Player Matchup

Lancelot
Lancelot
KingHavel3520
Lancelot
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
R-WASH34
Nu Wa
Level 128
God Stats
96W - 108L
1,463 SR
Queue Stats
330W - 513L
1,324 Elo+
Solo
Cthulhu
Cthulhu
ebj7
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 107
1,488 SR
1,441 Elo+

VS

Team Averages
Level 69
1,500 SR
1,365 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HottestDloyded
Bellona
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,458 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HottestTefal
Tsukuyomi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KingHavel3520
Lancelot
13
5 / 0 / 6
8,605
782
8,433
11,667
6,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
R-WASH34
Nu Wa
14
3 / 0 / 11
8,648
786
11,017
6,150
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ebj7
Cthulhu
13
6 / 1 / 7
8,577
780
12,512
9,621
5,691
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 4 / 1
7,077
643
9,129
10,278
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 1
7,351
668
5,588
12,636
11,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
HottestTefal
Tsukuyomi
10
1 / 7 / 0
7,194
654
7,808
14,175
5,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
L
0
3
1
0.17
L
Tsukuyomi
HottestTefal
Tsukuyomi
1
7
0
0.14
W
Lancelot
KingHavel3520
Lancelot
5
0
6
8
W
Nu Wa
R-WASH34
Nu Wa
3
0
11
8.5
W
Cthulhu
ebj7
Cthulhu
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,962
Damage
22,525
27,438
Taken
37,089
14,621
Mitigated
21,977
4,167
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,129
647
400
2,233
10,278
4,856
0
6,092
4,020
38,902
0
L
5,588
859
1,626
1,315
12,636
11,256
0
8,806
3,642
0
14,864
L
Tsukuyomi
HottestTefal
Tsukuyomi
7,808
1,420
0
1,171
14,175
5,865
0
8,388
5,611
0
24,808
W
Lancelot
KingHavel3520
Lancelot
8,433
1,365
0
731
11,667
6,807
50
5,216
6,179
0
20,426
W
Nu Wa
R-WASH34
Nu Wa
11,017
5,320
0
0
6,150
2,123
665
1,700
4,283
29,857
0
W
Cthulhu
ebj7
Cthulhu
12,512
1,189
566
2,870
9,621
5,691
0
2,115
7,378
29,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,830
Gold Earned
21,622
129
Minions Killed
141
5
Camps Cleared
5
654,464
Distance Traveled
605,212
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,077
643
90
8
4
184,529
2
L
Bellona
7,351
668
27
2
1
223,029
0
L
Tsukuyomi
7,194
654
24
2
0
197,654
0
W
Lancelot
8,605
782
30
3
1
241,770
0
W
Nu Wa
8,648
786
66
6
1
199,246
0
W
Cthulhu
8,577
780
33
3
3
213,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role