Player Matchup

Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MissusMercy
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 100L
1,471 Elo+
Solo
Chang'e
Chang'e
Reycactus
Chang'e
Level 153
God Stats
1W - 2L
1,351 SR
Queue Stats
218W - 209L
1,526 Elo+
Solo
Xbalanque
Xbalanque
Soulsdark12320
Xbalanque
Level 68
God Stats
0W - 2L
1,287 SR
Queue Stats
108W - 122L
1,525 Elo+
Solo
Ares
Ares
monkey joe 7
Ares
Level 160
God Stats
9W - 6L
1,576 SR
Queue Stats
172W - 180L
1,475 Elo+
Solo
Team Averages
Level 118
1,443 SR
1,500 Elo+

VS

Team Averages
Level 120
1,533 SR
1,446 Elo+
Amaterasu
Amaterasu
BellsephDharma
Amaterasu
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,268 Elo+
Solo
Yu Huang
Yu Huang
IridescentApex
Yu Huang
Level 109
God Stats
1W - 1L
1,466 SR
Queue Stats
5W - 4L
1,486 Elo+
Solo
Kukulkan
Kukulkan
Mad Titan Prime
Kukulkan
Level 142
God Stats
12W - 11L
1,563 SR
Queue Stats
24W - 22L
1,522 Elo+
Solo
Pele
Pele
PeinMiloFubuki09
Pele
Level 159
God Stats
19W - 21L
1,510 SR
Queue Stats
548W - 572L
1,538 Elo+
Solo
Maui
Maui
gasutono
Maui
Level 156
God Stats
1W - 1L
1,627 SR
Queue Stats
88W - 90L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 0 / 1
9,022
1,128
8,039
16,710
12,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
13
2 / 3 / 2
8,848
1,106
8,208
6,651
3,825
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Reycactus
Chang'e
14
0 / 2 / 4
8,705
1,088
9,579
13,283
6,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Soulsdark12320
Xbalanque
13
0 / 0 / 0
7,407
926
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
0 / 2 / 4
8,552
1,069
7,647
11,068
6,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Team 1 Tickets

272

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BellsephDharma
Amaterasu
14
0 / 2 / 3
8,280
1,035
2,199
11,342
10,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
15
2 / 0 / 5
9,271
1,159
13,045
4,886
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
14
1 / 0 / 6
9,025
1,128
16,589
2,088
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 2 / 2
9,625
1,203
9,914
9,284
3,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
14
0 / 0 / 3
9,122
1,140
2,782
8,795
11,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
4
Kills
7
7
Deaths
4
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
0
1
2.5
W
Amaterasu
BellsephDharma
Amaterasu
0
2
3
0.75
W
Yu Huang
2
0
5
4.5
W
Kukulkan
1
0
6
4
L
Anubis
2
3
2
1
W
4
2
2
2.5
L
Chang'e
Reycactus
Chang'e
0
2
4
1
L
Xbalanque
Soulsdark12320
Xbalanque
0
0
0
0
W
Maui
0
0
3
1.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,473
Damage
44,529
47,712
Taken
36,395
29,041
Mitigated
28,556
8,600
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,039
2,164
0
1,759
16,710
12,655
0
13,030
3,680
0
26,696
W
Amaterasu
BellsephDharma
Amaterasu
2,199
546
243
1,362
11,342
10,075
0
8,276
3,066
0
6,128
W
Yu Huang
13,045
1,095
0
205
4,886
2,311
0
4,477
409
32,560
0
W
Kukulkan
16,589
626
218
129
2,088
929
0
972
1,116
50,408
0
L
Anubis
8,208
110
368
246
6,651
3,825
0
3,670
2,981
20,109
0
W
9,914
1,500
0
1,544
9,284
3,674
0
7,482
1,802
0
25,828
L
Chang'e
Reycactus
Chang'e
9,579
873
2,511
3,447
13,283
6,000
0
8,203
5,080
29,505
0
L
Xbalanque
Soulsdark12320
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Maui
2,782
320
0
1,226
8,795
11,567
0
4,227
4,568
5,130
0
L
7,647
29
57
212
11,068
6,561
0
7,513
3,555
22,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,534
Gold Earned
45,323
179
Minions Killed
178
3
Camps Cleared
9
622,819
Distance Traveled
869,387
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,022
1,128
45
6
0
171,429
1
W
Amaterasu
8,280
1,035
6
1
1
186,285
0
W
Yu Huang
9,271
1,159
59
7
2
170,862
1
W
Kukulkan
9,025
1,128
90
11
0
176,549
0
L
Anubis
8,848
1,106
42
5
0
123,807
0
W
Pele
9,625
1,203
21
3
5
163,877
2
L
Chang'e
8,705
1,088
57
7
1
165,816
1
L
Xbalanque
7,407
926
0
0
0
0
0
W
Maui
9,122
1,140
2
0
1
171,814
2
L
Ares
8,552
1,069
35
4
2
161,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role