Player Matchup

Maui
Maui
AngeryPanda13
Maui
Level 82
God Stats
4W - 6L
1,440 SR
Queue Stats
299W - 324L
1,446 Elo+
Solo
King Arthur
King Arthur
CBK Moee
King Arthur
Level 160
God Stats
1W - 1L
1,620 SR
Queue Stats
130W - 126L
1,508 Elo+
Solo
Ishtar
Ishtar
LiquiDSurgE
Ishtar
Level 69
God Stats
1W - 2L
1,706 SR
Queue Stats
5W - 13L
1,462 Elo+
Solo
Anubis
Anubis
qqPassa
Anubis
Level 38
God Stats
10W - 6L
1,510 SR
Queue Stats
37W - 48L
1,334 Elo+
Solo
Hera
Hera
suzuk1300
Hera
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 76
1,555 SR
1,450 Elo+

VS

Team Averages
Level 91
1,486 SR
1,447 Elo+
Gilgamesh
Gilgamesh
BigDawgJesus339
Gilgamesh
Level 48
God Stats
14W - 18L
1,338 SR
Queue Stats
141W - 146L
1,395 Elo+
Solo
Neith
Neith
Crocodiloki
Neith
Level 27
God Stats
48W - 54L
1,438 SR
Queue Stats
69W - 79L
1,426 Elo+
Party 1
Khepri
Khepri
FellipeFS
Khepri
Level 61
God Stats
22W - 9L
1,734 SR
Queue Stats
188W - 189L
1,443 Elo+
Party 1
Discordia
Discordia
oxkor
Discordia
Level 157
God Stats
2W - 3L
1,269 SR
Queue Stats
278W - 277L
1,466 Elo+
Party 1
Ao Kuang
Ao Kuang
washuM
Ao Kuang
Level 160
God Stats
6W - 4L
1,650 SR
Queue Stats
176W - 159L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 6
11,700
1,064
4,125
25,912
29,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
CBK Moee
King Arthur
16
3 / 1 / 2
11,444
1,040
18,221
17,391
24,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
16
2 / 9 / 4
11,183
1,017
18,002
21,105
10,008
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
qqPassa
Anubis
16
0 / 8 / 4
10,323
938
10,569
17,986
11,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hera
16
1 / 5 / 4
10,776
980
11,711
10,528
5,640
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

136

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigDawgJesus339
Gilgamesh
18
4 / 0 / 7
12,103
1,100
9,747
15,054
15,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 1 / 10
12,477
1,134
23,059
10,897
7,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
FellipeFS
Khepri
18
0 / 1 / 13
12,466
1,133
6,078
15,747
23,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
oxkor
Discordia
19
7 / 2 / 13
13,199
1,200
29,147
10,954
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
washuM
Ao Kuang
18
9 / 2 / 9
13,136
1,194
19,311
15,869
10,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
6
Kills
27
27
Deaths
6
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
W
Gilgamesh
BigDawgJesus339
Gilgamesh
4
0
7
7.5
L
King Arthur
CBK Moee
King Arthur
3
1
2
4
W
7
1
10
12
W
Khepri
FellipeFS
Khepri
0
1
13
6.5
L
Ishtar
2
9
4
0.44
W
Discordia
oxkor
Discordia
7
2
13
6.75
L
Anubis
qqPassa
Anubis
0
8
4
0.25
L
Hera
1
5
4
0.6
W
Ao Kuang
washuM
Ao Kuang
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,628
Damage
87,342
92,922
Taken
68,521
81,105
Mitigated
62,198
16,245
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,125
1,124
816
8,719
25,912
29,744
0
11,729
14,183
11,273
0
W
Gilgamesh
BigDawgJesus339
Gilgamesh
9,747
3,672
1,812
1,988
15,054
15,344
0
5,560
9,210
0
17,794
L
King Arthur
CBK Moee
King Arthur
18,221
1,340
0
1,350
17,391
24,317
0
7,743
9,648
239
27,602
W
23,059
14,179
0
2,184
10,897
7,835
0
5,174
5,501
0
45,642
W
Khepri
FellipeFS
Khepri
6,078
860
189
1,654
15,747
23,341
0
7,246
8,325
15,321
0
L
Ishtar
18,002
10,995
0
2,120
21,105
10,008
0
13,664
7,441
0
42,465
W
Discordia
oxkor
Discordia
29,147
495
0
595
10,954
5,596
0
3,112
7,650
62,154
0
L
Anubis
qqPassa
Anubis
10,569
314
0
2,625
17,986
11,396
0
12,686
5,300
34,347
0
L
Hera
11,711
3,360
139
476
10,528
5,640
0
7,108
3,420
34,228
0
W
Ao Kuang
washuM
Ao Kuang
19,311
7,815
0
5,763
15,869
10,082
0
5,552
9,952
33,743
3,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,426
Gold Earned
63,381
187
Minions Killed
207
3
Camps Cleared
12
992,187
Distance Traveled
1,080,681
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,700
1,064
10
1
0
194,314
0
W
Gilgamesh
12,103
1,100
23
2
0
196,125
0
L
King Arthur
11,444
1,040
29
3
0
225,874
0
W
Neith
12,477
1,134
64
6
0
211,492
0
W
Khepri
12,466
1,133
20
2
0
225,733
0
L
Ishtar
11,183
1,017
51
5
1
198,534
0
W
Discordia
13,199
1,200
74
7
1
228,665
0
L
Anubis
10,323
938
51
5
2
185,551
0
L
Hera
10,776
980
46
4
0
187,914
0
W
Ao Kuang
13,136
1,194
26
2
11
218,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role