Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AgossyV2
Cthulhu
Level 120
God Stats
8W - 13L
1,529 SR
Queue Stats
651W - 671L
1,507 Elo+
Party 3
Xing Tian
Xing Tian
ArisMis
Xing Tian
Level 103
God Stats
3W - 3L
1,485 SR
Queue Stats
206W - 189L
1,460 Elo+
Solo
Hel
Hel
billyblaz5555
Hel
Level 127
God Stats
2W - 4L
1,239 SR
Queue Stats
153W - 149L
1,488 Elo+
Solo
He Bo
He Bo
iSnipeBoogz420
He Bo
Level 141
God Stats
3W - 2L
1,609 SR
Queue Stats
596W - 629L
1,485 Elo+
Party 3
Team Averages
Level 124
1,472 SR
1,488 Elo+

VS

Team Averages
Level 104
1,505 SR
1,503 Elo+
Apollo
Apollo
 
Apollo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
AjaxMcFob
Yemoja
Level 101
God Stats
4W - 4L
1,505 SR
Queue Stats
327W - 330L
1,394 Elo+
Party 2
Eset
Eset
HENRYTYB_
Eset
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 105L
1,464 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KingAlucard03
Cu Chulainn
Level 96
God Stats
1W - 1L
1,520 SR
Queue Stats
33W - 29L
1,569 Elo+
Party 1
Khepri
Khepri
SkittlePro
Khepri
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
3 / 6 / 10
11,929
628
18,290
27,500
36,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
AgossyV2
Cthulhu
20
4 / 2 / 16
13,397
705
31,251
30,471
40,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
ArisMis
Xing Tian
20
3 / 3 / 19
13,276
699
15,532
33,793
58,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 3 / 12
12,733
670
24,405
22,244
22,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
7 / 4 / 12
12,606
663
37,943
20,030
11,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
3 / 6 / 12
11,163
588
25,341
32,713
24,006
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
AjaxMcFob
Yemoja
18
2 / 3 / 14
10,521
554
6,598
17,859
13,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
19
6 / 5 / 7
12,208
643
25,616
22,206
16,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
KingAlucard03
Cu Chulainn
20
7 / 6 / 9
12,426
654
30,730
36,247
43,789
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
SkittlePro
Khepri
19
0 / 3 / 12
11,279
594
7,351
30,739
44,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
72
23
Kills
18
18
Deaths
23
69
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
6
10
1.33
L
Apollo
 
Apollo
3
6
12
1.5
W
Cthulhu
AgossyV2
Cthulhu
4
2
16
6
L
Yemoja
AjaxMcFob
Yemoja
2
3
14
3
W
Xing Tian
ArisMis
Xing Tian
3
3
19
4.17
L
Eset
6
5
7
1.9
L
Cu Chulainn
KingAlucard03
Cu Chulainn
7
6
9
1.92
L
Khepri
SkittlePro
Khepri
0
3
12
2
W
6
3
12
4
W
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,421
Damage
95,636
134,038
Taken
139,764
169,116
Mitigated
142,008
66,801
Healing
61,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
18,290
4,521
2,235
1,748
27,500
36,393
892
8,457
19,043
0
31,875
L
Apollo
 
Apollo
25,341
18,808
3,544
6,065
32,713
24,006
385
25,933
6,173
0
49,404
W
Cthulhu
AgossyV2
Cthulhu
31,251
1,115
5,380
6,435
30,471
40,135
656
6,513
23,958
66,603
0
L
Yemoja
AjaxMcFob
Yemoja
6,598
2,978
30,074
5,532
17,859
13,419
362
15,332
2,335
11,493
0
W
Xing Tian
ArisMis
Xing Tian
15,532
1,402
3,615
6,461
33,793
58,821
301
11,269
22,524
24,310
0
L
Eset
25,616
635
2,176
1,496
22,206
16,592
0
17,353
4,552
38,706
0
L
Cu Chulainn
KingAlucard03
Cu Chulainn
30,730
5,551
1,650
4,224
36,247
43,789
610
25,874
9,683
552
54,898
L
Khepri
SkittlePro
Khepri
7,351
852
1,868
4,667
30,739
44,202
220
22,264
7,890
17,465
0
W
24,405
1,099
23,891
12,025
22,244
22,033
2,092
8,529
13,715
43,194
0
W
37,943
3,106
2,688
2,323
20,030
11,734
2,205
5,248
14,782
59,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,941
Gold Earned
57,597
203
Minions Killed
154
0
Camps Cleared
0
1,683,843
Distance Traveled
1,556,212
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,929
628
24
1
0
270,699
0
L
Apollo
11,163
588
50
3
0
299,560
0
W
Cthulhu
13,397
705
73
4
0
394,911
5
L
Yemoja
10,521
554
7
0
0
282,773
0
W
Xing Tian
13,276
699
19
1
0
352,243
2
L
Eset
12,208
643
23
1
0
309,040
0
L
Cu Chulainn
12,426
654
55
3
0
322,129
0
L
Khepri
11,279
594
19
1
0
342,710
0
W
Hel
12,733
670
37
2
0
350,250
3
W
He Bo
12,606
663
50
3
0
315,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role