup

Vamana
Vamana
B1g W0rm40
Vamana
Level 154
God Stats
13W - 15L
1,517 SR
Queue Stats
127W - 131L
1,463 Elo+
Party 1
Susano
Susano
Darkozx419
Susano
Level 65
God Stats
2W - 4L
1,336 SR
Queue Stats
87W - 107L
1,391 Elo+
Party 2
Ishtar
Ishtar
Jhoselyn
Ishtar
Level 47
God Stats
22W - 33L
1,386 SR
Queue Stats
63W - 92L
1,381 Elo+
Party 2
Kuzenbo
Kuzenbo
Ofp00n3x
Kuzenbo
Level 68
God Stats
24W - 14L
1,615 SR
Queue Stats
139W - 137L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
catonspeed
Baron Samedi
Level 108
God Stats
7W - 6L
1,634 SR
Queue Stats
138W - 147L
1,474 Elo+
Party 1
Team Averages
Level 88
1,498 SR
1,427 Elo+

VS

Team Averages
Level 79
1,435 SR
1,420 Elo+
Bellona
Bellona
DavidGaymerPro0
Bellona
Level 120
God Stats
13W - 7L
1,463 SR
Queue Stats
230W - 216L
1,389 Elo+
Solo
Ymir
Ymir
Palodii
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Thoth
Thoth
TootzierRoll
Thoth
Level 61
God Stats
0W - 2L
1,345 SR
Queue Stats
64W - 70L
1,426 Elo+
Party 3
Sol
Sol
YungRoonskie
Sol
Level 88
God Stats
3W - 3L
1,553 SR
Queue Stats
85W - 86L
1,396 Elo+
Party 3
Thanatos
Thanatos
gtredct65324678
Thanatos
Level 124
God Stats
1W - 2L
1,313 SR
Queue Stats
194W - 213L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
B1g W0rm40
Vamana
17
0 / 1 / 1
9,923
551
11,607
15,484
15,042
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
Darkozx419
Susano
16
8 / 2 / 2
9,898
550
11,998
15,465
6,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Jhoselyn
Ishtar
13
2 / 2 / 4
8,010
445
8,623
11,554
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Ofp00n3x
Kuzenbo
14
1 / 0 / 7
9,063
504
7,971
10,027
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
catonspeed
Baron Samedi
14
3 / 3 / 4
8,639
480
8,989
12,566
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 0
9,709
539
12,916
17,162
18,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Palodii
Ymir
11
0 / 4 / 2
7,607
423
1,481
14,720
14,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 2 / 1
8,039
447
7,972
9,955
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 2 / 3
7,781
432
11,064
13,268
6,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
13
4 / 6 / 0
8,274
460
5,534
15,435
7,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
7
8
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
B1g W0rm40
Vamana
0
1
1
0.5
W
Susano
Darkozx419
Susano
8
2
2
4.5
L
1
0
0
1
W
Ishtar
Jhoselyn
Ishtar
2
2
4
2
W
Kuzenbo
Ofp00n3x
Kuzenbo
1
0
7
4.5
L
Ymir
Palodii
Ymir
0
4
2
0.25
L
1
2
1
0.75
L
1
2
3
1.25
W
Baron Samedi
catonspeed
Baron Samedi
3
3
4
1.67
L
Thanatos
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,188
Damage
38,967
65,096
Taken
70,540
43,366
Mitigated
51,174
26,553
Healing
30,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
B1g W0rm40
Vamana
11,607
6,961
0
3,587
15,484
15,042
1,284
0
15,484
0
94,399
W
Susano
Darkozx419
Susano
11,998
4,010
0
7,430
15,465
6,686
0
2,398
13,067
0
80,563
L
12,916
5,284
0
10,958
17,162
18,768
0
0
17,162
0
90,932
W
Ishtar
Jhoselyn
Ishtar
8,623
4,391
0
5,090
11,554
4,733
0
5,369
6,185
0
61,941
W
Kuzenbo
Ofp00n3x
Kuzenbo
7,971
3,354
691
4,575
10,027
11,162
635
4,942
5,085
30,369
2,396
L
Ymir
Palodii
Ymir
1,481
159
0
1,528
14,720
14,698
0
6,419
8,301
14,801
0
L
7,972
400
0
1,465
9,955
3,932
0
3,263
6,692
61,896
0
L
11,064
3,419
0
6,059
13,268
6,053
214
4,964
8,304
57,298
8,735
W
Baron Samedi
catonspeed
Baron Samedi
8,989
1,014
1,162
4,018
12,566
5,743
1,441
6,714
5,852
56,648
0
L
Thanatos
5,534
739
0
10,472
15,435
7,723
0
2,273
13,162
0
59,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,533
Gold Earned
41,410
523
Minions Killed
478
0
Camps Cleared
0
1,694,077
Distance Traveled
1,512,070
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,923
551
177
10
0
333,886
2
W
Susano
9,898
550
118
7
0
387,288
9
L
Bellona
9,709
539
163
9
0
308,463
3
W
Ishtar
8,010
445
101
6
0
293,572
4
W
Kuzenbo
9,063
504
40
2
0
369,726
4
L
Ymir
7,607
423
23
1
0
281,271
1
L
Thoth
8,039
447
88
5
0
324,247
1
L
Sol
7,781
432
111
6
0
292,582
4
W
Baron Samedi
8,639
480
87
5
0
309,605
9
L
Thanatos
8,274
460
93
5
0
305,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role