Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
KamiShu
Ravana
Level 149
God Stats
2W - 0L
1,404 SR
Queue Stats
16W - 13L
1,664 Elo+
Party 1
Sobek
Sobek
Tensha289
Sobek
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
andriyi
Medusa
Level 137
God Stats
1W - 0L
1,620 SR
Queue Stats
14W - 13L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
kot199966
Danzaburou
Level 109
God Stats
1W - 0L
1,583 SR
Queue Stats
10W - 4L
1,850 Elo+
Party 1
Team Averages
Level 117
1,521 SR
1,621 Elo+

VS

Team Averages
Level 135
1,508 SR
1,498 Elo+
Bellona
Bellona
Gramlin93
Bellona
Level 148
God Stats
11W - 7L
1,426 SR
Queue Stats
238W - 243L
1,433 Elo+
Solo
Khepri
Khepri
MadRyl_
Khepri
Level 108
God Stats
0W - 1L
1,334 SR
Queue Stats
16W - 19L
1,582 Elo+
Solo
Hou Yi
Hou Yi
SmittTheSlayer
Hou Yi
Level 145
God Stats
3W - 3L
1,649 SR
Queue Stats
242W - 254L
1,528 Elo+
Solo
Atlas
Atlas
seforizor
Atlas
Level 147
God Stats
19W - 13L
1,632 SR
Queue Stats
375W - 419L
1,452 Elo+
Solo
Fenrir
Fenrir
theKíng
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 400L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
18
3 / 3 / 21
11,739
783
6,481
22,417
28,048
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
KamiShu
Ravana
19
7 / 3 / 13
12,435
829
14,639
21,405
23,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
Tensha289
Sobek
17
3 / 2 / 15
11,437
762
8,042
23,111
30,354
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
andriyi
Medusa
18
7 / 5 / 14
11,499
767
28,336
20,820
12,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
kot199966
Danzaburou
20
5 / 1 / 18
12,450
830
23,123
16,341
11,449
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gramlin93
Bellona
16
1 / 7 / 9
9,744
650
9,089
22,060
16,808
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
MadRyl_
Khepri
17
2 / 3 / 9
10,648
710
9,660
18,900
30,368
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 6 / 7
12,159
811
42,363
18,411
10,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
seforizor
Atlas
18
2 / 3 / 11
11,407
760
19,025
19,409
24,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
theKíng
Fenrir
16
2 / 6 / 9
9,731
649
9,705
17,394
16,025
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
59
25
Kills
14
14
Deaths
25
81
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
3
21
4.5
L
Bellona
Gramlin93
Bellona
1
7
9
0.79
W
Ravana
KamiShu
Ravana
7
3
13
4.5
L
Khepri
MadRyl_
Khepri
2
3
9
2.17
L
7
6
7
1.75
W
Sobek
Tensha289
Sobek
3
2
15
5.25
W
Medusa
andriyi
Medusa
7
5
14
2.8
W
Danzaburou
kot199966
Danzaburou
5
1
18
14
L
Atlas
seforizor
Atlas
2
3
11
2.5
L
Fenrir
theKíng
Fenrir
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,621
Damage
89,842
104,094
Taken
96,174
106,454
Mitigated
97,864
50,447
Healing
26,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,481
550
5,677
4,450
22,417
28,048
762
5,412
17,005
15,552
0
L
Bellona
Gramlin93
Bellona
9,089
851
1,369
2,950
22,060
16,808
1,191
3,270
18,790
0
13,644
W
Ravana
KamiShu
Ravana
14,639
4,780
6,631
10,112
21,405
23,669
1,255
6,434
14,971
0
23,795
L
Khepri
MadRyl_
Khepri
9,660
706
2,607
3,804
18,900
30,368
242
3,536
15,364
18,286
0
L
42,363
14,376
1,480
4,468
18,411
10,102
1,154
3,163
15,248
0
67,259
W
Sobek
Tensha289
Sobek
8,042
979
3,617
6,229
23,111
30,354
200
5,820
17,291
12,656
0
W
Medusa
andriyi
Medusa
28,336
13,611
1,517
4,773
20,820
12,934
4,182
4,607
16,213
0
52,913
W
Danzaburou
kot199966
Danzaburou
23,123
10,935
1,866
5,575
16,341
11,449
2,605
6,991
9,350
0
57,982
L
Atlas
seforizor
Atlas
19,025
6,085
1,546
3,819
19,409
24,561
519
1,410
17,999
40,867
0
L
Fenrir
theKíng
Fenrir
9,705
2,479
843
3,795
17,394
16,025
706
3,144
14,250
857
14,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,560
Gold Earned
53,689
158
Minions Killed
147
0
Camps Cleared
0
1,322,762
Distance Traveled
1,333,880
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,739
783
11
1
0
260,412
0
L
Bellona
9,744
650
16
1
0
272,345
0
W
Ravana
12,435
829
18
1
0
280,597
0
L
Khepri
10,648
710
24
2
0
265,651
1
L
Hou Yi
12,159
811
70
5
0
239,427
1
W
Sobek
11,437
762
7
0
0
268,756
1
W
Medusa
11,499
767
54
4
0
243,734
0
W
Danzaburou
12,450
830
68
5
0
269,263
0
L
Atlas
11,407
760
23
2
0
272,136
0
L
Fenrir
9,731
649
14
1
0
284,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role