Player Matchup

Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
Devadot
Hou Yi
Silver I
Level 146
God Stats
4W - 7L
1,271 SR
Queue Stats
386W - 402L
916 MMR
Solo
He Bo
He Bo
Silver IV
HARDEEZZ
He Bo
Silver IV
Level 106
God Stats
5W - 15L
1,376 SR
Queue Stats
296W - 322L
551 MMR
Solo
Nemesis
Nemesis
Silver I
lookattme
Nemesis
Silver I
Level 159
God Stats
11W - 4L
1,681 SR
Queue Stats
470W - 477L
1,103 MMR
Solo
Atlas
Atlas
Silver III
ТиДжейМ
Atlas
Silver III
Level 87
God Stats
18W - 6L
1,816 SR
Queue Stats
211W - 223L
944 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,529 SR
1,003 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,514 SR
1,134 MMR
Aphrodite
Aphrodite
Silver V
 
Aphrodite
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
Julaguien
Janus
Gold V
Level 130
God Stats
3W - 1L
1,581 SR
Queue Stats
55W - 55L
1,123 MMR
Solo
Medusa
Medusa
Silver IV
LEMONQ
Medusa
Silver IV
Level 76
God Stats
4W - 3L
1,448 SR
Queue Stats
64W - 83L
828 MMR
Party 1
Pele
Pele
Bronze IV
SomeMemeposter
Pele
Bronze IV
Level 103
God Stats
0W - 1L
1,409 SR
Queue Stats
1W - 9L
1,092 MMR
Solo
Bacchus
Bacchus
Silver III
adamantinium
Bacchus
Silver III
Level 56
God Stats
12W - 9L
1,632 SR
Queue Stats
61W - 75L
1,128 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 2 / 4
9,293
547
10,179
9,291
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Devadot
Hou Yi
16
2 / 0 / 1
9,030
531
7,537
12,618
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
HARDEEZZ
He Bo
14
4 / 2 / 1
8,888
523
9,164
10,601
5,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
lookattme
Nemesis
16
7 / 1 / 2
9,634
567
9,159
14,291
6,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 5
8,279
487
5,822
17,376
10,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ah Muzen CabIzanamiPoseidonHades

VS

Bans
ThorKaliGebAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 5 / 1
8,235
484
5,133
13,747
8,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
Julaguien
Janus
12
1 / 5 / 4
8,282
487
8,600
11,034
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
LEMONQ
Medusa
13
1 / 6 / 1
7,888
464
9,591
14,451
5,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 1 / 0
10,232
602
6,298
12,325
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
adamantinium
Bacchus
12
0 / 0 / 3
7,555
444
5,349
12,011
11,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
17
Kills
7
7
Deaths
17
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
4
2.5
L
Aphrodite
 
Aphrodite
0
5
1
0.1
W
Hou Yi
Devadot
Hou Yi
2
0
1
2.5
W
He Bo
HARDEEZZ
He Bo
4
2
1
2.25
L
Janus
Julaguien
Janus
1
5
4
0.6
L
Medusa
LEMONQ
Medusa
1
6
1
0.25
L
5
1
0
5
L
Bacchus
adamantinium
Bacchus
0
0
3
1.5
W
Nemesis
lookattme
Nemesis
7
1
2
8
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,861
Damage
34,971
64,177
Taken
63,568
30,975
Mitigated
34,783
19,292
Healing
20,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,179
2,171
0
1,206
9,291
3,435
1,325
4,990
4,129
68,711
0
L
Aphrodite
 
Aphrodite
5,133
515
1,387
5,977
13,747
8,619
0
8,166
5,581
57,513
0
W
Hou Yi
Devadot
Hou Yi
7,537
3,126
0
7,038
12,618
5,190
648
1,135
11,483
0
81,720
W
He Bo
HARDEEZZ
He Bo
9,164
718
0
2,466
10,601
5,312
551
2,771
7,830
63,725
0
L
Janus
Julaguien
Janus
8,600
1,533
0
2,490
11,034
4,515
0
6,307
4,727
58,547
0
L
Medusa
LEMONQ
Medusa
9,591
4,549
0
2,547
14,451
5,130
332
2,827
11,624
0
58,081
L
6,298
516
0
3,536
12,325
4,869
0
3,413
8,912
0
102,408
L
Bacchus
adamantinium
Bacchus
5,349
1,064
136
4,457
12,011
11,650
0
4,751
7,260
25,001
2,631
W
Nemesis
lookattme
Nemesis
9,159
3,803
0
1,611
14,291
6,332
131
3,253
10,822
0
83,554
W
5,822
2,525
2,167
4,804
17,376
10,706
68
6,080
11,158
20,644
2,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,124
Gold Earned
42,192
458
Minions Killed
477
0
Camps Cleared
0
1,647,584
Distance Traveled
1,587,870
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,293
547
94
6
0
323,821
5
L
Aphrodite
8,235
484
96
6
0
280,747
2
W
Hou Yi
9,030
531
128
8
0
262,405
3
W
He Bo
8,888
523
100
6
0
309,956
2
L
Janus
8,282
487
115
7
0
273,525
3
L
Medusa
7,888
464
86
5
0
302,800
5
L
Pele
10,232
602
146
9
0
361,593
1
L
Bacchus
7,555
444
34
2
0
369,205
2
W
Nemesis
9,634
567
112
7
0
413,471
4
W
Atlas
8,279
487
24
1
0
337,931
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role