Player Matchup

Jing Wei
Jing Wei
ANDYRM
Jing Wei
Level 69
God Stats
9W - 4L
1,736 SR
Queue Stats
221W - 212L
1,573 Elo+
Solo
Awilix
Awilix
Axxou
Awilix
Level 158
God Stats
198W - 127L
1,661 SR
Queue Stats
656W - 665L
1,570 Elo+
Solo
Cthulhu
Cthulhu
EIMANTASXD
Cthulhu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 93L
1,545 Elo+
Party 2
Cerberus
Cerberus
MyNameIsJeffier
Cerberus
Level 128
God Stats
2W - 5L
1,427 SR
Queue Stats
100W - 100L
1,514 Elo+
Party 2
Cabrakan
Cabrakan
WoopieBoi
Cabrakan
Level 56
God Stats
2W - 4L
1,758 SR
Queue Stats
24W - 20L
1,620 Elo+
Solo
Team Averages
Level 108
1,616 SR
1,564 Elo+

VS

Team Averages
Level 103
1,571 SR
1,520 Elo+
Thor
Thor
GrimPcNorris
Thor
Level 87
God Stats
19W - 14L
1,589 SR
Queue Stats
164W - 136L
1,537 Elo+
Party 1
Sylvanus
Sylvanus
HITMAN2019
Sylvanus
Level 99
God Stats
25W - 13L
1,658 SR
Queue Stats
224W - 213L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
LesOgameZ
Baron Samedi
Level 83
God Stats
1W - 2L
1,647 SR
Queue Stats
100W - 112L
1,510 Elo+
Party 1
Nox
Nox
OTCOCHOCKOB
Nox
Level 156
God Stats
3W - 1L
1,397 SR
Queue Stats
152W - 150L
1,521 Elo+
Solo
Anhur
Anhur
shahbour
Anhur
Level 91
God Stats
14W - 16L
1,562 SR
Queue Stats
305W - 284L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ANDYRM
Jing Wei
11
0 / 0 / 1
5,700
518
2,293
4,220
1,224
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Axxou
Awilix
11
3 / 3 / 0
6,334
576
2,136
7,058
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
EIMANTASXD
Cthulhu
10
0 / 3 / 1
5,919
538
4,181
6,189
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
11
0 / 3 / 1
5,863
533
4,752
9,734
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
WoopieBoi
Cabrakan
8
0 / 2 / 1
5,049
459
2,281
8,762
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
6,755
614
3,871
6,196
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
HITMAN2019
Sylvanus
9
1 / 0 / 1
5,768
524
2,510
5,687
3,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baron Samedi
LesOgameZ
Baron Samedi
11
3 / 1 / 0
6,635
603
3,210
5,598
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 3
6,164
560
5,475
7,032
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
shahbour
Anhur
11
1 / 1 / 1
5,917
538
3,013
5,193
1,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
10
11
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ANDYRM
Jing Wei
0
0
1
0.5
L
Awilix
Axxou
Awilix
3
3
0
1
L
Cthulhu
EIMANTASXD
Cthulhu
0
3
1
0.17
W
4
0
3
5.5
W
Sylvanus
HITMAN2019
Sylvanus
1
0
1
1.5
W
Baron Samedi
LesOgameZ
Baron Samedi
3
1
0
3
L
Cerberus
0
3
1
0.17
W
1
1
3
2.5
L
Cabrakan
WoopieBoi
Cabrakan
0
2
1
0.25
W
Anhur
shahbour
Anhur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,643
Damage
18,079
35,963
Taken
29,706
16,200
Mitigated
15,075
9,807
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ANDYRM
Jing Wei
2,293
1,901
0
2,735
4,220
1,224
0
946
3,274
0
44,328
L
Awilix
Axxou
Awilix
2,136
697
0
2,978
7,058
2,071
0
365
6,693
0
38,799
L
Cthulhu
EIMANTASXD
Cthulhu
4,181
502
0
320
6,189
2,923
0
2,763
3,426
43,088
0
W
3,871
1,508
0
3,271
6,196
2,483
0
734
5,430
0
51,054
W
Sylvanus
HITMAN2019
Sylvanus
2,510
1,068
1,957
2,452
5,687
3,017
54
1,097
4,590
17,392
1,248
W
Baron Samedi
LesOgameZ
Baron Samedi
3,210
608
191
2,801
5,598
2,823
407
3,405
2,193
37,833
0
L
Cerberus
4,752
622
0
1,413
9,734
4,364
0
5,195
4,539
36,325
0
W
5,475
1,518
0
1,618
7,032
5,135
0
4,316
2,205
37,638
0
L
Cabrakan
WoopieBoi
Cabrakan
2,281
886
0
2,361
8,762
5,618
0
1,613
6,931
14,992
0
W
Anhur
shahbour
Anhur
3,013
2,203
0
710
5,193
1,617
0
1,119
4,074
0
47,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,865
Gold Earned
31,239
345
Minions Killed
389
0
Camps Cleared
0
1,053,324
Distance Traveled
1,017,717
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,700
518
82
7
0
207,496
3
L
Awilix
6,334
576
74
7
0
239,408
0
L
Cthulhu
5,919
538
80
7
0
216,759
5
W
Thor
6,755
614
96
9
0
249,529
7
W
Sylvanus
5,768
524
43
4
0
200,128
4
W
Baron Samedi
6,635
603
83
8
0
199,978
2
L
Cerberus
5,863
533
80
7
0
179,527
3
W
Nox
6,164
560
74
7
0
192,973
0
L
Cabrakan
5,049
459
29
3
0
210,134
2
W
Anhur
5,917
538
93
8
0
175,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role