Player Matchup

Vamana
Vamana
 
Vamana
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Musashi-Hayabusa
Khepri
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 81L
1,387 Elo+
Party 1
Anhur
Anhur
NeroFiveSeven
Anhur
Level 61
God Stats
6W - 6L
1,379 SR
Queue Stats
140W - 167L
1,435 Elo+
Party 1
Ah Puch
Ah Puch
Omotenas
Ah Puch
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 151L
1,461 Elo+
Solo
Arachne
Arachne
sahidmarr
Arachne
Level 45
God Stats
11W - 6L
1,565 SR
Queue Stats
65W - 63L
1,422 Elo+
Solo
Team Averages
Level 74
1,489 SR
1,441 Elo+

VS

Team Averages
Level 73
1,424 SR
1,383 Elo+
Hun Batz
Hun Batz
Deviouz6
Hun Batz
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 86L
1,295 Elo+
Solo
Anubis
Anubis
GeertH
Anubis
Level 123
God Stats
9W - 4L
1,584 SR
Queue Stats
278W - 291L
1,431 Elo+
Solo
Heimdallr
Heimdallr
GoodOleDom
Heimdallr
Level 43
God Stats
5W - 4L
1,512 SR
Queue Stats
59W - 76L
1,384 Elo+
Party 2
Nu Wa
Nu Wa
TheBlackGodz
Nu Wa
Level 48
God Stats
2W - 8L
982 SR
Queue Stats
59W - 80L
1,382 Elo+
Party 2
Mulan
Mulan
ccontrigga
Mulan
Level 106
God Stats
12W - 13L
1,543 SR
Queue Stats
164W - 182L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
5 / 4 / 6
15,613
578
16,860
37,639
27,514
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
1 / 1 / 14
13,693
507
6,131
21,769
33,466
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
11 / 1 / 4
15,254
565
26,656
23,199
11,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Omotenas
Ah Puch
20
4 / 3 / 6
13,682
507
20,046
20,651
11,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
sahidmarr
Arachne
20
10 / 3 / 6
14,610
541
21,585
27,343
14,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Deviouz6
Hun Batz
19
1 / 6 / 2
12,341
457
8,456
26,768
14,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
GeertH
Anubis
18
1 / 7 / 2
12,051
446
15,054
23,084
13,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
GoodOleDom
Heimdallr
16
0 / 9 / 1
11,111
412
14,107
23,309
6,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 6 / 2
10,313
382
12,825
19,031
10,014
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
20
10 / 5 / 1
14,254
528
35,999
31,480
30,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
31
Kills
12
12
Deaths
33
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
4
6
2
L
Hun Batz
Deviouz6
Hun Batz
1
6
2
0.33
L
Anubis
GeertH
Anubis
1
7
2
0.29
L
Heimdallr
GoodOleDom
Heimdallr
0
9
1
0.06
W
1
1
14
8
W
11
1
4
13
W
Ah Puch
Omotenas
Ah Puch
4
3
6
2.33
L
0
6
2
0.17
L
Mulan
10
5
1
2.1
W
Arachne
sahidmarr
Arachne
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,278
Damage
86,441
130,601
Taken
123,672
99,180
Mitigated
75,348
50,748
Healing
34,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
16,860
7,295
0
10,137
37,639
27,514
3,923
4,388
31,791
0
133,862
L
Hun Batz
Deviouz6
Hun Batz
8,456
1,380
0
9,285
26,768
14,046
179
6,313
20,455
0
105,382
L
Anubis
GeertH
Anubis
15,054
509
0
8,366
23,084
13,638
451
11,677
11,407
104,687
0
L
Heimdallr
GoodOleDom
Heimdallr
14,107
5,309
0
1,365
23,309
6,979
5,496
1,463
21,846
0
83,524
W
6,131
414
368
8,821
21,769
33,466
2,039
5,215
16,442
48,516
2,293
W
26,656
11,526
0
14,008
23,199
11,214
2,662
6,594
16,387
0
146,078
W
Ah Puch
Omotenas
Ah Puch
20,046
1,445
174
7,563
20,651
11,992
2,966
6,006
14,314
126,849
0
L
12,825
3,572
649
2,267
19,031
10,014
1,941
1,268
17,763
69,515
742
L
Mulan
35,999
4,531
0
13,004
31,480
30,671
1,198
5,236
26,244
0
114,900
W
Arachne
sahidmarr
Arachne
21,585
12,834
0
9,677
27,343
14,994
1,113
6,920
20,153
0
148,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,852
Gold Earned
60,070
795
Minions Killed
764
0
Camps Cleared
0
2,807,760
Distance Traveled
2,273,961
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,613
578
206
8
0
516,361
1
L
Hun Batz
12,341
457
179
7
0
517,191
2
L
Anubis
12,051
446
194
7
0
387,301
3
L
Heimdallr
11,111
412
134
5
0
489,252
0
W
Khepri
13,693
507
68
3
0
589,911
2
W
Anhur
15,254
565
182
7
0
556,691
0
W
Ah Puch
13,682
507
169
6
0
522,243
8
L
Nu Wa
10,313
382
98
4
0
391,572
0
L
Mulan
14,254
528
159
6
0
488,645
8
W
Arachne
14,610
541
170
6
0
622,554
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role