Player Matchup

Terra
Terra
AxeMan1086
Terra
Level 152
God Stats
3W - 2L
1,444 SR
Queue Stats
136W - 125L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
CoolTieGuy
Zhong Kui
Level 160
God Stats
13W - 10L
1,570 SR
Queue Stats
634W - 665L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
Zombiek1llar
Sun Wukong
Level 116
God Stats
3W - 0L
1,569 SR
Queue Stats
166W - 162L
1,532 Elo+
Party 1
Chaac
Chaac
wizardofgames12
Chaac
Level 143
God Stats
1W - 2L
1,391 SR
Queue Stats
68W - 69L
1,563 Elo+
Solo
Chiron
Chiron
xBSTxCDAWG
Chiron
Level 119
God Stats
5W - 3L
1,459 SR
Queue Stats
369W - 369L
1,550 Elo+
Solo
Team Averages
Level 138
1,487 SR
1,549 Elo+

VS

Team Averages
Level 127
1,580 SR
1,531 Elo+
Ra
Ra
GiornoReqiuem
Ra
Level 122
God Stats
0W - 1L
1,427 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Gleason2
Cabrakan
Level 98
God Stats
1W - 2L
1,642 SR
Queue Stats
136W - 116L
1,577 Elo+
Solo
Tyr
Tyr
LOCKUPHILLARY16
Tyr
Level 158
God Stats
2W - 4L
1,434 SR
Queue Stats
474W - 500L
1,522 Elo+
Solo
Baba Yaga
Baba Yaga
NenshoDesu
Baba Yaga
Level 107
God Stats
0W - 1L
1,881 SR
Queue Stats
11W - 6L
1,584 Elo+
Solo
Hera
Hera
TewGenders
Hera
Level 152
God Stats
12W - 11L
1,516 SR
Queue Stats
698W - 742L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
6 / 4 / 15
14,119
672
18,344
31,730
38,252
Zhong Kui
CoolTieGuy
Zhong Kui
20
6 / 4 / 10
14,196
676
23,040
29,920
44,023
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Zombiek1llar
Sun Wukong
20
6 / 7 / 13
13,953
664
17,257
30,685
32,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 8 / 13
14,000
667
29,112
32,040
23,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
xBSTxCDAWG
Chiron
20
10 / 5 / 12
15,353
731
31,936
27,688
13,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 15
12,821
611
20,302
26,809
13,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
Gleason2
Cabrakan
20
3 / 6 / 21
13,199
629
16,138
29,899
54,975
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 5 / 16
13,474
642
25,594
30,291
44,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
NenshoDesu
Baba Yaga
20
7 / 5 / 17
13,553
645
32,258
24,462
13,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 8 / 13
14,201
676
27,727
20,639
9,909
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
109
32
Kills
27
28
Deaths
32
63
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Terra
6
4
15
3.38
W
Zhong Kui
CoolTieGuy
Zhong Kui
6
4
10
2.75
L
3
8
15
1.31
L
Cabrakan
Gleason2
Cabrakan
3
6
21
2.25
L
6
5
16
2.8
L
Baba Yaga
NenshoDesu
Baba Yaga
7
5
17
3.1
L
8
8
13
1.81
W
Sun Wukong
Zombiek1llar
Sun Wukong
6
7
13
1.79
W
4
8
13
1.31
W
Chiron
xBSTxCDAWG
Chiron
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,689
Damage
122,019
152,063
Taken
132,100
151,740
Mitigated
136,543
75,526
Healing
60,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
18,344
1,761
11,569
14,656
31,730
38,252
94
15,251
16,031
30,842
0
W
Zhong Kui
CoolTieGuy
Zhong Kui
23,040
2,548
1,082
9,185
29,920
44,023
2,106
19,097
10,823
59,314
0
L
20,302
1,441
19,175
11,157
26,809
13,708
701
8,597
18,212
45,456
0
L
Cabrakan
Gleason2
Cabrakan
16,138
1,853
2,205
5,611
29,899
54,975
455
10,112
19,787
23,747
0
L
25,594
3,287
1,950
6,938
30,291
44,529
488
9,339
20,952
21
43,534
L
Baba Yaga
NenshoDesu
Baba Yaga
32,258
2,764
3,024
7,881
24,462
13,422
1,888
6,837
17,625
53,260
0
L
27,727
8,164
1,887
987
20,639
9,909
1,456
6,499
14,140
56,044
0
W
Sun Wukong
Zombiek1llar
Sun Wukong
17,257
2,845
3,367
7,244
30,685
32,382
275
19,752
10,933
0
40,363
W
29,112
3,160
1,351
10,757
32,040
23,776
343
21,642
10,398
0
59,427
W
Chiron
xBSTxCDAWG
Chiron
31,936
10,006
4,536
11,779
27,688
13,307
5,813
20,704
6,984
0
70,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,621
Gold Earned
67,248
247
Minions Killed
201
0
Camps Cleared
0
1,736,122
Distance Traveled
1,696,527
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,119
672
14
1
0
404,027
0
W
Zhong Kui
14,196
676
86
4
0
296,893
1
L
Ra
12,821
611
63
3
0
336,900
0
L
Cabrakan
13,199
629
12
1
0
349,184
4
L
Tyr
13,474
642
32
2
0
354,583
0
L
Baba Yaga
13,553
645
48
2
0
339,924
0
L
Hera
14,201
676
46
2
0
315,936
1
W
Sun Wukong
13,953
664
32
2
0
350,382
1
W
Chaac
14,000
667
53
3
0
350,039
0
W
Chiron
15,353
731
62
3
0
334,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role