Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SaltyPenguin450
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,163 Elo+
Solo
Anubis
Anubis
hiberson
Anubis
Level 43
God Stats
3W - 10L
1,146 SR
Queue Stats
23W - 26L
1,267 Elo+
Solo
Team Averages
Level 56
1,382 SR
1,310 Elo+

VS

Team Averages
Level 39
1,438 SR
1,237 Elo+
Eset
Eset
CTB SEMPI
Eset
Level 55
God Stats
3W - 3L
1,513 SR
Queue Stats
60W - 108L
1,253 Elo+
Party 1
Fenrir
Fenrir
FallOutGuy8251
Fenrir
Level 26
God Stats
8W - 19L
1,301 SR
Queue Stats
14W - 27L
1,214 Elo+
Party 1
Odin
Odin
Pacemaker609
Odin
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
257W - 438L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 6 / 4
9,340
667
9,295
10,680
3,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 7 / 3
9,720
694
10,939
19,557
15,485
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
hiberson
Anubis
14
6 / 8 / 4
11,024
787
11,452
13,701
5,607
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
12 / 5 / 7
11,918
851
20,854
11,190
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 3 / 11
11,377
813
11,897
17,108
13,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 3 / 14
9,615
687
5,485
15,358
16,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
10
Kills
21
21
Deaths
11
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
6
4
0.5
W
Eset
12
5
7
3.1
W
8
3
11
4.5
W
1
3
14
2.67
L
3
7
3
0.64
L
Anubis
hiberson
Anubis
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,686
Damage
38,236
43,938
Taken
43,656
24,334
Mitigated
35,059
5,098
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,295
577
0
803
10,680
3,242
0
5,889
4,791
29,662
0
W
Eset
20,854
1,825
1,250
1,101
11,190
4,984
1,081
4,913
6,277
49,548
0
W
11,897
3,630
0
3,189
17,108
13,384
1,324
8,363
8,745
0
24,801
W
5,485
2,777
0
474
15,358
16,691
498
7,960
7,398
0
21,395
L
10,939
2,439
74
2,393
19,557
15,485
0
9,429
10,128
0
27,827
L
Anubis
hiberson
Anubis
11,452
248
0
1,828
13,701
5,607
0
5,796
7,905
24,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,084
Gold Earned
32,910
109
Minions Killed
138
2
Camps Cleared
6
588,977
Distance Traveled
768,580
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,340
667
43
3
0
155,676
0
W
Eset
11,918
851
66
5
4
237,450
0
W
Fenrir
11,377
813
27
2
2
275,080
1
W
Odin
9,615
687
45
3
0
256,050
0
L
Chaac
9,720
694
41
3
1
207,686
1
L
Anubis
11,024
787
25
2
1
225,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role