Player Matchup

Achilles
Achilles
Diamond IV
FatConeStill
Achilles
Diamond IV
Level 157
God Stats
14W - 22L
1,439 SR
Queue Stats
252W - 253L
1,878 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
SF47290
Kukulkan
Platinum IV
Level 144
God Stats
7W - 5L
1,639 SR
Queue Stats
112W - 129L
1,870 MMR
Party 1
Charybdis
Charybdis
Diamond III
Teamwork7685
Charybdis
Diamond III
Level 83
God Stats
0W - 2L
1,287 SR
Queue Stats
79W - 73L
2,149 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,455 SR
1,966 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,633 SR
1,664 MMR
Shiva
Shiva
Gold IV
Artekhu
Shiva
Gold IV
Level 146
God Stats
6W - 3L
1,601 SR
Queue Stats
29W - 28L
1,647 MMR
Party 2
Poseidon
Poseidon
Gold I
GosT_-KilleR96
Poseidon
Gold I
Level 145
God Stats
26W - 17L
1,682 SR
Queue Stats
764W - 893L
1,548 MMR
Solo
Horus
Horus
Gold II
NovelF3arday
Horus
Gold II
Level 151
God Stats
8W - 7L
1,616 SR
Queue Stats
57W - 60L
1,797 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FatConeStill
Achilles
16
1 / 8 / 5
11,960
598
14,889
26,044
23,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
SF47290
Kukulkan
18
1 / 4 / 6
12,625
631
23,622
13,456
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Teamwork7685
Charybdis
20
6 / 3 / 1
14,454
723
26,523
14,629
6,381
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Ne ZhaAh Muzen CabThothBaron SamediBaba Yaga

VS

Bans
Guan YuScyllaNoxYu HuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Artekhu
Shiva
19
4 / 2 / 11
14,705
735
12,777
29,381
44,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
18
6 / 4 / 7
14,041
702
15,540
18,541
9,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 2 / 10
14,420
721
17,249
30,652
41,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
15
15
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Shiva
Artekhu
Shiva
4
2
11
4.75
L
Achilles
FatConeStill
Achilles
1
8
5
0.44
W
Poseidon
6
4
7
2.38
W
5
2
10
5
L
Kukulkan
SF47290
Kukulkan
1
4
6
1
L
Charybdis
Teamwork7685
Charybdis
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,034
Damage
45,566
54,129
Taken
78,574
35,664
Mitigated
95,252
7,098
Healing
30,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Artekhu
Shiva
12,777
2,213
2,308
7,589
29,381
44,449
382
8,940
20,441
147
29,913
L
Achilles
FatConeStill
Achilles
14,889
3,562
0
2,907
26,044
23,219
0
7,990
17,020
0
31,249
W
Poseidon
15,540
752
138
2,369
18,541
9,395
1,597
6,385
12,156
86,948
0
W
17,249
6,396
7,882
10,478
30,652
41,408
525
8,524
22,128
427
39,903
L
Kukulkan
SF47290
Kukulkan
23,622
1,696
0
1,908
13,456
6,064
1,022
4,970
8,182
86,480
0
L
Charybdis
Teamwork7685
Charybdis
26,523
13,441
0
2,283
14,629
6,381
1,808
3,810
10,500
0
72,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,039
Gold Earned
43,166
237
Minions Killed
206
11
Camps Cleared
5
1,065,222
Distance Traveled
1,140,652
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
14,705
735
37
2
0
395,374
3
L
Achilles
11,960
598
22
1
3
337,795
6
W
Poseidon
14,041
702
123
6
5
335,074
3
W
Horus
14,420
721
46
2
0
410,204
5
L
Kukulkan
12,625
631
133
7
4
366,628
8
L
Charybdis
14,454
723
82
4
4
360,799
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role