Player Matchup

Odin
Odin
 
Odin
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
ArkhamLantern
Izanami
Level 102
God Stats
5W - 2L
1,587 SR
Queue Stats
39W - 59L
1,378 Elo+
Party 2
Neith
Neith
JosuéAlexis
Neith
Level 84
God Stats
55W - 44L
1,537 SR
Queue Stats
145W - 151L
1,399 Elo+
Solo
Bakasura
Bakasura
Rinewig
Bakasura
Level 55
God Stats
6W - 2L
1,602 SR
Queue Stats
135W - 176L
1,307 Elo+
Party 3
Athena
Athena
WilDaBeast45644
Athena
Level 109
God Stats
3W - 2L
1,578 SR
Queue Stats
64W - 67L
1,462 Elo+
Party 2
Team Averages
Level 79
1,561 SR
1,409 Elo+

VS

Team Averages
Level 88
1,438 SR
1,348 Elo+
Kukulkan
Kukulkan
Its_Axel_Thoe
Kukulkan
Level 39
God Stats
7W - 12L
1,416 SR
Queue Stats
47W - 51L
1,279 Elo+
Party 1
Maui
Maui
ThkZone
Maui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,375 Elo+
Solo
Nemesis
Nemesis
blackkgeezus
Nemesis
Level 122
God Stats
3W - 5L
1,271 SR
Queue Stats
77W - 74L
1,431 Elo+
Solo
Neith
Neith
hectorcruz1234
Neith
Level 69
God Stats
29W - 27L
1,545 SR
Queue Stats
92W - 93L
1,315 Elo+
Party 1
Arachne
Arachne
kittypritty
Arachne
Level 148
God Stats
2W - 4L
1,460 SR
Queue Stats
94W - 102L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
1 / 0 / 2
4,927
493
2,471
5,062
2,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
10
2 / 1 / 0
5,880
588
2,124
4,725
1,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 0 / 3
6,228
623
3,993
2,829
1,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Rinewig
Bakasura
10
3 / 0 / 1
5,686
569
2,427
6,696
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 1 / 4
5,600
560
1,848
9,939
5,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Its_Axel_Thoe
Kukulkan
8
0 / 2 / 0
5,204
520
3,121
5,144
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Maui
ThkZone
Maui
1
0 / 0 / 0
3,545
355
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
blackkgeezus
Nemesis
10
0 / 2 / 0
5,548
555
6,332
7,765
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
5,566
557
2,603
4,832
1,499
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
kittypritty
Arachne
7
1 / 3 / 0
4,727
473
1,916
7,460
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
2
2
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
2
2
W
Izanami
2
1
0
2
L
Kukulkan
Its_Axel_Thoe
Kukulkan
0
2
0
0
W
2
0
3
3.5
W
Bakasura
Rinewig
Bakasura
3
0
1
3.5
L
Maui
ThkZone
Maui
0
0
0
0
W
0
1
4
2
L
Nemesis
blackkgeezus
Nemesis
0
2
0
0
L
1
2
0
0.5
L
Arachne
kittypritty
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,863
Damage
13,972
29,251
Taken
25,201
12,986
Mitigated
8,946
8,185
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,471
1,421
0
406
5,062
2,459
0
178
4,884
0
14,950
W
Izanami
2,124
1,050
0
1,545
4,725
1,384
670
0
4,725
0
41,040
L
Kukulkan
Its_Axel_Thoe
Kukulkan
3,121
260
0
910
5,144
1,866
0
0
4,948
30,060
0
W
3,993
1,400
0
1,167
2,829
1,343
1,038
757
2,072
0
44,306
W
Bakasura
Rinewig
Bakasura
2,427
1,823
0
1,180
6,696
2,547
0
1,367
5,329
0
28,604
L
Maui
ThkZone
Maui
0
0
0
0
0
0
0
0
0
0
0
W
1,848
636
1,201
2,686
9,939
5,253
163
819
9,120
18,745
0
L
Nemesis
blackkgeezus
Nemesis
6,332
3,624
0
3,160
7,765
3,155
0
968
6,608
0
38,283
L
2,603
352
83
1,186
4,832
1,499
918
521
4,311
0
34,120
L
Arachne
kittypritty
Arachne
1,916
1,633
0
2,618
7,460
2,426
0
359
7,076
0
17,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,321
Gold Earned
24,590
277
Minions Killed
216
0
Camps Cleared
0
922,713
Distance Traveled
748,569
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,927
493
24
2
0
169,006
0
W
Izanami
5,880
588
77
8
0
152,320
5
L
Kukulkan
5,204
520
64
6
0
197,915
2
W
Neith
6,228
623
75
8
0
144,388
3
W
Bakasura
5,686
569
72
7
0
259,756
0
L
Maui
3,545
355
0
0
0
0
0
W
Athena
5,600
560
29
3
0
197,243
1
L
Nemesis
5,548
555
63
6
0
189,809
4
L
Neith
5,566
557
55
6
0
189,276
3
L
Arachne
4,727
473
34
3
0
171,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role