Player Matchup

Anubis
Anubis
Alindan
Anubis
Level 79
God Stats
1W - 1L
1,604 SR
Queue Stats
215W - 195L
1,562 Elo+
Party 1
Awilix
Awilix
Mo_City_Antho
Awilix
Level 131
God Stats
4W - 6L
1,408 SR
Queue Stats
354W - 374L
1,497 Elo+
Solo
Yemoja
Yemoja
Sabota16591505
Yemoja
Level 61
God Stats
2W - 4L
1,840 SR
Queue Stats
289W - 283L
1,473 Elo+
Party 1
Cu Chulainn
Cu Chulainn
T0 H0T T0 LIVE
Cu Chulainn
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 97L
1,507 Elo+
Party 2
Atlas
Atlas
xBillyBobJoJoX
Atlas
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 96
1,570 SR
1,508 Elo+

VS

Team Averages
Level 124
1,501 SR
1,497 Elo+
Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DragonKaid
Aphrodite
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 56L
1,527 Elo+
Solo
Jormungandr
Jormungandr
Finsom25
Jormungandr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,464 Elo+
Solo
Bastet
Bastet
Rusbus3_TvUtube
Bastet
Level 106
God Stats
4W - 6L
1,500 SR
Queue Stats
493W - 486L
1,470 Elo+
Solo
Kali
Kali
Клетус
Kali
Level 110
God Stats
15W - 11L
1,505 SR
Queue Stats
732W - 731L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alindan
Anubis
16
1 / 7 / 3
10,093
594
17,215
18,339
11,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 5 / 5
11,269
663
15,978
16,555
9,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 3 / 8
9,561
562
3,742
15,483
17,380
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
T0 H0T T0 LIVE
Cu Chulainn
18
3 / 6 / 4
11,221
660
19,070
24,538
26,498
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
1 / 2 / 5
10,323
607
16,023
23,479
17,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
5 / 3 / 13
12,150
715
21,545
10,223
5,432
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
DragonKaid
Aphrodite
18
1 / 2 / 16
11,393
670
13,030
19,761
15,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Finsom25
Jormungandr
20
4 / 2 / 15
11,624
684
22,940
22,052
24,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
4 / 3 / 17
11,843
697
14,442
20,742
12,424
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
9 / 3 / 9
12,883
758
17,448
29,376
22,794
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
93
12
Kills
23
23
Deaths
13
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
3
13
3.83
L
Anubis
Alindan
Anubis
1
7
3
0.36
W
Aphrodite
DragonKaid
Aphrodite
1
2
16
4.5
W
Jormungandr
Finsom25
Jormungandr
4
2
15
5.75
L
7
5
5
1.9
W
4
3
17
4.17
L
0
3
8
1.33
L
Cu Chulainn
T0 H0T T0 LIVE
Cu Chulainn
3
6
4
0.83
L
1
2
5
1.75
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,028
Damage
89,405
98,394
Taken
102,154
82,298
Mitigated
80,855
39,876
Healing
55,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
21,545
1,569
1,450
725
10,223
5,432
832
3,714
6,509
49,435
0
L
Anubis
Alindan
Anubis
17,215
582
1,166
3,631
18,339
11,463
52
13,507
4,832
35,644
0
W
Aphrodite
DragonKaid
Aphrodite
13,030
1,929
13,465
11,940
19,761
15,717
1,865
8,544
11,217
26,148
0
W
Jormungandr
Finsom25
Jormungandr
22,940
5,411
1,950
2,770
22,052
24,488
1,532
8,843
13,209
56,092
0
L
15,978
4,415
359
1,427
16,555
9,172
0
10,150
6,405
0
27,519
W
14,442
4,020
2,890
5,325
20,742
12,424
1,592
6,597
14,145
0
19,312
L
3,742
1,529
13,923
3,243
15,483
17,380
0
10,269
5,214
8,236
0
L
Cu Chulainn
T0 H0T T0 LIVE
Cu Chulainn
19,070
3,207
2,855
4,825
24,538
26,498
961
10,741
13,797
0
37,797
L
16,023
5,726
783
7,664
23,479
17,785
380
12,848
10,631
39,237
0
W
17,448
5,217
1,629
13,616
29,376
22,794
1,314
9,282
20,094
0
24,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,467
Gold Earned
59,893
192
Minions Killed
174
0
Camps Cleared
0
1,352,233
Distance Traveled
1,572,809
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,150
715
61
4
0
299,147
5
L
Anubis
10,093
594
51
3
0
248,470
0
W
Aphrodite
11,393
670
34
2
0
303,878
3
W
Jormungandr
11,624
684
50
3
0
273,743
3
L
Awilix
11,269
663
27
2
0
273,458
1
W
Bastet
11,843
697
11
1
0
369,250
0
L
Yemoja
9,561
562
22
1
0
253,774
0
L
Cu Chulainn
11,221
660
47
3
0
291,458
1
L
Atlas
10,323
607
45
3
0
285,073
0
W
Kali
12,883
758
18
1
0
326,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role