Player Matchup

Shiva
Shiva
ToJotaro
Shiva
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,436 Elo+
Party 2
Nox
Nox
YOLOKING774
Nox
Level 145
God Stats
1W - 4L
1,201 SR
Queue Stats
190W - 225L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
violagallos
Ah Muzen Cab
Level 42
God Stats
6W - 8L
1,525 SR
Queue Stats
109W - 114L
1,479 Elo+
Party 2
Team Averages
Level 68
1,409 SR
1,457 Elo+

VS

Team Averages
Level 44
1,529 SR
1,480 Elo+
Shiva
Shiva
CaptainLeclerc
Shiva
Level 6
God Stats
60W - 14L
1,587 SR
Queue Stats
169W - 60L
1,576 Elo+
Party 1
Hun Batz
Hun Batz
DatsWhatSheJeff-
Hun Batz
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 51L
1,550 Elo+
Party 1
Ah Puch
Ah Puch
RayzielStarks
Ah Puch
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ToJotaro
Shiva
12
1 / 7 / 2
8,725
671
7,045
19,658
18,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
3 / 5 / 0
9,023
694
4,410
11,872
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
violagallos
Ah Muzen Cab
13
1 / 2 / 3
8,648
665
11,795
14,653
6,013
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 6
10,283
791
19,565
14,463
16,139
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
4 / 2 / 8
9,056
697
9,806
12,123
5,231
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
15
2 / 2 / 9
8,991
692
11,595
7,167
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
14
14
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
W
4
2
8
4
W
Ah Puch
2
2
9
3.25
L
Shiva
ToJotaro
Shiva
1
7
2
0.29
L
3
5
0
0.6
L
Ah Muzen Cab
violagallos
Ah Muzen Cab
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
40,966
46,183
Taken
33,753
29,904
Mitigated
24,707
10,958
Healing
2,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,565
2,653
317
891
14,463
16,139
0
2,363
12,100
0
40,953
W
9,806
515
0
240
12,123
5,231
723
1,355
10,768
0
36,060
W
Ah Puch
11,595
1,169
0
1,125
7,167
3,337
579
1,195
5,972
31,453
0
L
Shiva
ToJotaro
Shiva
7,045
1,232
1,095
2,782
19,658
18,304
132
4,389
15,269
0
12,110
L
4,410
352
0
460
11,872
5,587
0
3,214
8,658
23,212
0
L
Ah Muzen Cab
violagallos
Ah Muzen Cab
11,795
4,689
0
6,621
14,653
6,013
0
4,148
10,505
0
38,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,396
Gold Earned
28,330
129
Minions Killed
178
3
Camps Cleared
9
704,075
Distance Traveled
748,116
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,283
791
57
4
1
263,752
1
W
Hun Batz
9,056
697
48
4
7
261,260
3
W
Ah Puch
8,991
692
73
6
1
223,104
3
L
Shiva
8,725
671
13
1
2
234,923
3
L
Nox
9,023
694
39
3
1
214,675
1
L
Ah Muzen Cab
8,648
665
77
6
0
254,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role