Player Matchup

Mulan
Mulan
D1etRootBeer
Mulan
Level 62
God Stats
0W - 1L
1,247 SR
Queue Stats
15W - 15L
1,438 Elo+
Party 2
Kuzenbo
Kuzenbo
Grandelf66
Kuzenbo
Level 67
God Stats
1W - 1L
1,464 SR
Queue Stats
35W - 25L
1,458 Elo+
Party 2
Ymir
Ymir
Spottyd2
Ymir
Level 17
God Stats
3W - 1L
1,601 SR
Queue Stats
3W - 2L
1,439 Elo+
Party 2
Team Averages
Level 49
1,437 SR
1,445 Elo+

VS

Team Averages
Level 71
1,389 SR
1,313 Elo+
Merlin
Merlin
DmonkeyGorillala
Merlin
Level 124
God Stats
3W - 3L
1,168 SR
Queue Stats
103W - 149L
1,348 Elo+
Party 1
Lancelot
Lancelot
GodkingKronos
Lancelot
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,216 Elo+
Party 1
King Arthur
King Arthur
Nitroquake
King Arthur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 127L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
8,665
788
9,441
10,404
5,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Grandelf66
Kuzenbo
12
1 / 2 / 5
7,493
681
6,003
10,486
9,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
13
2 / 0 / 5
8,421
766
4,788
7,883
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 0
8,410
765
15,647
7,411
3,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
GodkingKronos
Lancelot
12
0 / 1 / 5
7,274
661
5,336
8,431
5,387
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Nitroquake
King Arthur
10
0 / 5 / 4
6,893
627
2,940
10,484
7,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
7
Kills
5
5
Deaths
7
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
5
1
0
5
W
Lancelot
GodkingKronos
Lancelot
0
1
5
2.5
L
Kuzenbo
Grandelf66
Kuzenbo
1
2
5
1.75
W
King Arthur
Nitroquake
King Arthur
0
5
4
0.4
L
Ymir
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,232
Damage
23,923
28,773
Taken
26,326
23,206
Mitigated
15,985
2,592
Healing
2,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,441
656
0
1,475
10,404
5,568
0
6,291
3,992
0
28,598
W
15,647
1,359
0
1,752
7,411
3,490
210
3,217
3,986
49,342
0
W
Lancelot
GodkingKronos
Lancelot
5,336
914
0
0
8,431
5,387
0
3,100
5,165
0
15,197
L
Kuzenbo
Grandelf66
Kuzenbo
6,003
1,596
0
0
10,486
9,492
0
5,303
4,903
17,872
0
W
King Arthur
Nitroquake
King Arthur
2,940
923
0
894
10,484
7,108
0
4,122
6,083
0
9,781
L
Ymir
4,788
797
0
1,117
7,883
8,146
0
4,483
3,364
15,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,579
Gold Earned
22,577
100
Minions Killed
122
4
Camps Cleared
6
637,629
Distance Traveled
605,585
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,665
788
47
4
3
209,328
3
W
Merlin
8,410
765
81
7
3
194,845
4
W
Lancelot
7,274
661
19
2
2
232,487
2
L
Kuzenbo
7,493
681
26
2
0
208,871
3
W
King Arthur
6,893
627
22
2
1
178,253
0
L
Ymir
8,421
766
27
2
1
219,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role