Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BringBootsBack
Neith
Level 41
God Stats
5W - 1L
1,603 SR
Queue Stats
126W - 141L
1,408 Elo+
Party 3
Chaac
Chaac
ColdHard_Kash
Chaac
Level 147
God Stats
40W - 53L
1,452 SR
Queue Stats
827W - 985L
1,356 Elo+
Party 2
Nemesis
Nemesis
DontBanMePlz808
Nemesis
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 20L
1,289 Elo+
Party 3
Janus
Janus
Tsukani06
Janus
Level 28
God Stats
12W - 20L
1,431 SR
Queue Stats
15W - 26L
1,354 Elo+
Party 3
Team Averages
Level 79
1,497 SR
1,381 Elo+

VS

Team Averages
Level 83
1,574 SR
1,374 Elo+
Scylla
Scylla
Zeus-Horus-Ra
Scylla
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,228 Elo+
Solo
Sol
Sol
kimbacon
Sol
Level 143
God Stats
151W - 122L
1,649 SR
Queue Stats
395W - 421L
1,512 Elo+
Solo
Atlas
Atlas
rimless-drain0
Atlas
Level 48
God Stats
1W - 2L
1,495 SR
Queue Stats
11W - 23L
1,358 Elo+
Solo
Chiron
Chiron
soyderancho773
Chiron
Level 38
God Stats
0W - 2L
1,496 SR
Queue Stats
26W - 26L
1,424 Elo+
Party 1
Zhong Kui
Zhong Kui
tryhar1218
Zhong Kui
Level 137
God Stats
2W - 1L
1,731 SR
Queue Stats
61W - 71L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 0 / 5
5,459
607
3,238
4,717
2,502
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
7 / 0 / 1
5,693
633
7,703
6,405
2,201
9
0 / 0 / 3
5,381
598
4,346
6,753
5,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
3 / 0 / 3
6,122
680
6,963
6,854
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Tsukani06
Janus
10
1 / 1 / 1
5,817
646
1,571
3,421
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,760
529
634
4,519
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 5 / 0
4,419
491
3,519
7,960
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 2 / 0
4,218
469
1,905
7,747
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 2 / 1
4,719
524
3,766
7,894
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
tryhar1218
Zhong Kui
8
0 / 2 / 0
4,959
551
3,945
7,453
5,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
11
Kills
1
1
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
5
2.5
W
7
0
1
7.5
W
0
0
3
1.5
W
3
0
3
4.5
W
Janus
Tsukani06
Janus
1
1
1
1.5
L
1
0
0
1
L
0
5
0
0
L
0
2
0
0
L
0
2
1
0.25
L
Zhong Kui
tryhar1218
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,821
Damage
13,769
28,150
Taken
35,573
14,121
Mitigated
13,957
11,404
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,238
563
598
2,368
4,717
2,502
276
2,551
2,166
15,746
2,607
W
7,703
2,741
0
1,666
6,405
2,201
816
2,109
4,296
0
33,294
W
4,346
1,763
0
4,018
6,753
5,774
0
2,631
3,596
0
27,644
W
6,963
4,205
0
1,241
6,854
2,394
0
1,568
5,202
0
38,949
W
Janus
Tsukani06
Janus
1,571
187
0
1,513
3,421
1,250
0
534
2,887
41,644
0
L
634
37
0
500
4,519
1,284
0
699
3,748
22,674
0
L
3,519
1,849
0
1,858
7,960
1,836
0
1,773
6,183
28,682
0
L
1,905
694
105
3,358
7,747
3,279
0
1,568
6,179
9,830
0
L
3,766
1,919
185
4,453
7,894
2,257
0
369
7,477
0
24,916
L
Zhong Kui
tryhar1218
Zhong Kui
3,945
931
0
3,565
7,453
5,301
90
0
7,453
28,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,472
Gold Earned
23,075
280
Minions Killed
211
0
Camps Cleared
0
911,747
Distance Traveled
775,887
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,459
607
25
3
0
166,610
2
W
Neith
5,693
633
47
5
0
168,599
4
W
Chaac
5,381
598
47
5
0
177,410
0
W
Nemesis
6,122
680
73
8
0
223,875
0
W
Janus
5,817
646
88
10
0
175,253
1
L
Scylla
4,760
529
43
5
0
169,737
0
L
Sol
4,419
491
50
6
0
137,096
0
L
Atlas
4,218
469
10
1
0
145,000
1
L
Chiron
4,719
524
54
6
0
171,965
1
L
Zhong Kui
4,959
551
54
6
0
152,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role